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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
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-** accordance with the commercial license agreement provided with the
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-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \example widgets/styles
- \title Styles Example
- \ingroup examples-widgets
- \brief The Styles example illustrates how to create custom widget
- drawing styles using Qt, and demonstrates Qt's predefined styles.
-
- \borderedimage styles-enabledwood.png
- \caption Screenshot of the Styles example
-
- A style in Qt is a subclass of QStyle or of one of its
- subclasses. Styles perform drawing on behalf of widgets. Qt
- provides a whole range of predefined styles, either built into
- the Qt Widgets module or found in plugins. Styles are usually
- customized by subclassing QProxyStyle and reimplementing a few
- virtual functions. While QProxyStyle provides a transparent way
- to customize either a specific style or the appropriate platform's
- default style, Qt also provides QCommonStyle as a convenient base
- for full custom style implementations.
-
- In this example, the custom style is called \c NorwegianWoodStyle
- and derives from QProxyStyle. Its main features are the wooden
- textures used for filling most of the widgets and its round
- buttons and comboboxes.
-
- To implement the style, we use some advanced features provided by
- QPainter, such as \l{QPainter::Antialiasing}{antialiasing} (to
- obtain smoother button edges), \l{QColor::alpha()}{alpha blending}
- (to make the buttons appeared raised or sunken), and
- \l{QPainterPath}{painter paths} (to fill the buttons and draw the
- outline). We also use many features of QBrush and QPalette.
-
- The example consists of the following classes:
-
- \list
- \li \c NorwegianWoodStyle inherits from QProxyStyle and implements
- the Norwegian Wood style.
- \li \c WidgetGallery is a \c QDialog subclass that shows the most
- common widgets and allows the user to switch style
- dynamically.
- \endlist
-
- \section1 NorwegianWoodStyle Class Definition
-
- Here's the definition of the \c NorwegianWoodStyle class:
-
- \snippet widgets/styles/norwegianwoodstyle.h 0
-
- The public functions are all declared in QStyle (QProxyStyle's
- grandparent class) and reimplemented here to override the Windows
- look and feel. The private functions are helper functions.
-
- \section1 NorwegianWoodStyle Class Implementation
-
- We will now review the implementation of the \c
- NorwegianWoodStyle class.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 0
-
- The \c standardPalette() function is reimplemented from QStyle.
- It returns a QPalette with the style's preferred colors and textures.
- Most styles don't need to reimplement that function. The
- Norwegian Wood style reimplements it to set a "wooden" palette.
-
- We start by defining a few \l{QColor}s that we'll need. Then we
- load two PNG images. The \c : prefix in the file path indicates
- that the PNG files are \l{The Qt Resource System}{embedded
- resources}.
-
- \table
- \row \li \inlineimage widgets/styles/images/woodbackground.png
-
- \li \b{woodbackground.png}
-
- This texture is used as the background of most widgets.
- The wood pattern is horizontal.
-
- \row \li \inlineimage widgets/styles/images/woodbutton.png
-
- \li \b{woodbutton.png}
-
- This texture is used for filling push buttons and
- comboboxes. The wood pattern is vertical and more reddish
- than the texture used for the background.
- \endtable
-
- The \c midImage variable is initialized to be the same as \c
- buttonImage, but then we use a QPainter and fill it with a 25%
- opaque black color (a black with an \l{QColor::alpha()}{alpha
- channel} of 63). The result is a somewhat darker image than \c
- buttonImage. This image will be used for filling buttons that the
- user is holding down.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 1
-
- We initialize the palette. Palettes have various
- \l{QPalette::ColorRole}{color roles}, such as QPalette::Base
- (used for filling text editors, item views, etc.), QPalette::Text
- (used for foreground text), and QPalette::Window (used for
- the background of most widgets). Each role has its own QBrush,
- which usually is a plain color but can also be a brush pattern or
- even a texture (a QPixmap).
-
- In addition to the roles, palettes have several
- \l{QPalette::ColorGroup}{color groups}: active, disabled, and
- inactive. The active color group is used for painting widgets in
- the active window. The disabled group is used for disabled
- widgets. The inactive group is used for all other widgets. Most
- palettes have identical active and inactive groups, while the
- disabled group uses darker shades.
-
- We initialize the QPalette object with a brown color. Qt
- automatically derivates all color roles for all color groups from
- that single color. We then override some of the default values. For
- example, we use Qt::darkGreen instead of the default
- (Qt::darkBlue) for the QPalette::Highlight role. The
- QPalette::setBrush() overload that we use here sets the same
- color or brush for all three color groups.
