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-rw-r--r--examples/widgets/doc/src/rogue.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/widgets/doc/src/rogue.qdoc b/examples/widgets/doc/src/rogue.qdoc
index 81f34edc68..1690a351fb 100644
--- a/examples/widgets/doc/src/rogue.qdoc
+++ b/examples/widgets/doc/src/rogue.qdoc
@@ -151,7 +151,7 @@
When we enter \c quitState, we update the status bar of the
window.
-
+
\c QKeyEventTransition is a utility class that removes the hassle
of implementing transitions for \l{QKeyEvent}s. We simply need to
specify the key on which the transition should trigger and the
@@ -161,7 +161,7 @@
The transition from \c inputState allows triggering the quit state
when the player types \c {q}.
-
+
\snippet statemachine/rogue/window.cpp 5
The machine is set up, so it's time to start it.