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-rw-r--r--src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp3540
1 files changed, 1480 insertions, 2060 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
index 253b96696c..d5ff761430 100644
--- a/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
+++ b/src/3rdparty/angle/src/compiler/translator/OutputHLSL.cpp
@@ -15,33 +15,95 @@
#include "common/utilities.h"
#include "compiler/translator/BuiltInFunctionEmulator.h"
#include "compiler/translator/BuiltInFunctionEmulatorHLSL.h"
-#include "compiler/translator/FlagStd140Structs.h"
+#include "compiler/translator/ImageFunctionHLSL.h"
#include "compiler/translator/InfoSink.h"
#include "compiler/translator/NodeSearch.h"
#include "compiler/translator/RemoveSwitchFallThrough.h"
#include "compiler/translator/SearchSymbol.h"
#include "compiler/translator/StructureHLSL.h"
+#include "compiler/translator/TextureFunctionHLSL.h"
#include "compiler/translator/TranslatorHLSL.h"
#include "compiler/translator/UniformHLSL.h"
#include "compiler/translator/UtilsHLSL.h"
#include "compiler/translator/blocklayout.h"
#include "compiler/translator/util.h"
+namespace sh
+{
+
namespace
{
-bool IsSequence(TIntermNode *node)
+TString ArrayHelperFunctionName(const char *prefix, const TType &type)
+{
+ TStringStream fnName;
+ fnName << prefix << "_";
+ if (type.isArray())
+ {
+ for (unsigned int arraySize : *type.getArraySizes())
+ {
+ fnName << arraySize << "_";
+ }
+ }
+ fnName << TypeString(type);
+ return fnName.str();
+}
+
+bool IsDeclarationWrittenOut(TIntermDeclaration *node)
+{
+ TIntermSequence *sequence = node->getSequence();
+ TIntermTyped *variable = (*sequence)[0]->getAsTyped();
+ ASSERT(sequence->size() == 1);
+ ASSERT(variable);
+ return (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal ||
+ variable->getQualifier() == EvqConst);
+}
+
+bool IsInStd140InterfaceBlock(TIntermTyped *node)
+{
+ TIntermBinary *binaryNode = node->getAsBinaryNode();
+
+ if (binaryNode)
+ {
+ return IsInStd140InterfaceBlock(binaryNode->getLeft());
+ }
+
+ const TType &type = node->getType();
+
+ // determine if we are in the standard layout
+ const TInterfaceBlock *interfaceBlock = type.getInterfaceBlock();
+ if (interfaceBlock)
+ {
+ return (interfaceBlock->blockStorage() == EbsStd140);
+ }
+
+ return false;
+}
+
+} // anonymous namespace
+
+void OutputHLSL::writeFloat(TInfoSinkBase &out, float f)
{
- return node->getAsAggregate() != nullptr && node->getAsAggregate()->getOp() == EOpSequence;
+ // This is known not to work for NaN on all drivers but make the best effort to output NaNs
+ // regardless.
+ if ((gl::isInf(f) || gl::isNaN(f)) && mShaderVersion >= 300 &&
+ mOutputType == SH_HLSL_4_1_OUTPUT)
+ {
+ out << "asfloat(" << gl::bitCast<uint32_t>(f) << "u)";
+ }
+ else
+ {
+ out << std::min(FLT_MAX, std::max(-FLT_MAX, f));
+ }
}
-void WriteSingleConstant(TInfoSinkBase &out, const TConstantUnion *const constUnion)
+void OutputHLSL::writeSingleConstant(TInfoSinkBase &out, const TConstantUnion *const constUnion)
{
ASSERT(constUnion != nullptr);
switch (constUnion->getType())
{
case EbtFloat:
- out << std::min(FLT_MAX, std::max(-FLT_MAX, constUnion->getFConst()));
+ writeFloat(out, constUnion->getFConst());
break;
case EbtInt:
out << constUnion->getIConst();
@@ -57,14 +119,14 @@ void WriteSingleConstant(TInfoSinkBase &out, const TConstantUnion *const constUn
}
}
-const TConstantUnion *WriteConstantUnionArray(TInfoSinkBase &out,
- const TConstantUnion *const constUnion,
- const size_t size)
+const TConstantUnion *OutputHLSL::writeConstantUnionArray(TInfoSinkBase &out,
+ const TConstantUnion *const constUnion,
+ const size_t size)
{
const TConstantUnion *constUnionIterated = constUnion;
for (size_t i = 0; i < size; i++, constUnionIterated++)
{
- WriteSingleConstant(out, constUnionIterated);
+ writeSingleConstant(out, constUnionIterated);
if (i != size - 1)
{
@@ -74,71 +136,17 @@ const TConstantUnion *WriteConstantUnionArray(TInfoSinkBase &out,
return constUnionIterated;
}
-} // namespace
-
-namespace sh
-{
-
-TString OutputHLSL::TextureFunction::name() const
-{
- TString name = "gl_texture";
-
- // We need to include full the sampler type in the function name to make the signature unique
- // on D3D11, where samplers are passed to texture functions as indices.
