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+//
+// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+//
+// Definition of the in-memory high-level intermediate representation
+// of shaders. This is a tree that parser creates.
+//
+// Nodes in the tree are defined as a hierarchy of classes derived from
+// TIntermNode. Each is a node in a tree. There is no preset branching factor;
+// each node can have it's own type of list of children.
+//
+
+#ifndef COMPILER_TRANSLATOR_INTERMEDIATE_H_
+#define COMPILER_TRANSLATOR_INTERMEDIATE_H_
+
+#include "GLSLANG/ShaderLang.h"
+
+#include <algorithm>
+#include <queue>
+
+#include "compiler/translator/Common.h"
+#include "compiler/translator/Types.h"
+#include "compiler/translator/ConstantUnion.h"
+
+//
+// Operators used by the high-level (parse tree) representation.
+//
+enum TOperator
+{
+ EOpNull, // if in a node, should only mean a node is still being built
+ EOpSequence, // denotes a list of statements, or parameters, etc.
+ EOpFunctionCall,
+ EOpFunction, // For function definition
+ EOpParameters, // an aggregate listing the parameters to a function
+
+ EOpDeclaration,
+ EOpInvariantDeclaration, // Specialized declarations for attributing invariance
+ EOpPrototype,
+
+ //
+ // Unary operators
+ //
+
+ EOpNegative,
+ EOpLogicalNot,
+ EOpVectorLogicalNot,
+
+ EOpPostIncrement,
+ EOpPostDecrement,
+ EOpPreIncrement,
+ EOpPreDecrement,
+
+ //
+ // binary operations
+ //
+
+ EOpAdd,
+ EOpSub,
+ EOpMul,
+ EOpDiv,
+ EOpEqual,
+ EOpNotEqual,
+ EOpVectorEqual,
+ EOpVectorNotEqual,
+ EOpLessThan,
+ EOpGreaterThan,
+ EOpLessThanEqual,
+ EOpGreaterThanEqual,
+ EOpComma,
+
+ EOpVectorTimesScalar,
+ EOpVectorTimesMatrix,
+ EOpMatrixTimesVector,
+ EOpMatrixTimesScalar,
+
+ EOpLogicalOr,
+ EOpLogicalXor,
+ EOpLogicalAnd,
+
+ EOpIndexDirect,
+ EOpIndexIndirect,
+ EOpIndexDirectStruct,
+ EOpIndexDirectInterfaceBlock,
+
+ EOpVectorSwizzle,
+
+ //
+ // Built-in functions potentially mapped to operators
+ //
+
+ EOpRadians,
+ EOpDegrees,
+ EOpSin,
+ EOpCos,
+ EOpTan,
+ EOpAsin,
+ EOpAcos,
+ EOpAtan,
+
+ EOpPow,
+ EOpExp,
+ EOpLog,
+ EOpExp2,
+ EOpLog2,
+ EOpSqrt,
+ EOpInverseSqrt,
+
+ EOpAbs,
+ EOpSign,
+ EOpFloor,
+ EOpCeil,
+ EOpFract,
+ EOpMod,
+ EOpMin,
+ EOpMax,
+ EOpClamp,
+ EOpMix,
+ EOpStep,
+ EOpSmoothStep,
+
+ EOpLength,
+ EOpDistance,
+ EOpDot,
+ EOpCross,
+ EOpNormalize,
+ EOpFaceForward,
+ EOpReflect,
+ EOpRefract,
+
+ EOpDFdx, // Fragment only, OES_standard_derivatives extension
+ EOpDFdy, // Fragment only, OES_standard_derivatives extension
+ EOpFwidth, // Fragment only, OES_standard_derivatives extension
+
+ EOpMatrixTimesMatrix,
+
+ EOpAny,
+ EOpAll,
+
+ //
+ // Branch
+ //
+
+ EOpKill, // Fragment only
+ EOpReturn,
+ EOpBreak,
+ EOpContinue,
+
+ //
+ // Constructors
+ //
+
+ EOpConstructInt,
+ EOpConstructUInt,
+ EOpConstructBool,
+ EOpConstructFloat,
+ EOpConstructVec2,
+ EOpConstructVec3,
+ EOpConstructVec4,
+ EOpConstructBVec2,
+ EOpConstructBVec3,
+ EOpConstructBVec4,
+ EOpConstructIVec2,
+ EOpConstructIVec3,
+ EOpConstructIVec4,
+ EOpConstructUVec2,
+ EOpConstructUVec3,
+ EOpConstructUVec4,
+ EOpConstructMat2,
+ EOpConstructMat3,
+ EOpConstructMat4,
+ EOpConstructStruct,
+
+ //
+ // moves
+ //
+
+ EOpAssign,
+ EOpInitialize,
+ EOpAddAssign,
+ EOpSubAssign,
+ EOpMulAssign,
+ EOpVectorTimesMatrixAssign,
+ EOpVectorTimesScalarAssign,