-
- The \c setTexture() function is a private function that sets the
- texture for a certain color role, while preserving the existing
- color in the QBrush. A QBrush can hold both a solid color and a
- texture at the same time. The solid color is used for drawing
- text and other graphical elements where textures don't look good.
-
- At the end, we set the brush for the disabled color group of the
- palette. We use \c woodbackground.png as the texture for all
- disabled widgets, including buttons, and use a darker color to
- accompany the texture.
-
- \image styles-disabledwood.png The Norwegian Wood style with disabled widgets
-
- Let's move on to the other functions reimplemented from
- QProxyStyle:
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 3
- \snippet widgets/styles/norwegianwoodstyle.cpp 4
-
- This QStyle::polish() overload is called once on every widget
- drawn using the style. We reimplement it to set the Qt::WA_Hover
- attribute on \l{QPushButton}s and \l{QComboBox}es. When this
- attribute is set, Qt generates paint events when the mouse
- pointer enters or leaves the widget. This makes it possible to
- render push buttons and comboboxes differently when the mouse
- pointer is over them.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 5
- \snippet widgets/styles/norwegianwoodstyle.cpp 6
-
- This QStyle::unpolish() overload is called to undo any
- modification done to the widget in \c polish(). For simplicity,
- we assume that the flag wasn't set before \c polish() was called.
- In an ideal world, we would remember the original state for each
- widgets (e.g., using a QMap<QWidget *, bool>) and restore it in
- \c unpolish().
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 7
- \snippet widgets/styles/norwegianwoodstyle.cpp 8
-
- The \l{QStyle::pixelMetric()}{pixelMetric()} function returns the
- size in pixels for a certain user interface element. By
- reimplementing this function, we can affect the way certain
- widgets are drawn and their size hint. Here, we return 8 as the
- width around a shown in a QComboBox, ensuring that there is
- enough place around the text and the arrow for the Norwegian Wood
- round corners. The default value for this setting in the Windows
- style is 2.
-
- We also change the extent of \l{QScrollBar}s, i.e., the height
- for a horizontal scroll bar and the width for a vertical scroll
- bar, to be 4 pixels more than in the Windows style. This makes the
- style a bit more distinctive.
-
- For all other QStyle::PixelMetric elements, we use the Windows
- settings.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 9
- \snippet widgets/styles/norwegianwoodstyle.cpp 10
-
- The \l{QStyle::styleHint()}{styleHint()} function returns some
- hints to widgets or to the base style (in our case QProxyStyle)
- about how to draw the widgets. The Windows style returns \c true
- for the QStyle::SH_DitherDisabledText hint, resulting in a most
- unpleasing visual effect. We override this behavior and return \c
- false instead. We also return \c true for the
- QStyle::SH_EtchDisabledText hint, meaning that disabled text is
- rendered with an embossed look.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 11
- \snippet widgets/styles/norwegianwoodstyle.cpp 12
-
- The \l{QStyle::drawPrimitive()}{drawPrimitive()} function is
- called by Qt widgets to draw various fundamental graphical
- elements. Here we reimplement it to draw QPushButton and
- QComboBox with round corners. The button part of these widgets is
- drawn using the QStyle::PE_PanelButtonCommand primitive element.
-
- The \c option parameter, of type QStyleOption, contains
- everything we need to know about the widget we want to draw on.
- In particular, \c option->rect gives the rectangle within which
- to draw the primitive element. The \c painter parameter is a
- QPainter object that we can use to draw on the widget.
-
- The \c widget parameter is the widget itself. Normally, all the
- information we need is available in \c option and \c painter, so
- we don't need \c widget. We can use it to perform special
- effects; for example, QMacStyle uses it to animate default
- buttons. If you use it, be aware that the caller is allowed to
- pass a null pointer.
-
- We start by defining three \l{QColor}s that we'll need later on.