- name += TextureTypeSuffix(this->sampler);
-
- if (proj)
- {
- name += "Proj";
- }
-
- if (offset)
- {
- name += "Offset";
- }
-
- switch(method)
- {
- case IMPLICIT: break;
- case BIAS: break; // Extra parameter makes the signature unique
- case LOD: name += "Lod"; break;
- case LOD0: name += "Lod0"; break;
- case LOD0BIAS: name += "Lod0"; break; // Extra parameter makes the signature unique
- case SIZE: name += "Size"; break;
- case FETCH: name += "Fetch"; break;
- case GRAD: name += "Grad"; break;
- default: UNREACHABLE();
- }
-
- return name + "(";
-}
-
-bool OutputHLSL::TextureFunction::operator<(const TextureFunction &rhs) const
-{
- if (sampler < rhs.sampler) return true;
- if (sampler > rhs.sampler) return false;
-
- if (coords < rhs.coords) return true;
- if (coords > rhs.coords) return false;
-
- if (!proj && rhs.proj) return true;
- if (proj && !rhs.proj) return false;
-
- if (!offset && rhs.offset) return true;
- if (offset && !rhs.offset) return false;
-
- if (method < rhs.method) return true;
- if (method > rhs.method) return false;
-
- return false;
-}
-
-OutputHLSL::OutputHLSL(sh::GLenum shaderType, int shaderVersion,
- const TExtensionBehavior &extensionBehavior,
- const char *sourcePath, ShShaderOutput outputType,
- int numRenderTargets, const std::vector<Uniform> &uniforms,
- int compileOptions)
- : TIntermTraverser(true, true, true),
+OutputHLSL::OutputHLSL(sh::GLenum shaderType,
+ int shaderVersion,
+ const TExtensionBehavior &extensionBehavior,
+ const char *sourcePath,
+ ShShaderOutput outputType,
+ int numRenderTargets,
+ const std::vector<Uniform> &uniforms,
+ ShCompileOptions compileOptions,
+ TSymbolTable *symbolTable,
+ PerformanceDiagnostics *perfDiagnostics)
+ : TIntermTraverser(true, true, true, symbolTable),
mShaderType(shaderType),
mShaderVersion(shaderVersion),
mExtensionBehavior(extensionBehavior),
@@ -146,51 +154,66 @@ OutputHLSL::OutputHLSL(sh::GLenum shaderType, int shaderVersion,
mOutputType(outputType),
mCompileOptions(compileOptions),
mNumRenderTargets(numRenderTargets),
- mCurrentFunctionMetadata(nullptr)
+ mCurrentFunctionMetadata(nullptr),
+ mPerfDiagnostics(perfDiagnostics)
{
mInsideFunction = false;
- mUsesFragColor = false;
- mUsesFragData = false;
- mUsesDepthRange = false;
- mUsesFragCoord = false;
- mUsesPointCoord = false;
- mUsesFrontFacing = false;
- mUsesPointSize = false;
- mUsesInstanceID = false;
- mUsesFragDepth = false;
- mUsesXor = false;
- mUsesDiscardRewriting = false;
- mUsesNestedBreak = false;
+ mUsesFragColor = false;
+ mUsesFragData = false;
+ mUsesDepthRange = false;
+ mUsesFragCoord = false;
+ mUsesPointCoord = false;
+ mUsesFrontFacing = false;
+ mUsesPointSize = false;
+ mUsesInstanceID = false;
+ mHasMultiviewExtensionEnabled =
+ IsExtensionEnabled(mExtensionBehavior, TExtension::OVR_multiview);
+ mUsesViewID = false;
+ mUsesVertexID = false;
+ mUsesFragDepth = false;
+ mUsesNumWorkGroups = false;
+ mUsesWorkGroupID = false;
+ mUsesLocalInvocationID = false;
+ mUsesGlobalInvocationID = false;
+ mUsesLocalInvocationIndex = false;
+ mUsesXor = false;
+ mUsesDiscardRewriting = false;
+ mUsesNestedBreak = false;
mRequiresIEEEStrictCompiling = false;
mUniqueIndex = 0;
- mOutputLod0Function = false;
+ mOutputLod0Function = false;
mInsideDiscontinuousLoop = false;
- mNestedLoopDepth = 0;
+ mNestedLoopDepth = 0;
- mExcessiveLoopIndex = NULL;
+ mExcessiveLoopIndex = nullptr;
- mStructureHLSL = new StructureHLSL;
- mUniformHLSL = new UniformHLSL(mStructureHLSL, outputType, uniforms);
+ mStructureHLSL = new StructureHLSL;
+ mUniformHLSL = new UniformHLSL(shaderType, mStructureHLSL, outputType, uniforms);
+ mTextureFunctionHLSL = new TextureFunctionHLSL;
+ mImageFunctionHLSL = new ImageFunctionHLSL;
if (mOutputType == SH_HLSL_3_0_OUTPUT)
{
// Fragment shaders need dx_DepthRange, dx_ViewCoords and dx_DepthFront.
- // Vertex shaders need a slightly different set: dx_DepthRange, dx_ViewCoords and dx_ViewAdjust.
+ // Vertex shaders need a slightly different set: dx_DepthRange, dx_ViewCoords and
+ // dx_ViewAdjust.