+ EOpMatrixTimesScalarAssign,
+ EOpMatrixTimesMatrixAssign,
+ EOpDivAssign
+};
+
+class TIntermTraverser;
+class TIntermAggregate;
+class TIntermBinary;
+class TIntermUnary;
+class TIntermConstantUnion;
+class TIntermSelection;
+class TIntermTyped;
+class TIntermSymbol;
+class TIntermLoop;
+class TInfoSink;
+class TIntermRaw;
+
+//
+// Base class for the tree nodes
+//
+class TIntermNode
+{
+ public:
+ POOL_ALLOCATOR_NEW_DELETE();
+ TIntermNode()
+ {
+ // TODO: Move this to TSourceLoc constructor
+ // after getting rid of TPublicType.
+ mLine.first_file = mLine.last_file = 0;
+ mLine.first_line = mLine.last_line = 0;
+ }
+ virtual ~TIntermNode() { }
+
+ const TSourceLoc &getLine() const { return mLine; }
+ void setLine(const TSourceLoc &l) { mLine = l; }
+
+ virtual void traverse(TIntermTraverser *) = 0;
+ virtual TIntermTyped *getAsTyped() { return 0; }
+ virtual TIntermConstantUnion *getAsConstantUnion() { return 0; }
+ virtual TIntermAggregate *getAsAggregate() { return 0; }
+ virtual TIntermBinary *getAsBinaryNode() { return 0; }
+ virtual TIntermUnary *getAsUnaryNode() { return 0; }
+ virtual TIntermSelection *getAsSelectionNode() { return 0; }
+ virtual TIntermSymbol *getAsSymbolNode() { return 0; }
+ virtual TIntermLoop *getAsLoopNode() { return 0; }
+ virtual TIntermRaw *getAsRawNode() { return 0; }
+
+ // Replace a child node. Return true if |original| is a child
+ // node and it is replaced; otherwise, return false.
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement) = 0;
+
+ // For traversing a tree in no particular order, but using
+ // heap memory.
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const = 0;
+
+ protected:
+ TSourceLoc mLine;
+};
+
+//
+// This is just to help yacc.
+//
+struct TIntermNodePair
+{
+ TIntermNode *node1;
+ TIntermNode *node2;
+};
+
+//
+// Intermediate class for nodes that have a type.
+//
+class TIntermTyped : public TIntermNode
+{
+ public:
+ TIntermTyped(const TType &t) : mType(t) { }
+ virtual TIntermTyped *getAsTyped() { return this; }
+
+ virtual bool hasSideEffects() const = 0;
+
+ void setType(const TType &t) { mType = t; }
+ const TType &getType() const { return mType; }
+ TType *getTypePointer() { return &mType; }
+
+ TBasicType getBasicType() const { return mType.getBasicType(); }
+ TQualifier getQualifier() const { return mType.getQualifier(); }
+ TPrecision getPrecision() const { return mType.getPrecision(); }
+ int getCols() const { return mType.getCols(); }
+ int getRows() const { return mType.getRows(); }
+ int getNominalSize() const { return mType.getNominalSize(); }
+ int getSecondarySize() const { return mType.getSecondarySize(); }
+
+ bool isInterfaceBlock() const { return mType.isInterfaceBlock(); }
+ bool isMatrix() const { return mType.isMatrix(); }
+ bool isArray() const { return mType.isArray(); }
+ bool isVector() const { return mType.isVector(); }
+ bool isScalar() const { return mType.isScalar(); }
+ bool isScalarInt() const { return mType.isScalarInt(); }
+ const char *getBasicString() const { return mType.getBasicString(); }
+ const char *getQualifierString() const { return mType.getQualifierString(); }
+ TString getCompleteString() const { return mType.getCompleteString(); }
+
+ int getArraySize() const { return mType.getArraySize(); }
+
+ protected:
+ TType mType;
+};
+
+//
+// Handle for, do-while, and while loops.
