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diff --git a/examples/widgets/statemachine/rogue/window.cpp b/examples/widgets/statemachine/rogue/window.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets>
+
+#include "window.h"
+#include "movementtransition.h"
+
+//![0]
+Window::Window()
+{
+ pX = 5;
+ pY = 5;
+//![0]
+
+ QFontDatabase database;
+ QFont font;
+ if (database.families().contains("Monospace")) {
+ font = QFont("Monospace");
+ }
+ else {
+ foreach (QString family, database.families()) {
+ if (database.isFixedPitch(family)) {
+ font = QFont(family);
+ break;
+ }
+ }
+ }
+ font.setPointSize(12);
+ setFont(font);
+
+//![1]
+ setupMap();
+ buildMachine();
+}
+//![1]
+
+void Window::setStatus(const QString &status)
+{
+ myStatus = status;
+ repaint();
+}
+
+QString Window::status() const
+{
+ return myStatus;
+}
+
+void Window::paintEvent(QPaintEvent * /* event */)
+{
+ QFontMetrics metrics(font());
+ QPainter painter(this);
+ int fontHeight = metrics.height();
+ int fontWidth = metrics.width('X');
+ int yPos = fontHeight;
+ int xPos;
+
+ painter.fillRect(rect(), Qt::black);
+ painter.setPen(Qt::white);
+
+ painter.drawText(QPoint(0, yPos), status());
+
+ for (int y = 0; y < HEIGHT; ++y) {
+ yPos += fontHeight;
+ xPos = 0;
+
+ for (int x = 0; x < WIDTH; ++x) {
+ if (y == pY && x == pX) {
+ xPos += fontWidth;
+ continue;
+ }
+
+ painter.setPen(Qt::white);
+
+ double x1 = static_cast<double>(pX);
+ double y1 = static_cast<double>(pY);
+ double x2 = static_cast<double>(x);
+ double y2 = static_cast<double>(y);
+
+ if (x2<x1) {
+ x2+=0.5;
+ } else if (x2>x1) {
+ x2-=0.5;
+ }
+
+ if (y2<y1) {
+ y2+=0.5;
+ } else if (y2>y1) {
+ y2-=0.5;
+ }
+
+ double dx = x2 - x1;
+ double dy = y2 - y1;
+
+ double length = qSqrt(dx*dx+dy*dy);
+
+ dx /= length;
+ dy /= length;
+
+ double xi = x1;
+ double yi = y1;
+
+ while (length > 0) {
+ int cx = static_cast<int>(xi+0.5);
+ int cy = static_cast<int>(yi+0.5);
+
+ if (x2 == cx && y2 == cy)
+ break;
+
+ if (!(x1==cx && y1==cy)
+ && (map[cx][cy] == '#' || (length-10) > 0)) {
+ painter.setPen(QColor(60,60,60));
+ break;
+ }
+
+ xi += dx;
+ yi += dy;
+ --length;
+ }
+
+ painter.drawText(QPoint(xPos, yPos), map[x][y]);
+ xPos += fontWidth;
+ }
+ }
+ painter.setPen(Qt::white);
+ painter.drawText(QPoint(pX * fontWidth, (pY + 2) * fontHeight), QChar('@'));
+}
+
+QSize Window::sizeHint() const
+{
+ QFontMetrics metrics(font());
+
+ return QSize(metrics.width('X') * WIDTH, metrics.height() * (HEIGHT + 1));
+}
+
+//![2]
+void Window::buildMachine()
+{
+ machine = new QStateMachine;
+
+ QState *inputState = new QState(machine);
+ inputState->assignProperty(this, "status", "Move the rogue with 2, 4, 6, and 8");
+
+ MovementTransition *transition = new MovementTransition(this);
+ inputState->addTransition(transition);
+//![2]
+
+//![3]
+ QState *quitState = new QState(machine);
+ quitState->assignProperty(this, "status", "Really quit(y/n)?");
+
+ QKeyEventTransition *yesTransition = new
+ QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Y);
+ yesTransition->setTargetState(new QFinalState(machine));
+ quitState->addTransition(yesTransition);
+
+ QKeyEventTransition *noTransition =
+ new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_N);
+ noTransition->setTargetState(inputState);
+ quitState->addTransition(noTransition);
+//![3]
+
+//![4]
+ QKeyEventTransition *quitTransition =
+ new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Q);
+ quitTransition->setTargetState(quitState);
+ inputState->addTransition(quitTransition);
+//![4]
+
+//![5]
+ machine->setInitialState(inputState);
+
+ connect(machine, SIGNAL(finished()), qApp, SLOT(quit()));
+
+ machine->start();
+}
+//![5]
+
+void Window::movePlayer(Direction direction)
+{
+ switch (direction) {
+ case Left:
+ if (map[pX - 1][pY] != '#')
+ --pX;
+ break;
+ case Right:
+ if (map[pX + 1][pY] != '#')
+ ++pX;
+ break;
+ case Up:
+ if (map[pX][pY - 1] != '#')
+ --pY;
+ break;
+ case Down:
+ if (map[pX][pY + 1] != '#')
+ ++pY;
+ break;
+ }
+ repaint();
+}
+
+void Window::setupMap()
+{
+ qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
+
+ for (int x = 0; x < WIDTH; ++x)
+ for (int y = 0; y < HEIGHT; ++y) {
+ if (x == 0 || x == WIDTH - 1 || y == 0 || y == HEIGHT - 1 || qrand() % 40 == 0)
+ map[x][y] = '#';
+ else
+ map[x][y] = '.';
+ }
+}
+