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-rw-r--r--examples/widgets/graphicsview/boxes/3rdparty/fbm.h40
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diff --git a/examples/widgets/graphicsview/boxes/3rdparty/fbm.h b/examples/widgets/graphicsview/boxes/3rdparty/fbm.h
deleted file mode 100644
index b8a4a99ae4..0000000000
--- a/examples/widgets/graphicsview/boxes/3rdparty/fbm.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*****************************************************************
-
- Prototypes for the fractional Brownian motion algorithm. These
- functions were originally the work of F. Kenton Musgrave. For
- documentation of the different functions please refer to the book:
- "Texturing and modeling: a procedural approach"
- by David S. Ebert et. al.
-
-******************************************************************/
-
-#ifndef _fbm_h
-#define _fbm_h
-
-#include <math.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//#define TRUE 1
-//#define FALSE 0
-
-typedef struct {
- double x;
- double y;
- double z;
-} Vector;
-
-float noise3(float vec[]);
-double fBm( Vector point, double H, double lacunarity, double octaves,
- int init );
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-
-
-