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-rw-r--r--src/3rdparty/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp129
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diff --git a/src/3rdparty/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp b/src/3rdparty/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp
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+++ b/src/3rdparty/angle/src/compiler/translator/EmulateGLFragColorBroadcast.cpp
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+//
+// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// gl_FragColor needs to broadcast to all color buffers in ES2 if
+// GL_EXT_draw_buffers is explicitly enabled in a fragment shader.
+//
+// We emulate this by replacing all gl_FragColor with gl_FragData[0], and in the end
+// of main() function, assigning gl_FragData[1], ..., gl_FragData[maxDrawBuffers-1]
+// with gl_FragData[0].
+//
+
+#include "compiler/translator/EmulateGLFragColorBroadcast.h"
+
+#include "compiler/translator/IntermNode_util.h"
+#include "compiler/translator/IntermTraverse.h"
+#include "compiler/translator/RunAtTheEndOfShader.h"
+
+namespace sh
+{
+
+namespace
+{
+
+class GLFragColorBroadcastTraverser : public TIntermTraverser
+{
+ public:
+ GLFragColorBroadcastTraverser(int maxDrawBuffers, TSymbolTable *symbolTable, int shaderVersion)
+ : TIntermTraverser(true, false, false, symbolTable),
+ mGLFragColorUsed(false),
+ mMaxDrawBuffers(maxDrawBuffers),
+ mShaderVersion(shaderVersion)
+ {
+ }
+
+ void broadcastGLFragColor(TIntermBlock *root);
+
+ bool isGLFragColorUsed() const { return mGLFragColorUsed; }
+
+ protected:
+ void visitSymbol(TIntermSymbol *node) override;
+
+ TIntermBinary *constructGLFragDataNode(int index) const;
+ TIntermBinary *constructGLFragDataAssignNode(int index) const;
+
+ private:
+ bool mGLFragColorUsed;
+ int mMaxDrawBuffers;
+ const int mShaderVersion;
+};
+
+TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataNode(int index) const
+{
+ TIntermSymbol *symbol =
+ ReferenceBuiltInVariable(TString("gl_FragData"), *mSymbolTable, mShaderVersion);
+ TIntermTyped *indexNode = CreateIndexNode(index);
+
+ TIntermBinary *binary = new TIntermBinary(EOpIndexDirect, symbol, indexNode);
+ return binary;
+}
+
+TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataAssignNode(int index) const
+{
+ TIntermTyped *fragDataIndex = constructGLFragDataNode(index);
+ TIntermTyped *fragDataZero = constructGLFragDataNode(0);
+
+ return new TIntermBinary(EOpAssign, fragDataIndex, fragDataZero);
+}
+
+void GLFragColorBroadcastTraverser::visitSymbol(TIntermSymbol *node)
+{
+ if (node->getSymbol() == "gl_FragColor")
+ {
+ queueReplacement(constructGLFragDataNode(0), OriginalNode::IS_DROPPED);
+ mGLFragColorUsed = true;
+ }
+}
+
+void GLFragColorBroadcastTraverser::broadcastGLFragColor(TIntermBlock *root)
+{
+ ASSERT(mMaxDrawBuffers > 1);
+ if (!mGLFragColorUsed)
+ {
+ return;
+ }
+
+ TIntermBlock *broadcastBlock = new TIntermBlock();
+ // Now insert statements
+ // gl_FragData[1] = gl_FragData[0];
+ // ...
+ // gl_FragData[maxDrawBuffers - 1] = gl_FragData[0];
+ for (int colorIndex = 1; colorIndex < mMaxDrawBuffers; ++colorIndex)
+ {
+ broadcastBlock->appendStatement(constructGLFragDataAssignNode(colorIndex));
+ }
+ RunAtTheEndOfShader(root, broadcastBlock, mSymbolTable);
+}
+
+} // namespace anonymous
+
+void EmulateGLFragColorBroadcast(TIntermBlock *root,
+ int maxDrawBuffers,
+ std::vector<sh::OutputVariable> *outputVariables,
+ TSymbolTable *symbolTable,
+ int shaderVersion)
+{
+ ASSERT(maxDrawBuffers > 1);
+ GLFragColorBroadcastTraverser traverser(maxDrawBuffers, symbolTable, shaderVersion);
+ root->traverse(&traverser);
+ if (traverser.isGLFragColorUsed())
+ {
+ traverser.updateTree();
+ traverser.broadcastGLFragColor(root);
+ for (auto &var : *outputVariables)
+ {
+ if (var.name == "gl_FragColor")
+ {
+ // TODO(zmo): Find a way to keep the original variable information.
+ var.name = "gl_FragData";
+ var.mappedName = "gl_FragData";
+ var.arraySizes.push_back(maxDrawBuffers);
+ ASSERT(var.arraySizes.size() == 1u);
+ }
+ }
+ }
+}
+
+} // namespace sh