// In both cases total 3 uniform registers need to be reserved.
mUniformHLSL->reserveUniformRegisters(3);
}
// Reserve registers for the default uniform block and driver constants
- mUniformHLSL->reserveInterfaceBlockRegisters(2);
+ mUniformHLSL->reserveUniformBlockRegisters(2);
}
OutputHLSL::~OutputHLSL()
{
SafeDelete(mStructureHLSL);
SafeDelete(mUniformHLSL);
+ SafeDelete(mTextureFunctionHLSL);
+ SafeDelete(mImageFunctionHLSL);
for (auto &eqFunction : mStructEqualityFunctions)
{
SafeDelete(eqFunction);
@@ -203,71 +226,48 @@ OutputHLSL::~OutputHLSL()
void OutputHLSL::output(TIntermNode *treeRoot, TInfoSinkBase &objSink)
{
- const std::vector<TIntermTyped*> &flaggedStructs = FlagStd140ValueStructs(treeRoot);
- makeFlaggedStructMaps(flaggedStructs);
-
BuiltInFunctionEmulator builtInFunctionEmulator;
InitBuiltInFunctionEmulatorForHLSL(&builtInFunctionEmulator);
- builtInFunctionEmulator.MarkBuiltInFunctionsForEmulation(treeRoot);
+ if ((mCompileOptions & SH_EMULATE_ISNAN_FLOAT_FUNCTION) != 0)
+ {
+ InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(&builtInFunctionEmulator,
+ mShaderVersion);
+ }
+
+ builtInFunctionEmulator.markBuiltInFunctionsForEmulation(treeRoot);
// Now that we are done changing the AST, do the analyses need for HLSL generation
- CallDAG::InitResult success = mCallDag.init(treeRoot, &objSink);
+ CallDAG::InitResult success = mCallDag.init(treeRoot, nullptr);
ASSERT(success == CallDAG::INITDAG_SUCCESS);
- UNUSED_ASSERTION_VARIABLE(success);
mASTMetadataList = CreateASTMetadataHLSL(treeRoot, mCallDag);
+ const std::vector<MappedStruct> std140Structs = FlagStd140Structs(treeRoot);
+ // TODO(oetuaho): The std140Structs could be filtered based on which ones actually get used in
+ // the shader code. When we add shader storage blocks we might also consider an alternative
+ // solution, since the struct mapping won't work very well for shader storage blocks.
+
// Output the body and footer first to determine what has to go in the header
mInfoSinkStack.push(&mBody);
treeRoot->traverse(this);
mInfoSinkStack.pop();
mInfoSinkStack.push(&mFooter);
- if (!mDeferredGlobalInitializers.empty())
- {
- writeDeferredGlobalInitializers(mFooter);
- }
mInfoSinkStack.pop();
mInfoSinkStack.push(&mHeader);
- header(mHeader, &builtInFunctionEmulator);
+ header(mHeader, std140Structs, &builtInFunctionEmulator);
mInfoSinkStack.pop();
objSink << mHeader.c_str();
objSink << mBody.c_str();
objSink << mFooter.c_str();
- builtInFunctionEmulator.Cleanup();
-}
-
-void OutputHLSL::makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs)
-{
- for (unsigned int structIndex = 0; structIndex < flaggedStructs.size(); structIndex++)
- {
- TIntermTyped *flaggedNode = flaggedStructs[structIndex];
-
- TInfoSinkBase structInfoSink;
- mInfoSinkStack.push(&structInfoSink);
-
- // This will mark the necessary block elements as referenced
- flaggedNode->traverse(this);
-
- TString structName(structInfoSink.c_str());
- mInfoSinkStack.pop();
-
- mFlaggedStructOriginalNames[flaggedNode] = structName;
-
- for (size_t pos = structName.find('.'); pos != std::string::npos; pos = structName.find('.'))
- {
- structName.erase(pos, 1);
- }
-
- mFlaggedStructMappedNames[flaggedNode] = "map" + structName;
- }
+ builtInFunctionEmulator.cleanup();
}
-const std::map<std::string, unsigned int> &OutputHLSL::getInterfaceBlockRegisterMap() const
+const std::map<std::string, unsigned int> &OutputHLSL::getUniformBlockRegisterMap() const
{
- return mUniformHLSL->getInterfaceBlockRegisterMap();
+ return mUniformHLSL->getUniformBlockRegisterMap();
}
const std::map<std::string, unsigned int> &OutputHLSL::getUniformRegisterMap() const
@@ -275,95 +275,161 @@ const std::map<std::string, unsigned int> &OutputHLSL::getUniformRegisterMap() c
return mUniformHLSL->getUniformRegisterMap();
}
-int OutputHLSL::vectorSize(const TType &type) const
-{
- int elementSize = type.isMatrix() ? type.getCols() : 1;
- int arraySize = type.isArray() ? type.getArraySize() : 1;
-
- return elementSize * arraySize;
-}
-
-TString OutputHLSL::structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName)
+TString OutputHLSL::structInitializerString(int indent,
+ const TType &type,
+ const TString &name) const
{
TString init;
- TString preIndentString;
- TString fullIndentString;
+ TString indentString;
+ for (int spaces = 0; spaces < indent; spaces++)
+ {
+ indentString += " ";
+ }
- for (int spaces = 0; spaces < (indent * 4); spaces++)
+ if (type.isArray())
{
- preIndentString += ' ';
+ init += indentString + "{\n";
+ for (unsigned int arrayIndex = 0u; arrayIndex < type.getOutermostArraySize(); ++arrayIndex)
+ {
+ TStringStream indexedString;
+ indexedString << name << "[" << arrayIndex << "]";
+ TType elementType = type;
+ elementType.toArrayElementType();
+ init += structInitializerString(indent + 1, elementType, indexedString.str());
+ if (arrayIndex < type.getOutermostArraySize() - 1)
+ {
+ init += ",";
+ }
+ init += "\n";