- We also put the x, y, width, and height components of the
- widget's rectangle in local variables. The value used for the \c
- semiTransparentWhite and for the \c semiTransparentBlack color's
- alpha channel depends on whether the mouse cursor is over the
- widget or not. Since we set the Qt::WA_Hover attribute on
- \l{QPushButton}s and \l{QComboBox}es, we can rely on the
- QStyle::State_MouseOver flag to be set when the mouse is over the
- widget.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 13
- \snippet widgets/styles/norwegianwoodstyle.cpp 14
-
- The \c roundRect variable is a QPainterPath. A QPainterPath is is
- a vectorial specification of a shape. Any shape (rectangle,
- ellipse, spline, etc.) or combination of shapes can be expressed
- as a path. We will use \c roundRect both for filling the button
- background with a wooden texture and for drawing the outline. The
- \c roundRectPath() function is a private function; we will come
- back to it later.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 15
- \snippet widgets/styles/norwegianwoodstyle.cpp 16
- \snippet widgets/styles/norwegianwoodstyle.cpp 17
- \snippet widgets/styles/norwegianwoodstyle.cpp 18
-
- We define two variables, \c brush and \c darker, and initialize
- them based on the state of the button:
-
- \list
- \li If the button is a \l{QPushButton::flat}{flat button}, we use
- the \l{QPalette::Window}{Window} brush. We set \c
- darker to \c true if the button is
- \l{QAbstractButton::down}{down} or
- \l{QAbstractButton::checked}{checked}.
- \li If the button is currently held down by the user or in the
- \l{QAbstractButton::checked}{checked} state, we use the
- \l{QPalette::Mid}{Mid} component of the palette. We set
- \c darker to \c true if the button is
- \l{QAbstractButton::checked}{checked}.
- \li Otherwise, we use the \l{QPalette::Button}{Button} component
- of the palette.
- \endlist
-
- The screenshot below illustrates how \l{QPushButton}s are
- rendered based on their state:
-
- \image styles-woodbuttons.png Norwegian Wood buttons in different states
-
- To discover whether the button is flat or not, we need to cast
- the \c option parameter to QStyleOptionButton and check if the
- \l{QStyleOptionButton::features}{features} member specifies the
- QStyleOptionButton::Flat flag. The qstyleoption_cast() function
- performs a dynamic cast; if \c option is not a
- QStyleOptionButton, qstyleoption_cast() returns a null pointer.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 19
- \snippet widgets/styles/norwegianwoodstyle.cpp 20
- \snippet widgets/styles/norwegianwoodstyle.cpp 21
- \snippet widgets/styles/norwegianwoodstyle.cpp 22
- \snippet widgets/styles/norwegianwoodstyle.cpp 23
-
- We turn on antialiasing on QPainter. Antialiasing is a technique
- that reduces the visual distortion that occurs when the edges of
- a shape are converted into pixels. For the Norwegian Wood style,
- we use it to obtain smoother edges for the round buttons.
-
- \image styles-aliasing.png Norwegian wood buttons with and without antialiasing
-
- The first call to QPainter::fillPath() draws the background of
- the button with a wooden texture. The second call to
- \l{QPainter::fillPath()}{fillPath()} paints the same area with a
- semi-transparent black color (a black color with an alpha channel
- of 63) to make the area darker if \c darker is true.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 24
- \snippet widgets/styles/norwegianwoodstyle.cpp 25
-
- Next, we draw the outline. The top-left half of the outline and
- the bottom-right half of the outline are drawn using different
- \l{QPen}s to produce a 3D effect. Normally, the top-left half of
- the outline is drawn lighter whereas the bottom-right half is
- drawn darker, but if the button is
- \l{QAbstractButton::down}{down} or
- \l{QAbstractButton::checked}{checked}, we invert the two
- \l{QPen}s to give a sunken look to the button.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 26
-
- We draw the top-left part of the outline by calling
- QPainter::drawPath() with an appropriate
- \l{QPainter::setClipRegion()}{clip region}. If the
- \l{QStyleOption::direction}{layout direction} is right-to-left
- instead of left-to-right, we swap the \c x1, \c x2, \c x3, and \c
- x4 variables to obtain correct results. On right-to-left desktop,
- the "light" comes from the top-right corner of the screen instead
- of the top-left corner; raised and sunken widgets must be drawn
- accordingly.
-
- The diagram below illustrates how 3D effects are drawn according
- to the layout direction. The area in red on the diagram
- corresponds to the \c topHalf polygon:
-
- \image styles-3d.png
-
- An easy way to test how a style looks in right-to-left mode is to
- pass the \c -reverse command-line option to the application. This
- option is recognized by the QApplication constructor.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 32
- \snippet widgets/styles/norwegianwoodstyle.cpp 33
- \snippet widgets/styles/norwegianwoodstyle.cpp 34
-
- The bottom-right part of the outline is drawn in a similar
- fashion. Then we draw a one-pixel wide outline around the entire
- button, using the \l{QPalette::WindowText}{WindowText} component
- of the QPalette.
