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Diffstat (limited to 'examples/widgets/graphicsview/collidingmice/mouse.cpp')
-rw-r--r--examples/widgets/graphicsview/collidingmice/mouse.cpp30
1 files changed, 13 insertions, 17 deletions
diff --git a/examples/widgets/graphicsview/collidingmice/mouse.cpp b/examples/widgets/graphicsview/collidingmice/mouse.cpp
index b94c650c18..14f887f6e3 100644
--- a/examples/widgets/graphicsview/collidingmice/mouse.cpp
+++ b/examples/widgets/graphicsview/collidingmice/mouse.cpp
@@ -52,12 +52,12 @@
#include <QGraphicsScene>
#include <QPainter>
+#include <QRandomGenerator>
#include <QStyleOption>
+#include <qmath.h>
-#include <math.h>
-
-static const double Pi = 3.14159265358979323846264338327950288419717;
-static double TwoPi = 2.0 * Pi;
+const qreal Pi = M_PI;
+const qreal TwoPi = 2 * M_PI;
static qreal normalizeAngle(qreal angle)
{
@@ -71,9 +71,9 @@ static qreal normalizeAngle(qreal angle)
//! [0]
Mouse::Mouse()
: angle(0), speed(0), mouseEyeDirection(0),
- color(qrand() % 256, qrand() % 256, qrand() % 256)
+ color(QRandomGenerator::global()->bounded(256), QRandomGenerator::global()->bounded(256), QRandomGenerator::global()->bounded(256))
{
- setRotation(qrand() % (360 * 16));
+ setRotation(QRandomGenerator::global()->bounded(360 * 16));
}
//! [0]
@@ -140,9 +140,7 @@ void Mouse::advance(int step)
//! [5]
QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
if (lineToCenter.length() > 150) {
- qreal angleToCenter = ::acos(lineToCenter.dx() / lineToCenter.length());
- if (lineToCenter.dy() < 0)
- angleToCenter = TwoPi - angleToCenter;
+ qreal angleToCenter = std::atan2(lineToCenter.dy(), lineToCenter.dx());
angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
if (angleToCenter < Pi && angleToCenter > Pi / 4) {
@@ -171,9 +169,7 @@ void Mouse::advance(int step)
continue;
QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
- qreal angleToMouse = ::acos(lineToMouse.dx() / lineToMouse.length());
- if (lineToMouse.dy() < 0)
- angleToMouse = TwoPi - angleToMouse;
+ qreal angleToMouse = std::atan2(lineToMouse.dy(), lineToMouse.dx());
angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
@@ -190,16 +186,16 @@ void Mouse::advance(int step)
// Add some random movement
//! [10]
- if (dangerMice.size() > 1 && (qrand() % 10) == 0) {
- if (qrand() % 1)
- angle += (qrand() % 100) / 500.0;
+ if (dangerMice.size() > 1 && QRandomGenerator::global()->bounded(10) == 0) {
+ if (QRandomGenerator::global()->bounded(1))
+ angle += QRandomGenerator::global()->bounded(1 / 500.0);
else
- angle -= (qrand() % 100) / 500.0;
+ angle -= QRandomGenerator::global()->bounded(1 / 500.0);
}
//! [10]
//! [11]
- speed += (-50 + qrand() % 100) / 100.0;
+ speed += (-50 + QRandomGenerator::global()->bounded(100)) / 100.0;
qreal dx = ::sin(angle) * 10;
mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;