+ }
+ init += indentString + "}";
}
+ else if (type.getBasicType() == EbtStruct)
+ {
+ init += indentString + "{\n";
+ const TStructure &structure = *type.getStruct();
+ const TFieldList &fields = structure.fields();
+ for (unsigned int fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
+ {
+ const TField &field = *fields[fieldIndex];
+ const TString &fieldName = name + "." + Decorate(field.name());
+ const TType &fieldType = *field.type();
- for (int spaces = 0; spaces < ((indent+1) * 4); spaces++)
+ init += structInitializerString(indent + 1, fieldType, fieldName);
+ if (fieldIndex < fields.size() - 1)
+ {
+ init += ",";
+ }
+ init += "\n";
+ }
+ init += indentString + "}";
+ }
+ else
{
- fullIndentString += ' ';
+ init += indentString + name;
}
- init += preIndentString + "{\n";
+ return init;
+}
+
+TString OutputHLSL::generateStructMapping(const std::vector<MappedStruct> &std140Structs) const
+{
+ TString mappedStructs;
- const TFieldList &fields = structure.fields();
- for (unsigned int fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++)
+ for (auto &mappedStruct : std140Structs)
{
- const TField &field = *fields[fieldIndex];
- const TString &fieldName = rhsStructName + "." + Decorate(field.name());
- const TType &fieldType = *field.type();
-
- if (fieldType.getStruct())
+ TInterfaceBlock *interfaceBlock =
+ mappedStruct.blockDeclarator->getType().getInterfaceBlock();
+ const TString &interfaceBlockName = interfaceBlock->name();
+ const TName &instanceName = mappedStruct.blockDeclarator->getName();
+ if (mReferencedUniformBlocks.count(interfaceBlockName) == 0 &&
+ (instanceName.getString() == "" ||
+ mReferencedUniformBlocks.count(instanceName.getString()) == 0))
{
- init += structInitializerString(indent + 1, *fieldType.getStruct(), fieldName);
+ continue;
}
- else
+
+ unsigned int instanceCount = 1u;
+ bool isInstanceArray = mappedStruct.blockDeclarator->isArray();
+ if (isInstanceArray)
{
- init += fullIndentString + fieldName + ",\n";
+ instanceCount = mappedStruct.blockDeclarator->getOutermostArraySize();
}
- }
- init += preIndentString + "}" + (indent == 0 ? ";" : ",") + "\n";
+ for (unsigned int instanceArrayIndex = 0; instanceArrayIndex < instanceCount;
+ ++instanceArrayIndex)
+ {
+ TString originalName;
+ TString mappedName("map");
- return init;
+ if (instanceName.getString() != "")
+ {
+ unsigned int instanceStringArrayIndex = GL_INVALID_INDEX;
+ if (isInstanceArray)
+ instanceStringArrayIndex = instanceArrayIndex;
+ TString instanceString = mUniformHLSL->uniformBlockInstanceString(
+ *interfaceBlock, instanceStringArrayIndex);
+ originalName += instanceString;
+ mappedName += instanceString;
+ originalName += ".";
+ mappedName += "_";
+ }
+
+ TString fieldName = Decorate(mappedStruct.field->name());
+ originalName += fieldName;
+ mappedName += fieldName;
+
+ TType *structType = mappedStruct.field->type();
+ mappedStructs +=
+ "static " + Decorate(structType->getStruct()->name()) + " " + mappedName;
+
+ if (structType->isArray())
+ {
+ mappedStructs += ArrayString(*mappedStruct.field->type());
+ }
+
+ mappedStructs += " =\n";
+ mappedStructs += structInitializerString(0, *structType, originalName);
+ mappedStructs += ";\n";
+ }
+ }
+ return mappedStructs;
}
-void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *builtInFunctionEmulator)
+void OutputHLSL::header(TInfoSinkBase &out,
+ const std::vector<MappedStruct> &std140Structs,
+ const BuiltInFunctionEmulator *builtInFunctionEmulator) const
{
TString varyings;
TString attributes;
- TString flaggedStructs;
+ TString mappedStructs = generateStructMapping(std140Structs);
- for (std::map<TIntermTyped*, TString>::const_iterator flaggedStructIt = mFlaggedStructMappedNames.begin(); flaggedStructIt != mFlaggedStructMappedNames.end(); flaggedStructIt++)
+ for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin();
+ varying != mReferencedVaryings.end(); varying++)
{
- TIntermTyped *structNode = flaggedStructIt->first;
- const TString &mappedName = flaggedStructIt->second;
- const TStructure &structure = *structNode->getType().getStruct();
- const TString &originalName = mFlaggedStructOriginalNames[structNode];
-
- flaggedStructs += "static " + Decorate(structure.name()) + " " + mappedName + " =\n";
- flaggedStructs += structInitializerString(0, structure, originalName);
- flaggedStructs += "\n";
- }
-
- for (ReferencedSymbols::const_iterator varying = mReferencedVaryings.begin(); varying != mReferencedVaryings.end(); varying++)
- {
- const TType &type = varying->second->getType();
+ const TType &type = varying->second->getType();
const TString &name = varying->second->getSymbol();
// Program linking depends on this exact format
- varyings += "static " + InterpolationString(type.getQualifier()) + " " + TypeString(type) + " " +
- Decorate(name) + ArrayString(type) + " = " + initializer(type) + ";\n";
+ varyings += "static " + InterpolationString(type.getQualifier()) + " " + TypeString(type) +