-
- This completes the QStyle::PE_PanelButtonCommand case of the \c
- switch statement. Other primitive elements are handled by the
- base style. Let's now turn to the other \c NorwegianWoodStyle
- member functions:
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 35
- \snippet widgets/styles/norwegianwoodstyle.cpp 36
-
- We reimplement QStyle::drawControl() to draw the text on a
- QPushButton in a bright color when the button is
- \l{QAbstractButton::down}{down} or
- \l{QAbstractButton::checked}{checked}.
-
- If the \c option parameter points to a QStyleOptionButton object
- (it normally should), we take a copy of the object and modify its
- \l{QStyleOption::palette}{palette} member to make the
- QPalette::ButtonText be the same as the QPalette::BrightText
- component (unless the widget is disabled).
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 37
- \snippet widgets/styles/norwegianwoodstyle.cpp 38
-
- The \c setTexture() function is a private function that sets the
- \l{QBrush::texture()}{texture} component of the \l{QBrush}es for
- a certain \l{QPalette::ColorRole}{color role}, for all three
- \l{QPalette::ColorGroup}{color groups} (active, disabled,
- inactive). We used it to initialize the Norwegian Wood palette in
- \c standardPalette.
-
- \snippet widgets/styles/norwegianwoodstyle.cpp 39
- \snippet widgets/styles/norwegianwoodstyle.cpp 40
-
- The \c roundRectPath() function is a private function that
- constructs a QPainterPath object for round buttons. The path
- consists of eight segments: four arc segments for the corners and
- four lines for the sides.
-
- With around 250 lines of code, we have a fully functional custom
- style based on one of the predefined styles. Custom styles can be
- used to provide a distinct look to an application or family of
- applications.
-
- \section1 WidgetGallery Class
-
- For completeness, we will quickly review the \c WidgetGallery
- class, which contains the most common Qt widgets and allows the
- user to change style dynamically. Here's the class definition:
-
- \snippet widgets/styles/widgetgallery.h 0
- \dots
- \snippet widgets/styles/widgetgallery.h 1
-
- Here's the \c WidgetGallery constructor:
-
- \snippet widgets/styles/widgetgallery.cpp 0
-
- We start by creating child widgets. The \uicontrol Style combobox is
- initialized with all the styles known to QStyleFactory, in
- addition to \c NorwegianWood. The \c create...() functions are
- private functions that set up the various parts of the \c
- WidgetGallery.
-
- \snippet widgets/styles/widgetgallery.cpp 1
- \snippet widgets/styles/widgetgallery.cpp 2
-
- We connect the \uicontrol Style combobox to the \c changeStyle()
- private slot, the \uicontrol{Use style's standard palette} check box to
- the \c changePalette() slot, and the \uicontrol{Disable widgets} check
- box to the child widgets'
- \l{QWidget::setDisabled()}{setDisabled()} slot.
-
- \snippet widgets/styles/widgetgallery.cpp 3
- \snippet widgets/styles/widgetgallery.cpp 4
-
- Finally, we put the child widgets in layouts.
-
- \snippet widgets/styles/widgetgallery.cpp 5
- \snippet widgets/styles/widgetgallery.cpp 6
-
- When the user changes the style in the combobox, we call
- QApplication::setStyle() to dynamically change the style of the
- application.
-
- \snippet widgets/styles/widgetgallery.cpp 7
- \snippet widgets/styles/widgetgallery.cpp 8
-
- If the user turns the \uicontrol{Use style's standard palette} on, the
- current style's \l{QStyle::standardPalette()}{standard palette}
- is used; otherwise, the system's default palette is honored.
-
- \snippet widgets/styles/widgetgallery.cpp 9
- \snippet widgets/styles/widgetgallery.cpp 10
-
- The \c advanceProgressBar() slot is called at regular intervals
- to advance the progress bar. Since we don't know how long the
- user will keep the Styles application running, we use a
- logarithmic formula: The closer the progress bar gets to 100%,
- the slower it advances.
-
- We will review \c createProgressBar() in a moment.
-
- \snippet widgets/styles/widgetgallery.cpp 11
- \snippet widgets/styles/widgetgallery.cpp 12
-
- The \c createTopLeftGroupBox() function creates the QGroupBox
- that occupies the top-left corner of the \c WidgetGallery. We
- skip the \c createTopRightGroupBox(), \c
- createBottomLeftTabWidget(), and \c createBottomRightGroupBox()
- functions, which are very similar.
-
- \snippet widgets/styles/widgetgallery.cpp 13
-
- In \c createProgressBar(), we create a QProgressBar at the bottom
- of the \c WidgetGallery and connect its
- \l{QTimer::timeout()}{timeout()} signal to the \c
- advanceProgressBar() slot.
-*/