+//
+enum TLoopType
+{
+ ELoopFor,
+ ELoopWhile,
+ ELoopDoWhile
+};
+
+class TIntermLoop : public TIntermNode
+{
+ public:
+ TIntermLoop(TLoopType type,
+ TIntermNode *init, TIntermTyped *cond, TIntermTyped *expr,
+ TIntermNode *body)
+ : mType(type),
+ mInit(init),
+ mCond(cond),
+ mExpr(expr),
+ mBody(body),
+ mUnrollFlag(false) { }
+
+ virtual TIntermLoop *getAsLoopNode() { return this; }
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ TLoopType getType() const { return mType; }
+ TIntermNode *getInit() { return mInit; }
+ TIntermTyped *getCondition() { return mCond; }
+ TIntermTyped *getExpression() { return mExpr; }
+ TIntermNode *getBody() { return mBody; }
+
+ void setUnrollFlag(bool flag) { mUnrollFlag = flag; }
+ bool getUnrollFlag() const { return mUnrollFlag; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+ protected:
+ TLoopType mType;
+ TIntermNode *mInit; // for-loop initialization
+ TIntermTyped *mCond; // loop exit condition
+ TIntermTyped *mExpr; // for-loop expression
+ TIntermNode *mBody; // loop body
+
+ bool mUnrollFlag; // Whether the loop should be unrolled or not.
+};
+
+//
+// Handle break, continue, return, and kill.
+//
+class TIntermBranch : public TIntermNode
+{
+ public:
+ TIntermBranch(TOperator op, TIntermTyped *e)
+ : mFlowOp(op),
+ mExpression(e) { }
+
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ TOperator getFlowOp() { return mFlowOp; }
+ TIntermTyped* getExpression() { return mExpression; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+protected:
+ TOperator mFlowOp;
+ TIntermTyped *mExpression; // non-zero except for "return exp;" statements
+};
+
+//
+// Nodes that correspond to symbols or constants in the source code.
+//
+class TIntermSymbol : public TIntermTyped
+{
+ public:
+ // if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym.
+ // If sym comes from per process globalpoolallocator, then it causes increased memory usage
+ // per compile it is essential to use "symbol = sym" to assign to symbol
+ TIntermSymbol(int id, const TString &symbol, const TType &type)
+ : TIntermTyped(type),
+ mId(id)
+ {
+ mSymbol = symbol;
+ }
+
+ virtual bool hasSideEffects() const { return false; }
+
+ int getId() const { return mId; }
+ const TString &getSymbol() const { return mSymbol; }
+
+ void setId(int newId) { mId = newId; }
+
+ virtual void traverse(TIntermTraverser *);
+ virtual TIntermSymbol *getAsSymbolNode() { return this; }
+ virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const {}
+
+ protected:
+ int mId;
+ TString mSymbol;
+};
+
+// A Raw node stores raw code, that the translator will insert verbatim
+// into the output stream. Useful for transformation operations that make
+// complex code that might not fit naturally into the GLSL model.