+ " " + Decorate(name) + ArrayString(type) + " = " + initializer(type) + ";\n";
}
- for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin(); attribute != mReferencedAttributes.end(); attribute++)
+ for (ReferencedSymbols::const_iterator attribute = mReferencedAttributes.begin();
+ attribute != mReferencedAttributes.end(); attribute++)
{
- const TType &type = attribute->second->getType();
+ const TType &type = attribute->second->getType();
const TString &name = attribute->second->getSymbol();
- attributes += "static " + TypeString(type) + " " + Decorate(name) + ArrayString(type) + " = " + initializer(type) + ";\n";
+ attributes += "static " + TypeString(type) + " " + Decorate(name) + ArrayString(type) +
+ " = " + initializer(type) + ";\n";
}
out << mStructureHLSL->structsHeader();
- mUniformHLSL->uniformsHeader(out, mOutputType, mReferencedUniforms);
- out << mUniformHLSL->interfaceBlocksHeader(mReferencedInterfaceBlocks);
+ mUniformHLSL->uniformsHeader(out, mOutputType, mReferencedUniforms, mSymbolTable);
+ out << mUniformHLSL->uniformBlocksHeader(mReferencedUniformBlocks);
if (!mEqualityFunctions.empty())
{
@@ -415,22 +481,24 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
if (mShaderType == GL_FRAGMENT_SHADER)
{
- TExtensionBehavior::const_iterator iter = mExtensionBehavior.find("GL_EXT_draw_buffers");
- const bool usingMRTExtension = (iter != mExtensionBehavior.end() && (iter->second == EBhEnable || iter->second == EBhRequire));
+ const bool usingMRTExtension =
+ IsExtensionEnabled(mExtensionBehavior, TExtension::EXT_draw_buffers);
out << "// Varyings\n";
- out << varyings;
+ out << varyings;
out << "\n";
if (mShaderVersion >= 300)
{
- for (ReferencedSymbols::const_iterator outputVariableIt = mReferencedOutputVariables.begin(); outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++)
+ for (ReferencedSymbols::const_iterator outputVariableIt =
+ mReferencedOutputVariables.begin();
+ outputVariableIt != mReferencedOutputVariables.end(); outputVariableIt++)
{
const TString &variableName = outputVariableIt->first;
- const TType &variableType = outputVariableIt->second->getType();
+ const TType &variableType = outputVariableIt->second->getType();
- out << "static " + TypeString(variableType) + " out_" + variableName + ArrayString(variableType) +
- " = " + initializer(variableType) + ";\n";
+ out << "static " + TypeString(variableType) + " out_" + variableName +
+ ArrayString(variableType) + " = " + initializer(variableType) + ";\n";
}
}
else
@@ -438,7 +506,7 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1;
out << "static float4 gl_Color[" << numColorValues << "] =\n"
- "{\n";
+ "{\n";
for (unsigned int i = 0; i < numColorValues; i++)
{
out << " float4(0, 0, 0, 0)";
@@ -512,6 +580,18 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << " float2 dx_ViewScale : packoffset(c3);\n";
}
+ if (mHasMultiviewExtensionEnabled)
+ {
+ // We have to add a value which we can use to keep track of which multi-view code
+ // path is to be selected in the GS.
+ out << " float multiviewSelectViewportIndex : packoffset(c3.z);\n";
+ }
+
+ if (mOutputType == SH_HLSL_4_1_OUTPUT)
+ {
+ mUniformHLSL->samplerMetadataUniforms(out, "c4");
+ }
+
out << "};\n";
}
else
@@ -536,15 +616,16 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
if (mUsesDepthRange)
{
- out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
+ out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, "
+ "dx_DepthRange.y, dx_DepthRange.z};\n"
"\n";
}
- if (!flaggedStructs.empty())
+ if (!mappedStructs.empty())
{
- out << "// Std140 Structures accessed by value\n";
+ out << "// Structures from std140 blocks with padding removed\n";
out << "\n";
- out << flaggedStructs;
+ out << mappedStructs;
out << "\n";
}
@@ -563,10 +644,10 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << "#define GL_USES_FRAG_DATA\n";
}
}
- else // Vertex shader
+ else if (mShaderType == GL_VERTEX_SHADER)
{
out << "// Attributes\n";
- out << attributes;
+ out << attributes;
out << "\n"
"static float4 gl_Position = float4(0, 0, 0, 0);\n";
@@ -580,9 +661,14 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << "static int gl_InstanceID;";
}
+ if (mUsesVertexID)
+ {
+ out << "static int gl_VertexID;";
+ }
+
out << "\n"
"// Varyings\n";
- out << varyings;
+ out << varyings;
out << "\n";
if (mUsesDepthRange)
@@ -599,7 +685,7 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
if (mOutputType == SH_HLSL_4_1_OUTPUT || mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
{
out << "cbuffer DriverConstants : register(b1)\n"
- "{\n";
+ "{\n";
if (mUsesDepthRange)
{
@@ -614,6 +700,18 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << " float2 dx_ViewCoords : packoffset(c2);\n";
out << " float2 dx_ViewScale : packoffset(c3);\n";
+ if (mHasMultiviewExtensionEnabled)
+ {
+ // We have to add a value which we can use to keep track of which multi-view code
+ // path is to be selected in the GS.
