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-rw-r--r--src/3rdparty/angle/src/common/angleutils.h131
1 files changed, 106 insertions, 25 deletions
diff --git a/src/3rdparty/angle/src/common/angleutils.h b/src/3rdparty/angle/src/common/angleutils.h
index a0178fd414..ad32a2f03a 100644
--- a/src/3rdparty/angle/src/common/angleutils.h
+++ b/src/3rdparty/angle/src/common/angleutils.h
@@ -23,25 +23,59 @@
namespace angle
{
+#if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11)
+using Microsoft::WRL::ComPtr;
+#endif // defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11)
+
class NonCopyable
{
- public:
+ protected:
NonCopyable() = default;
~NonCopyable() = default;
- protected:
+
+ private:
NonCopyable(const NonCopyable&) = delete;
void operator=(const NonCopyable&) = delete;
};
extern const uintptr_t DirtyPointer;
-}
+
+} // namespace angle
template <typename T, size_t N>
-inline size_t ArraySize(T(&)[N])
+constexpr inline size_t ArraySize(T (&)[N])
{
return N;
}
+template <typename T>
+class WrappedArray final : angle::NonCopyable
+{
+ public:
+ template <size_t N>
+ constexpr WrappedArray(const T (&data)[N]) : mArray(&data[0]), mSize(N)
+ {
+ }
+
+ constexpr WrappedArray() : mArray(nullptr), mSize(0) {}
+ constexpr WrappedArray(const T *data, size_t size) : mArray(data), mSize(size) {}
+
+ WrappedArray(WrappedArray &&other) : WrappedArray()
+ {
+ std::swap(mArray, other.mArray);
+ std::swap(mSize, other.mSize);
+ }
+
+ ~WrappedArray() {}
+
+ constexpr const T *get() const { return mArray; }
+ constexpr size_t size() const { return mSize; }
+
+ private:
+ const T *mArray;
+ size_t mSize;
+};
+
template <typename T, unsigned int N>
void SafeRelease(T (&resourceBlock)[N])
{
@@ -57,15 +91,15 @@ void SafeRelease(T& resource)
if (resource)
{
resource->Release();
- resource = NULL;
+ resource = nullptr;
}
}
template <typename T>
-void SafeDelete(T*& resource)
+void SafeDelete(T *&resource)
{
delete resource;
- resource = NULL;
+ resource = nullptr;
}
template <typename T>
@@ -82,7 +116,7 @@ template <typename T>
void SafeDeleteArray(T*& resource)
{
delete[] resource;
- resource = NULL;
+ resource = nullptr;
}
// Provide a less-than function for comparing structs
@@ -126,23 +160,11 @@ inline const char* MakeStaticString(const std::string &str)
return strings.insert(str).first->c_str();
}
-inline std::string ArrayString(unsigned int i)
-{
- // We assume UINT_MAX and GL_INVALID_INDEX are equal
- // See DynamicHLSL.cpp
- if (i == UINT_MAX)
- {
- return "";
- }
+std::string ArrayString(unsigned int i);
- std::stringstream strstr;
-
- strstr << "[";
- strstr << i;
- strstr << "]";
-
- return strstr.str();
-}
+// Indices are stored in vectors with the outermost index in the back. In the output of the function
+// the indices are reversed.
+std::string ArrayIndexString(const std::vector<unsigned int> &indices);
inline std::string Str(int i)
{
@@ -156,17 +178,76 @@ size_t FormatStringIntoVector(const char *fmt, va_list vararg, std::vector<char>
std::string FormatString(const char *fmt, va_list vararg);
std::string FormatString(const char *fmt, ...);
+template <typename T>
+std::string ToString(const T &value)
+{
+ std::ostringstream o;
+ o << value;
+ return o.str();
+}
+
// snprintf is not defined with MSVC prior to to msvc14
#if defined(_MSC_VER) && _MSC_VER < 1900
#define snprintf _snprintf
#endif
+#define GL_BGRX8_ANGLEX 0x6ABA
+#define GL_BGR565_ANGLEX 0x6ABB
#define GL_BGRA4_ANGLEX 0x6ABC
#define GL_BGR5_A1_ANGLEX 0x6ABD
#define GL_INT_64_ANGLEX 0x6ABE
-#define GL_STRUCT_ANGLEX 0x6ABF
+#define GL_UINT_64_ANGLEX 0x6ABF
+#define GL_BGRA8_SRGB_ANGLEX 0x6AC0
// Hidden enum for the NULL D3D device type.
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x6AC0
+// TODO(jmadill): Clean this up at some point.
+#define EGL_PLATFORM_ANGLE_PLATFORM_METHODS_ANGLEX 0x9999
+
+#define ANGLE_TRY_CHECKED_MATH(result) \
+ if (!result.IsValid()) \
+ { \
+ return gl::InternalError() << "Integer overflow."; \
+ }
+
+// The below inlining code lifted from V8.
+#if defined(__clang__) || (defined(__GNUC__) && defined(__has_attribute))
+#define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE (__has_attribute(always_inline))
+#define ANGLE_HAS___FORCEINLINE 0
+#elif defined(_MSC_VER)
+#define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE 0
+#define ANGLE_HAS___FORCEINLINE 1
+#else
+#define ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE 0
+#define ANGLE_HAS___FORCEINLINE 0
+#endif
+
+#if defined(NDEBUG) && ANGLE_HAS_ATTRIBUTE_ALWAYS_INLINE
+#define ANGLE_INLINE inline __attribute__((always_inline))
+#elif defined(NDEBUG) && ANGLE_HAS___FORCEINLINE
+#define ANGLE_INLINE __forceinline
+#else
+#define ANGLE_INLINE inline
+#endif
+
+#ifndef ANGLE_STRINGIFY
+#define ANGLE_STRINGIFY(x) #x
+#endif
+
+#ifndef ANGLE_MACRO_STRINGIFY
+#define ANGLE_MACRO_STRINGIFY(x) ANGLE_STRINGIFY(x)
+#endif
+
+// Detect support for C++17 [[nodiscard]]
+#if !defined(__has_cpp_attribute)
+#define __has_cpp_attribute(name) 0
+#endif // !defined(__has_cpp_attribute)
+
+#if __has_cpp_attribute(nodiscard)
+#define ANGLE_NO_DISCARD [[nodiscard]]
+#else
+#define ANGLE_NO_DISCARD
+#endif // __has_cpp_attribute(nodiscard)
+
#endif // COMMON_ANGLEUTILS_H_