+class TIntermRaw : public TIntermTyped
+{
+ public:
+ TIntermRaw(const TType &type, const TString &rawText)
+ : TIntermTyped(type),
+ mRawText(rawText) { }
+
+ virtual bool hasSideEffects() const { return false; }
+
+ TString getRawText() const { return mRawText; }
+
+ virtual void traverse(TIntermTraverser *);
+
+ virtual TIntermRaw *getAsRawNode() { return this; }
+ virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; }
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const {}
+
+ protected:
+ TString mRawText;
+};
+
+class TIntermConstantUnion : public TIntermTyped
+{
+ public:
+ TIntermConstantUnion(ConstantUnion *unionPointer, const TType &type)
+ : TIntermTyped(type),
+ mUnionArrayPointer(unionPointer) { }
+
+ virtual bool hasSideEffects() const { return false; }
+
+ ConstantUnion *getUnionArrayPointer() const { return mUnionArrayPointer; }
+
+ int getIConst(size_t index) const
+ {
+ return mUnionArrayPointer ? mUnionArrayPointer[index].getIConst() : 0;
+ }
+ unsigned int getUConst(size_t index) const
+ {
+ return mUnionArrayPointer ? mUnionArrayPointer[index].getUConst() : 0;
+ }
+ float getFConst(size_t index) const
+ {
+ return mUnionArrayPointer ? mUnionArrayPointer[index].getFConst() : 0.0f;
+ }
+ bool getBConst(size_t index) const
+ {
+ return mUnionArrayPointer ? mUnionArrayPointer[index].getBConst() : false;
+ }
+
+ virtual TIntermConstantUnion *getAsConstantUnion() { return this; }
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(TIntermNode *, TIntermNode *) { return false; }
+
+ TIntermTyped *fold(TOperator, TIntermTyped *, TInfoSink &);
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const {}
+
+ protected:
+ ConstantUnion *mUnionArrayPointer;
+};
+
+//
+// Intermediate class for node types that hold operators.
+//
+class TIntermOperator : public TIntermTyped
+{
+ public:
+ TOperator getOp() const { return mOp; }
+ void setOp(TOperator op) { mOp = op; }
+
+ bool isAssignment() const;
+ bool isConstructor() const;
+
+ virtual bool hasSideEffects() const { return isAssignment(); }
+
+ protected:
+ TIntermOperator(TOperator op)
+ : TIntermTyped(TType(EbtFloat, EbpUndefined)),
+ mOp(op) {}
+ TIntermOperator(TOperator op, const TType &type)
+ : TIntermTyped(type),
+ mOp(op) {}
+
+ TOperator mOp;
+};
+
+//
+// Nodes for all the basic binary math operators.
+//
+class TIntermBinary : public TIntermOperator
+{
+ public:
+ TIntermBinary(TOperator op)
+ : TIntermOperator(op),
+ mAddIndexClamp(false) {}
+
+ virtual TIntermBinary *getAsBinaryNode() { return this; }
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ virtual bool hasSideEffects() const
+ {
+ return isAssignment() || mLeft->hasSideEffects() || mRight->hasSideEffects();
+ }
+
+ void setLeft(TIntermTyped *node) { mLeft = node; }
+ void setRight(TIntermTyped *node) { mRight = node; }
+ TIntermTyped *getLeft() const { return mLeft; }
+ TIntermTyped *getRight() const { return mRight; }
+ bool promote(TInfoSink &);
+
+ void setAddIndexClamp() { mAddIndexClamp = true; }
+ bool getAddIndexClamp() { return mAddIndexClamp; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+ protected:
+ TIntermTyped* mLeft;
+ TIntermTyped* mRight;
+
+ // If set to true, wrap any EOpIndexIndirect with a clamp to bounds.
+ bool mAddIndexClamp;
+};
+
+//
+// Nodes for unary math operators.