+ out << " float multiviewSelectViewportIndex : packoffset(c3.z);\n";
+ }
+
+ if (mOutputType == SH_HLSL_4_1_OUTPUT)
+ {
+ mUniformHLSL->samplerMetadataUniforms(out, "c4");
+ }
+
out << "};\n"
"\n";
}
@@ -631,740 +729,62 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
if (mUsesDepthRange)
{
- out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
+ out << "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, "
+ "dx_DepthRange.y, dx_DepthRange.z};\n"
"\n";
}
- if (!flaggedStructs.empty())
+ if (!mappedStructs.empty())
{
- out << "// Std140 Structures accessed by value\n";
+ out << "// Structures from std140 blocks with padding removed\n";
out << "\n";
- out << flaggedStructs;
+ out << mappedStructs;
out << "\n";
}
}
-
- for (TextureFunctionSet::const_iterator textureFunction = mUsesTexture.begin(); textureFunction != mUsesTexture.end(); textureFunction++)
+ else // Compute shader
{
- // Return type
- if (textureFunction->method == TextureFunction::SIZE)
- {
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << "int2 "; break;
- case EbtSampler3D: out << "int3 "; break;
- case EbtSamplerCube: out << "int2 "; break;
- case EbtSampler2DArray: out << "int3 "; break;
- case EbtISampler2D: out << "int2 "; break;
- case EbtISampler3D: out << "int3 "; break;
- case EbtISamplerCube: out << "int2 "; break;
- case EbtISampler2DArray: out << "int3 "; break;
- case EbtUSampler2D: out << "int2 "; break;
- case EbtUSampler3D: out << "int3 "; break;
- case EbtUSamplerCube: out << "int2 "; break;
- case EbtUSampler2DArray: out << "int3 "; break;
- case EbtSampler2DShadow: out << "int2 "; break;
- case EbtSamplerCubeShadow: out << "int2 "; break;
- case EbtSampler2DArrayShadow: out << "int3 "; break;
- default: UNREACHABLE();
- }
- }
- else // Sampling function
- {
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << "float4 "; break;
- case EbtSampler3D: out << "float4 "; break;
- case EbtSamplerCube: out << "float4 "; break;
- case EbtSampler2DArray: out << "float4 "; break;
- case EbtISampler2D: out << "int4 "; break;
- case EbtISampler3D: out << "int4 "; break;
- case EbtISamplerCube: out << "int4 "; break;
- case EbtISampler2DArray: out << "int4 "; break;
- case EbtUSampler2D: out << "uint4 "; break;
- case EbtUSampler3D: out << "uint4 "; break;
- case EbtUSamplerCube: out << "uint4 "; break;
- case EbtUSampler2DArray: out << "uint4 "; break;
- case EbtSampler2DShadow: out << "float "; break;
- case EbtSamplerCubeShadow: out << "float "; break;
- case EbtSampler2DArrayShadow: out << "float "; break;
- default: UNREACHABLE();
- }
- }
-
- // Function name
- out << textureFunction->name();
-
- // Argument list
- int hlslCoords = 4;
-
- if (mOutputType == SH_HLSL_3_0_OUTPUT)
- {
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << "sampler2D s"; hlslCoords = 2; break;
- case EbtSamplerCube: out << "samplerCUBE s"; hlslCoords = 3; break;
- default: UNREACHABLE();
- }
-
- switch(textureFunction->method)
- {
- case TextureFunction::IMPLICIT: break;
- case TextureFunction::BIAS: hlslCoords = 4; break;
- case TextureFunction::LOD: hlslCoords = 4; break;
- case TextureFunction::LOD0: hlslCoords = 4; break;
- case TextureFunction::LOD0BIAS: hlslCoords = 4; break;
- default: UNREACHABLE();
- }
- }
- else
- {
- hlslCoords = HLSLTextureCoordsCount(textureFunction->sampler);
- if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
- {
- out << TextureString(textureFunction->sampler) << " x, "
- << SamplerString(textureFunction->sampler) << " s";
- }
- else
- {
- ASSERT(mOutputType == SH_HLSL_4_1_OUTPUT);
- out << "const uint samplerIndex";
- }
- }
-
- if (textureFunction->method == TextureFunction::FETCH) // Integer coordinates
- {
- switch(textureFunction->coords)
- {
- case 2: out << ", int2 t"; break;
- case 3: out << ", int3 t"; break;
- default: UNREACHABLE();
- }
- }
- else // Floating-point coordinates (except textureSize)
- {
- switch(textureFunction->coords)
- {
- case 1: out << ", int lod"; break; // textureSize()
- case 2: out << ", float2 t"; break;
- case 3: out << ", float3 t"; break;
- case 4: out << ", float4 t"; break;
- default: UNREACHABLE();
- }
- }
+ ASSERT(mShaderType == GL_COMPUTE_SHADER);
- if (textureFunction->method == TextureFunction::GRAD)
- {
- switch(textureFunction->sampler)
- {
- case EbtSampler2D:
- case EbtISampler2D:
- case EbtUSampler2D:
- case EbtSampler2DArray:
- case EbtISampler2DArray:
- case EbtUSampler2DArray:
- case EbtSampler2DShadow:
- case EbtSampler2DArrayShadow:
- out << ", float2 ddx, float2 ddy";
- break;
- case EbtSampler3D:
- case EbtISampler3D:
- case EbtUSampler3D:
- case EbtSamplerCube:
- case EbtISamplerCube:
- case EbtUSamplerCube:
- case EbtSamplerCubeShadow:
- out << ", float3 ddx, float3 ddy";
- break;
- default: UNREACHABLE();
- }
- }
-
- switch(textureFunction->method)
+ out << "cbuffer DriverConstants : register(b1)\n"
+ "{\n";
+ if (mUsesNumWorkGroups)
{
- case TextureFunction::IMPLICIT: break;
- case TextureFunction::BIAS: break; // Comes after the offset parameter
- case TextureFunction::LOD: out << ", float lod"; break;
- case TextureFunction::LOD0: break;
- case TextureFunction::LOD0BIAS: break; // Comes after the offset parameter
- case TextureFunction::SIZE: break;
- case TextureFunction::FETCH: out << ", int mip"; break;
- case TextureFunction::GRAD: break;
- default: UNREACHABLE();
+ out << " uint3 gl_NumWorkGroups : packoffset(c0);\n";
}
+ ASSERT(mOutputType == SH_HLSL_4_1_OUTPUT);
+ mUniformHLSL->samplerMetadataUniforms(out, "c1");
+ out << "};\n";
- if (textureFunction->offset)
+ // Follow built-in variables would be initialized in
+ // DynamicHLSL::generateComputeShaderLinkHLSL, if they
+ // are used in compute shader.
