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-rw-r--r--src/3rdparty/angle/src/compiler/translator/IntermNode_util.h60
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diff --git a/src/3rdparty/angle/src/compiler/translator/IntermNode_util.h b/src/3rdparty/angle/src/compiler/translator/IntermNode_util.h
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+++ b/src/3rdparty/angle/src/compiler/translator/IntermNode_util.h
@@ -0,0 +1,60 @@
+//
+// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// IntermNode_util.h: High-level utilities for creating AST nodes and node hierarchies. Mostly meant
+// to be used in AST transforms.
+
+#ifndef COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
+#define COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
+
+#include "compiler/translator/IntermNode.h"
+
+namespace sh
+{
+
+TIntermFunctionPrototype *CreateInternalFunctionPrototypeNode(const TType &returnType,
+ const char *name,
+ const TSymbolUniqueId &functionId);
+TIntermFunctionDefinition *CreateInternalFunctionDefinitionNode(const TType &returnType,
+ const char *name,
+ TIntermBlock *functionBody,
+ const TSymbolUniqueId &functionId);
+TIntermAggregate *CreateInternalFunctionCallNode(const TType &returnType,
+ const char *name,
+ const TSymbolUniqueId &functionId,
+ TIntermSequence *arguments);
+
+TIntermTyped *CreateZeroNode(const TType &type);
+TIntermConstantUnion *CreateIndexNode(int index);
+TIntermConstantUnion *CreateBoolNode(bool value);
+
+TIntermSymbol *CreateTempSymbolNode(const TSymbolUniqueId &id,
+ const TType &type,
+ TQualifier qualifier);
+TIntermDeclaration *CreateTempInitDeclarationNode(const TSymbolUniqueId &id,
+ TIntermTyped *initializer,
+ TQualifier qualifier);
+
+// If the input node is nullptr, return nullptr.
+// If the input node is a block node, return it.
+// If the input node is not a block node, put it inside a block node and return that.
+TIntermBlock *EnsureBlock(TIntermNode *node);
+
+// Should be called from inside Compiler::compileTreeImpl() where the global level is in scope.
+TIntermSymbol *ReferenceGlobalVariable(const TString &name, const TSymbolTable &symbolTable);
+
+// Note: this can access desktop GLSL built-ins that are hidden from the parser.
+TIntermSymbol *ReferenceBuiltInVariable(const TString &name,
+ const TSymbolTable &symbolTable,
+ int shaderVersion);
+
+TIntermTyped *CreateBuiltInFunctionCallNode(const TString &name,
+ TIntermSequence *arguments,
+ const TSymbolTable &symbolTable,
+ int shaderVersion);
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_INTERMNODEUTIL_H_ \ No newline at end of file