+//
+class TIntermUnary : public TIntermOperator
+{
+ public:
+ TIntermUnary(TOperator op, const TType &type)
+ : TIntermOperator(op, type),
+ mOperand(NULL),
+ mUseEmulatedFunction(false) {}
+ TIntermUnary(TOperator op)
+ : TIntermOperator(op),
+ mOperand(NULL),
+ mUseEmulatedFunction(false) {}
+
+ virtual void traverse(TIntermTraverser *);
+ virtual TIntermUnary *getAsUnaryNode() { return this; }
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ virtual bool hasSideEffects() const
+ {
+ return isAssignment() || mOperand->hasSideEffects();
+ }
+
+ void setOperand(TIntermTyped *operand) { mOperand = operand; }
+ TIntermTyped *getOperand() { return mOperand; }
+ bool promote(TInfoSink &);
+
+ void setUseEmulatedFunction() { mUseEmulatedFunction = true; }
+ bool getUseEmulatedFunction() { return mUseEmulatedFunction; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+ protected:
+ TIntermTyped *mOperand;
+
+ // If set to true, replace the built-in function call with an emulated one
+ // to work around driver bugs.
+ bool mUseEmulatedFunction;
+};
+
+typedef TVector<TIntermNode *> TIntermSequence;
+typedef TVector<int> TQualifierList;
+
+//
+// Nodes that operate on an arbitrary sized set of children.
+//
+class TIntermAggregate : public TIntermOperator
+{
+ public:
+ TIntermAggregate()
+ : TIntermOperator(EOpNull),
+ mUserDefined(false),
+ mUseEmulatedFunction(false) { }
+ TIntermAggregate(TOperator op)
+ : TIntermOperator(op),
+ mUseEmulatedFunction(false) { }
+ ~TIntermAggregate() { }
+
+ virtual TIntermAggregate *getAsAggregate() { return this; }
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ // Conservatively assume function calls and other aggregate operators have side-effects
+ virtual bool hasSideEffects() const { return true; }
+
+ TIntermSequence *getSequence() { return &mSequence; }
+
+ void setName(const TString &name) { mName = name; }
+ const TString &getName() const { return mName; }
+
+ void setUserDefined() { mUserDefined = true; }
+ bool isUserDefined() const { return mUserDefined; }
+
+ void setOptimize(bool optimize) { mOptimize = optimize; }
+ bool getOptimize() const { return mOptimize; }
+ void setDebug(bool debug) { mDebug = debug; }
+ bool getDebug() const { return mDebug; }
+
+ void setUseEmulatedFunction() { mUseEmulatedFunction = true; }
+ bool getUseEmulatedFunction() { return mUseEmulatedFunction; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+ protected:
+ TIntermAggregate(const TIntermAggregate &); // disallow copy constructor
+ TIntermAggregate &operator=(const TIntermAggregate &); // disallow assignment operator
+ TIntermSequence mSequence;
+ TString mName;
+ bool mUserDefined; // used for user defined function names
+
+ bool mOptimize;
+ bool mDebug;
+
+ // If set to true, replace the built-in function call with an emulated one
+ // to work around driver bugs.
+ bool mUseEmulatedFunction;
+};
+
+//
+// For if tests. Simplified since there is no switch statement.
+//
+class TIntermSelection : public TIntermTyped
+{
+ public:
+ TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB)
+ : TIntermTyped(TType(EbtVoid, EbpUndefined)),
+ mCondition(cond),
+ mTrueBlock(trueB),
+ mFalseBlock(falseB) {}
+ TIntermSelection(TIntermTyped *cond, TIntermNode *trueB, TIntermNode *falseB,
+ const TType &type)
+ : TIntermTyped(type),
+ mCondition(cond),
+ mTrueBlock(trueB),
+ mFalseBlock(falseB) {}
+
+ virtual void traverse(TIntermTraverser *);
+ virtual bool replaceChildNode(
+ TIntermNode *original, TIntermNode *replacement);
+
+ // Conservatively assume selections have side-effects
+ virtual bool hasSideEffects() const { return true; }
+
+ bool usesTernaryOperator() const { return getBasicType() != EbtVoid; }
+ TIntermNode *getCondition() const { return mCondition; }
+ TIntermNode *getTrueBlock() const { return mTrueBlock; }
+ TIntermNode *getFalseBlock() const { return mFalseBlock; }
+ TIntermSelection *getAsSelectionNode() { return this; }
+
+ virtual void enqueueChildren(std::queue<TIntermNode *> *nodeQueue) const;
+
+protected:
+ TIntermTyped *mCondition;
+ TIntermNode *mTrueBlock;
+ TIntermNode *mFalseBlock;
+};
+
+enum Visit
+{
+ PreVisit,
+ InVisit,
+ PostVisit
+};
+
+//
+// For traversing the tree. User should derive from this,
+// put their traversal specific data in it, and then pass
+// it to a Traverse method.
