diff options
Diffstat (limited to 'examples/widgets/animation/sub-attaq/states.h')
-rw-r--r-- | examples/widgets/animation/sub-attaq/states.h | 24 |
1 files changed, 10 insertions, 14 deletions
diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h index cd68e319c2..b3651e1c82 100644 --- a/examples/widgets/animation/sub-attaq/states.h +++ b/examples/widgets/animation/sub-attaq/states.h @@ -52,15 +52,11 @@ #define STATES_H //Qt -#include <QtCore/QState> -#include <QtCore/QSignalTransition> -#include <QtCore/QPropertyAnimation> -#include <QtWidgets/QKeyEventTransition> -#include <QtCore/QSet> +#include <QKeyEventTransition> +#include <QSignalTransition> +#include <QState> class GraphicsScene; -class Boat; -class SubMarine; QT_BEGIN_NAMESPACE class QStateMachine; QT_END_NAMESPACE @@ -68,7 +64,7 @@ QT_END_NAMESPACE class PlayState : public QState { public: - explicit PlayState(GraphicsScene *scene, QState *parent = 0); + explicit PlayState(GraphicsScene *scene, QState *parent = nullptr); ~PlayState(); protected: @@ -92,7 +88,7 @@ private : class LevelState : public QState { public: - LevelState(GraphicsScene *scene, PlayState *game, QState *parent = 0); + LevelState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); protected: void onEntry(QEvent *) override; private : @@ -104,7 +100,7 @@ private : class PauseState : public QState { public: - explicit PauseState(GraphicsScene *scene, QState *parent = 0); + explicit PauseState(GraphicsScene *scene, QState *parent = nullptr); protected: void onEntry(QEvent *) override; @@ -116,7 +112,7 @@ private : class LostState : public QState { public: - LostState(GraphicsScene *scene, PlayState *game, QState *parent = 0); + LostState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); protected: void onEntry(QEvent *) override; @@ -129,7 +125,7 @@ private : class WinState : public QState { public: - WinState(GraphicsScene *scene, PlayState *game, QState *parent = 0); + WinState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr); protected: void onEntry(QEvent *) override; @@ -154,7 +150,7 @@ public: protected: bool eventTest(QEvent *event) override; private: - PlayState * game; + PlayState *game; GraphicsScene *scene; }; @@ -166,7 +162,7 @@ public: protected: bool eventTest(QEvent *event) override; private: - PlayState * game; + PlayState *game; GraphicsScene *scene; }; |