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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets>
+#include <stdlib.h>
+
+#include "mainwindow.h"
+#include "pieceslist.h"
+#include "puzzlewidget.h"
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ setupMenus();
+ setupWidgets();
+
+ setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+ setWindowTitle(tr("Puzzle"));
+}
+
+void MainWindow::openImage(const QString &path)
+{
+ QString fileName = path;
+
+ if (fileName.isNull())
+ fileName = QFileDialog::getOpenFileName(this,
+ tr("Open Image"), "", "Image Files (*.png *.jpg *.bmp)");
+
+ if (!fileName.isEmpty()) {
+ QPixmap newImage;
+ if (!newImage.load(fileName)) {
+ QMessageBox::warning(this, tr("Open Image"),
+ tr("The image file could not be loaded."),
+ QMessageBox::Cancel);
+ return;
+ }
+ puzzleImage = newImage;
+ setupPuzzle();
+ }
+}
+
+void MainWindow::setCompleted()
+{
+ QMessageBox::information(this, tr("Puzzle Completed"),
+ tr("Congratulations! You have completed the puzzle!\n"
+ "Click OK to start again."),
+ QMessageBox::Ok);
+
+ setupPuzzle();
+}
+
+void MainWindow::setupPuzzle()
+{
+ int size = qMin(puzzleImage.width(), puzzleImage.height());
+ puzzleImage = puzzleImage.copy((puzzleImage.width() - size)/2,
+ (puzzleImage.height() - size)/2, size, size).scaled(puzzleWidget->width(),
+ puzzleWidget->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+ piecesList->clear();
+
+ for (int y = 0; y < 5; ++y) {
+ for (int x = 0; x < 5; ++x) {
+ int pieceSize = puzzleWidget->pieceSize();
+ QPixmap pieceImage = puzzleImage.copy(x * pieceSize, y * pieceSize, pieceSize, pieceSize);
+ piecesList->addPiece(pieceImage, QPoint(x, y));
+ }
+ }
+
+ qsrand(QCursor::pos().x() ^ QCursor::pos().y());
+
+ for (int i = 0; i < piecesList->count(); ++i) {
+ if (int(2.0*qrand()/(RAND_MAX+1.0)) == 1) {
+ QListWidgetItem *item = piecesList->takeItem(i);
+ piecesList->insertItem(0, item);
+ }
+ }
+
+ puzzleWidget->clear();
+}
+
+void MainWindow::setupMenus()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openAction = fileMenu->addAction(tr("&Open..."));
+ openAction->setShortcuts(QKeySequence::Open);
+
+ QAction *exitAction = fileMenu->addAction(tr("E&xit"));
+ exitAction->setShortcuts(QKeySequence::Quit);
+
+ QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
+
+ QAction *restartAction = gameMenu->addAction(tr("&Restart"));
+
+ connect(openAction, SIGNAL(triggered()), this, SLOT(openImage()));
+ connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
+ connect(restartAction, SIGNAL(triggered()), this, SLOT(setupPuzzle()));
+}
+
+void MainWindow::setupWidgets()
+{
+ QFrame *frame = new QFrame;
+ QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+ puzzleWidget = new PuzzleWidget(400);
+
+ piecesList = new PiecesList(puzzleWidget->pieceSize(), this);
+
+
+ connect(puzzleWidget, SIGNAL(puzzleCompleted()),
+ this, SLOT(setCompleted()), Qt::QueuedConnection);
+
+ frameLayout->addWidget(piecesList);
+ frameLayout->addWidget(puzzleWidget);
+ setCentralWidget(frame);
+}