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-rw-r--r--src/3rdparty/angle/include/angle_windowsstore.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/3rdparty/angle/include/angle_windowsstore.h b/src/3rdparty/angle/include/angle_windowsstore.h
index 53ec93e037..b8f76dec39 100644
--- a/src/3rdparty/angle/include/angle_windowsstore.h
+++ b/src/3rdparty/angle/include/angle_windowsstore.h
@@ -28,10 +28,24 @@ const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
// Description: Set this property to specify a preferred size in pixels of the render surface.
// The render surface size width and height must be greater than 0.
// If this property is set, then the render surface size is fixed.
+// The render surface will then be scaled to the window dimensions.
// If this property is missing, a default behavior will be provided.
// The default behavior uses the window size if a CoreWindow is specified or
// the size of the SwapChainPanel control if one is specified.
//
const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
+//
+// Property: EGLRenderResolutionScaleProperty
+// Type: Single
+// Description: Use this to specify a preferred scale for the render surface compared to the window.
+// For example, if the window is 800x480, and:
+// - scale is set to 0.5f then the surface will be 400x240
+// - scale is set to 1.2f then the surface will be 960x576
+// If the window resizes or rotates then the surface will resize accordingly.
+// EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set.
+// The scale factor should be > 0.0f.
+//
+const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty";
+
#endif // ANGLE_WINDOWSSTORE_H_