+ if (mUsesWorkGroupID)
{
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << ", int2 offset"; break;
- case EbtSampler3D: out << ", int3 offset"; break;
- case EbtSampler2DArray: out << ", int2 offset"; break;
- case EbtISampler2D: out << ", int2 offset"; break;
- case EbtISampler3D: out << ", int3 offset"; break;
- case EbtISampler2DArray: out << ", int2 offset"; break;
- case EbtUSampler2D: out << ", int2 offset"; break;
- case EbtUSampler3D: out << ", int3 offset"; break;
- case EbtUSampler2DArray: out << ", int2 offset"; break;
- case EbtSampler2DShadow: out << ", int2 offset"; break;
- case EbtSampler2DArrayShadow: out << ", int2 offset"; break;
- default: UNREACHABLE();
- }
+ out << "static uint3 gl_WorkGroupID = uint3(0, 0, 0);\n";
}
- if (textureFunction->method == TextureFunction::BIAS ||
- textureFunction->method == TextureFunction::LOD0BIAS)
+ if (mUsesLocalInvocationID)
{
- out << ", float bias";
+ out << "static uint3 gl_LocalInvocationID = uint3(0, 0, 0);\n";
}
- out << ")\n"
- "{\n";
-
- // In some cases we use a variable to store the texture/sampler objects, but to work around
- // a D3D11 compiler bug related to discard inside a loop that is conditional on texture
- // sampling we need to call the function directly on a reference to the array. The bug was
- // found using dEQP-GLES3.functional.shaders.discard*loop_texture* tests.
- TString textureReference("x");
- TString samplerReference("s");
- if (mOutputType == SH_HLSL_4_1_OUTPUT)
+ if (mUsesGlobalInvocationID)
{
- TString suffix = TextureGroupSuffix(textureFunction->sampler);
- if (TextureGroup(textureFunction->sampler) == HLSL_TEXTURE_2D)
- {
- textureReference = TString("textures") + suffix + "[samplerIndex]";
- samplerReference = TString("samplers") + suffix + "[samplerIndex]";
- }
- else
- {
- out << " const uint textureIndex = samplerIndex - textureIndexOffset" << suffix
- << ";\n";
- textureReference = TString("textures") + suffix + "[textureIndex]";
- out << " const uint samplerArrayIndex = samplerIndex - samplerIndexOffset"
- << suffix << ";\n";
- samplerReference = TString("samplers") + suffix + "[samplerArrayIndex]";
- }
+ out << "static uint3 gl_GlobalInvocationID = uint3(0, 0, 0);\n";
}
- if (textureFunction->method == TextureFunction::SIZE)
+ if (mUsesLocalInvocationIndex)
{
- if (IsSampler2D(textureFunction->sampler) || IsSamplerCube(textureFunction->sampler))
- {
- if (IsSamplerArray(textureFunction->sampler))
- {
- out << " uint width; uint height; uint layers; uint numberOfLevels;\n"
- << " " << textureReference
- << ".GetDimensions(lod, width, height, layers, numberOfLevels);\n";
- }
- else
- {
- out << " uint width; uint height; uint numberOfLevels;\n"
- << " " << textureReference
- << ".GetDimensions(lod, width, height, numberOfLevels);\n";
- }
- }
- else if (IsSampler3D(textureFunction->sampler))
- {
- out << " uint width; uint height; uint depth; uint numberOfLevels;\n"
- << " " << textureReference
- << ".GetDimensions(lod, width, height, depth, numberOfLevels);\n";
- }
- else UNREACHABLE();
-
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << " return int2(width, height);"; break;
- case EbtSampler3D: out << " return int3(width, height, depth);"; break;
- case EbtSamplerCube: out << " return int2(width, height);"; break;
- case EbtSampler2DArray: out << " return int3(width, height, layers);"; break;
- case EbtISampler2D: out << " return int2(width, height);"; break;
- case EbtISampler3D: out << " return int3(width, height, depth);"; break;
- case EbtISamplerCube: out << " return int2(width, height);"; break;
- case EbtISampler2DArray: out << " return int3(width, height, layers);"; break;
- case EbtUSampler2D: out << " return int2(width, height);"; break;
- case EbtUSampler3D: out << " return int3(width, height, depth);"; break;
- case EbtUSamplerCube: out << " return int2(width, height);"; break;
