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-rw-r--r--src/3rdparty/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h b/src/3rdparty/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h
new file mode 100644
index 0000000000..5707a4b35a
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h
@@ -0,0 +1,19 @@
+//
+// Copyright (c) 2011 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_
+#define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_
+
+#include "GLSLANG/ShaderLang.h"
+
+class BuiltInFunctionEmulator;
+
+//
+// This is only a workaround for OpenGL driver bugs, and isn't needed in general.
+//
+void InitBuiltInFunctionEmulatorForGLSL(BuiltInFunctionEmulator *emu, sh::GLenum shaderType);
+
+#endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORGLSL_H_