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Diffstat (limited to 'examples/widgets/doc/factorial.qdoc')
-rw-r--r-- | examples/widgets/doc/factorial.qdoc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/examples/widgets/doc/factorial.qdoc b/examples/widgets/doc/factorial.qdoc index 82ab5da536..250fdcc2b7 100644 --- a/examples/widgets/doc/factorial.qdoc +++ b/examples/widgets/doc/factorial.qdoc @@ -26,7 +26,7 @@ ****************************************************************************/ /*! - \example statemachine/factorial + \example widgets/statemachine/factorial \title Factorial States Example The Factorial States example shows how to use \l{The State Machine @@ -42,42 +42,42 @@ In other words, the state machine calculates the factorial of 6 and prints the result. - \snippet statemachine/factorial/main.cpp 0 + \snippet widgets/statemachine/factorial/main.cpp 0 The Factorial class is used to hold the data of the computation, \c x and \c fac. It also provides a signal that's emitted whenever the value of \c x changes. - \snippet statemachine/factorial/main.cpp 1 + \snippet widgets/statemachine/factorial/main.cpp 1 The FactorialLoopTransition class implements the guard (\c x > 1) and calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial loop. - \snippet statemachine/factorial/main.cpp 2 + \snippet widgets/statemachine/factorial/main.cpp 2 The FactorialDoneTransition class implements the guard (\c x <= 1) that terminates the factorial computation. It also prints the final result to standard output. - \snippet statemachine/factorial/main.cpp 3 + \snippet widgets/statemachine/factorial/main.cpp 3 The application's main() function first creates the application object, a Factorial object and a state machine. - \snippet statemachine/factorial/main.cpp 4 + \snippet widgets/statemachine/factorial/main.cpp 4 The \c compute state is created, and the initial values of \c x and \c fac are defined. A FactorialLoopTransition object is created and added to the state. - \snippet statemachine/factorial/main.cpp 5 + \snippet widgets/statemachine/factorial/main.cpp 5 A final state, \c done, is created, and a FactorialDoneTransition object is created with \c done as its target state. The transition is then added to the \c compute state. - \snippet statemachine/factorial/main.cpp 6 + \snippet widgets/statemachine/factorial/main.cpp 6 The machine's initial state is set to be the \c compute state. We connect the QStateMachine::finished() signal to the QCoreApplication::quit() slot, |