+//
+// When using this, just fill in the methods for nodes you want visited.
+// Return false from a pre-visit to skip visiting that node's subtree.
+//
+class TIntermTraverser
+{
+ public:
+ POOL_ALLOCATOR_NEW_DELETE();
+ // TODO(zmo): remove default values.
+ TIntermTraverser(bool preVisit = true, bool inVisit = false, bool postVisit = false,
+ bool rightToLeft = false)
+ : preVisit(preVisit),
+ inVisit(inVisit),
+ postVisit(postVisit),
+ rightToLeft(rightToLeft),
+ mDepth(0),
+ mMaxDepth(0) {}
+ virtual ~TIntermTraverser() {}
+
+ virtual void visitSymbol(TIntermSymbol *) {}
+ virtual void visitRaw(TIntermRaw *) {}
+ virtual void visitConstantUnion(TIntermConstantUnion *) {}
+ virtual bool visitBinary(Visit, TIntermBinary *) { return true; }
+ virtual bool visitUnary(Visit, TIntermUnary *) { return true; }
+ virtual bool visitSelection(Visit, TIntermSelection *) { return true; }
+ virtual bool visitAggregate(Visit, TIntermAggregate *) { return true; }
+ virtual bool visitLoop(Visit, TIntermLoop *) { return true; }
+ virtual bool visitBranch(Visit, TIntermBranch *) { return true; }
+
+ int getMaxDepth() const { return mMaxDepth; }
+
+ void incrementDepth(TIntermNode *current)
+ {
+ mDepth++;
+ mMaxDepth = std::max(mMaxDepth, mDepth);
+ mPath.push_back(current);
+ }
+
+ void decrementDepth()
+ {
+ mDepth--;
+ mPath.pop_back();
+ }
+
+ TIntermNode *getParentNode()
+ {
+ return mPath.size() == 0 ? NULL : mPath.back();
+ }
+
+ // Return the original name if hash function pointer is NULL;
+ // otherwise return the hashed name.
+ static TString hash(const TString& name, ShHashFunction64 hashFunction);
+
+ const bool preVisit;
+ const bool inVisit;
+ const bool postVisit;
+ const bool rightToLeft;
+
+ protected:
+ int mDepth;
+ int mMaxDepth;
+
+ // All the nodes from root to the current node's parent during traversing.
+ TVector<TIntermNode *> mPath;
+};
+
+//
+// For traversing the tree, and computing max depth.
+// Takes a maximum depth limit to prevent stack overflow.
+//
+class TMaxDepthTraverser : public TIntermTraverser
+{
+ public:
+ POOL_ALLOCATOR_NEW_DELETE();
+ TMaxDepthTraverser(int depthLimit)
+ : TIntermTraverser(true, true, false, false),
+ mDepthLimit(depthLimit) { }
+
+ virtual bool visitBinary(Visit, TIntermBinary *) { return depthCheck(); }
+ virtual bool visitUnary(Visit, TIntermUnary *) { return depthCheck(); }
+ virtual bool visitSelection(Visit, TIntermSelection *) { return depthCheck(); }
+ virtual bool visitAggregate(Visit, TIntermAggregate *) { return depthCheck(); }
+ virtual bool visitLoop(Visit, TIntermLoop *) { return depthCheck(); }
+ virtual bool visitBranch(Visit, TIntermBranch *) { return depthCheck(); }
+
+protected:
+ bool depthCheck() const { return mMaxDepth < mDepthLimit; }
+
+ int mDepthLimit;
+};
+
+#endif // COMPILER_TRANSLATOR_INTERMEDIATE_H_