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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example dialogs/classwizard
- \title Class Wizard Example
- \ingroup examples-dialogs
-
- \brief The Class Wizard example shows how to implement linear
- wizards using QWizard.
-
- \image classwizard.png Screenshot of the Class Wizard example
-
- Most wizards have a linear structure, with page 1 followed by
- page 2 and so on until the last page. Some wizards are more
- complex in that they allow different traversal paths based on the
- information provided by the user. The
- \l{dialogs/licensewizard}{License Wizard} example shows how to
- create such wizards.
-
- The Class Wizard example consists of the following classes:
-
- \list
- \li \c ClassWizard inherits QWizard and provides a
- three-step wizard that generates the skeleton of a C++ class
- based on the user's input.
- \li \c IntroPage, \c ClassInfoPage, \c CodeStylePage, \c
- OutputFilesPage, and \c ConclusionPage are QWizardPage
- subclasses that implement the wizard pages.
- \endlist
-
- \section1 ClassWizard Class Definition
-
- \image classwizard-flow.png The Class Wizard pages
-
- We will see how to subclass QWizard to implement our own wizard.
- The concrete wizard class is called \c ClassWizard and provides
- five pages:
-
- \list
- \li The first page is an introduction page, telling the user what
- the wizard is going to do.
- \li The second page asks for a class name and a base class, and
- allows the user to specify whether the class should have a \c
- Q_OBJECT macro and what constructors it should provide.
- \li The third page allows the user to set some options related to the code
- style, such as the macro used to protect the header file from
- multiple inclusion (e.g., \c MYDIALOG_H).
- \li The fourth page allows the user to specify the names of the
- output files.
- \li The fifth page is a conclusion page.
- \endlist
-
- Although the program is just an example, if you press \uicontrol Finish
- (\uicontrol Done on \macos), actual C++ source files will actually be
- generated.
-
- \section1 The ClassWizard Class
-
- Here's the \c ClassWizard definition:
-
- \snippet dialogs/classwizard/classwizard.h 0
-
- The class reimplements QDialog's \l{QDialog::}{accept()} slot.
- This slot is called when the user clicks \uicontrol{Finish}.
-
- Here's the constructor:
-
- \snippet dialogs/classwizard/classwizard.cpp 1
-
- We instantiate the five pages and insert them into the wizard
- using QWizard::addPage(). The order in which they are inserted
- is also the order in which they will be shown later on.
-
- We call QWizard::setPixmap() to set the banner and the
- background pixmaps for all pages. The banner is used as a
- background for the page header when the wizard's style is
- \l{QWizard::}{ModernStyle}; the background is used as the
- dialog's background in \l{QWizard::}{MacStyle}. (See \l{Elements
- of a Wizard Page} for more information.)
-
- \snippet dialogs/classwizard/classwizard.cpp 3
- \snippet dialogs/classwizard/classwizard.cpp 4
- \dots
- \snippet dialogs/classwizard/classwizard.cpp 5
- \snippet dialogs/classwizard/classwizard.cpp 6
-
- If the user clicks \uicontrol Finish, we extract the information from
- the various pages using QWizard::field() and generate the files.
- The code is long and tedious (and has barely anything to do with
- noble art of designing wizards), so most of it is skipped here.
- See the actual example in the Qt distribution for the details if
- you're curious.
-
- \section1 The IntroPage Class
-
- The pages are defined in \c classwizard.h and implemented in \c
- classwizard.cpp, together with \c ClassWizard. We will start with
- the easiest page:
-
- \snippet dialogs/classwizard/classwizard.h 1
- \codeline
- \snippet dialogs/classwizard/classwizard.cpp 7
-
- A page inherits from QWizardPage. We set a
- \l{QWizardPage::}{title} and a
- \l{QWizard::WatermarkPixmap}{watermark pixmap}. By not setting
- any \l{QWizardPage::}{subTitle}, we ensure that no header is
- displayed for this page. (On Windows, it is customary for wizards
- to display a watermark pixmap on the first and last pages, and to
- have a header on the other pages.)
-
- Then we create a QLabel and add it to a layout.
-
- \section1 The ClassInfoPage Class
-
- The second page is defined and implemented as follows:
-
- \snippet dialogs/classwizard/classwizard.h 2
- \codeline
- \snippet dialogs/classwizard/classwizard.cpp 9
- \dots
- \snippet dialogs/classwizard/classwizard.cpp 12
- \dots
- \snippet dialogs/classwizard/classwizard.cpp 13
-
- First, we set the page's \l{QWizardPage::}{title},
- \l{QWizardPage::}{subTitle}, and \l{QWizard::LogoPixmap}{logo
- pixmap}. The logo pixmap is displayed in the page's header in
- \l{QWizard::}{ClassicStyle} and \l{QWizard::}{ModernStyle}.
-
- Then we create the child widgets, create \l{Registering and Using
- Fields}{wizard fields} associated with them, and put them into
- layouts. The \c className field is created with an asterisk (\c
- *) next to its name. This makes it a \l{mandatory fields}{mandatory field}, that
- is, a field that must be filled before the user can press the
- \uicontrol Next button (\uicontrol Continue on \macos). The fields' values
- can be accessed from any other page using QWizardPage::field(),
- or from the wizard code using QWizard::field().
-
- \section1 The CodeStylePage Class
-
- The third page is defined and implemented as follows:
-
- \snippet dialogs/classwizard/classwizard.h 3
- \codeline
- \snippet dialogs/classwizard/classwizard.cpp 14
- \dots
- \snippet dialogs/classwizard/classwizard.cpp 15
- \codeline
- \snippet dialogs/classwizard/classwizard.cpp 16
-
- The code in the constructor is very similar to what we did for \c
- ClassInfoPage, so we skipped most of it.
-
- The \c initializePage() function is what makes this class
- interesting. It is reimplemented from QWizardPage and is used to
- initialize some of the page's fields with values from the
- previous page (namely, \c className and \c baseClass). For
- example, if the class name on page 2 is \c SuperDuperWidget, the
- default macro name on page 3 is \c SUPERDUPERWIDGET_H.
-
- The \c OutputFilesPage and \c ConclusionPage classes are very
- similar to \c CodeStylePage, so we won't review them here.
-
- \sa QWizard, {License Wizard Example}, {Trivial Wizard Example}
-*/