- case EbtUSampler2DArray: out << " return int3(width, height, layers);"; break;
- case EbtSampler2DShadow: out << " return int2(width, height);"; break;
- case EbtSamplerCubeShadow: out << " return int2(width, height);"; break;
- case EbtSampler2DArrayShadow: out << " return int3(width, height, layers);"; break;
- default: UNREACHABLE();
- }
- }
- else
- {
- if (IsIntegerSampler(textureFunction->sampler) && IsSamplerCube(textureFunction->sampler))
- {
- out << " float width; float height; float layers; float levels;\n";
-
- out << " uint mip = 0;\n";
-
- out << " " << textureReference
- << ".GetDimensions(mip, width, height, layers, levels);\n";
-
- out << " bool xMajor = abs(t.x) > abs(t.y) && abs(t.x) > abs(t.z);\n";
- out << " bool yMajor = abs(t.y) > abs(t.z) && abs(t.y) > abs(t.x);\n";
- out << " bool zMajor = abs(t.z) > abs(t.x) && abs(t.z) > abs(t.y);\n";
- out << " bool negative = (xMajor && t.x < 0.0f) || (yMajor && t.y < 0.0f) || (zMajor && t.z < 0.0f);\n";
-
- // FACE_POSITIVE_X = 000b
- // FACE_NEGATIVE_X = 001b
- // FACE_POSITIVE_Y = 010b
- // FACE_NEGATIVE_Y = 011b
- // FACE_POSITIVE_Z = 100b
- // FACE_NEGATIVE_Z = 101b
- out << " int face = (int)negative + (int)yMajor * 2 + (int)zMajor * 4;\n";
-
- out << " float u = xMajor ? -t.z : (yMajor && t.y < 0.0f ? -t.x : t.x);\n";
- out << " float v = yMajor ? t.z : (negative ? t.y : -t.y);\n";
- out << " float m = xMajor ? t.x : (yMajor ? t.y : t.z);\n";
-
- out << " t.x = (u * 0.5f / m) + 0.5f;\n";
- out << " t.y = (v * 0.5f / m) + 0.5f;\n";
-
- // Mip level computation.
- if (textureFunction->method == TextureFunction::IMPLICIT)
- {
- out << " float2 tSized = float2(t.x * width, t.y * height);\n"
- " float2 dx = ddx(tSized);\n"
- " float2 dy = ddy(tSized);\n"
- " float lod = 0.5f * log2(max(dot(dx, dx), dot(dy, dy)));\n"
- " mip = uint(min(max(round(lod), 0), levels - 1));\n"
- << " " << textureReference
- << ".GetDimensions(mip, width, height, layers, levels);\n";
- }
- }
- else if (IsIntegerSampler(textureFunction->sampler) &&
- textureFunction->method != TextureFunction::FETCH)
- {
- if (IsSampler2D(textureFunction->sampler))
- {
- if (IsSamplerArray(textureFunction->sampler))
- {
- out << " float width; float height; float layers; float levels;\n";
-
- if (textureFunction->method == TextureFunction::LOD0)
- {
- out << " uint mip = 0;\n";
- }
- else if (textureFunction->method == TextureFunction::LOD0BIAS)
- {
- out << " uint mip = bias;\n";
- }
- else
- {
-
- out << " " << textureReference
- << ".GetDimensions(0, width, height, layers, levels);\n";
- if (textureFunction->method == TextureFunction::IMPLICIT ||
- textureFunction->method == TextureFunction::BIAS)
- {
- out << " float2 tSized = float2(t.x * width, t.y * height);\n"
- " float dx = length(ddx(tSized));\n"
- " float dy = length(ddy(tSized));\n"
- " float lod = log2(max(dx, dy));\n";
-
- if (textureFunction->method == TextureFunction::BIAS)
- {
- out << " lod += bias;\n";
- }
- }
- else if (textureFunction->method == TextureFunction::GRAD)
- {
- out << " float lod = log2(max(length(ddx), length(ddy)));\n";
- }
-
- out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n";
- }
-
- out << " " << textureReference
- << ".GetDimensions(mip, width, height, layers, levels);\n";
- }
- else
- {
- out << " float width; float height; float levels;\n";
-
- if (textureFunction->method == TextureFunction::LOD0)
- {
- out << " uint mip = 0;\n";
- }
- else if (textureFunction->method == TextureFunction::LOD0BIAS)
- {
- out << " uint mip = bias;\n";
- }
- else
- {
- out << " " << textureReference
- << ".GetDimensions(0, width, height, levels);\n";
-
- if (textureFunction->method == TextureFunction::IMPLICIT ||
- textureFunction->method == TextureFunction::BIAS)
- {
- out << " float2 tSized = float2(t.x * width, t.y * height);\n"
- " float dx = length(ddx(tSized));\n"
- " float dy = length(ddy(tSized));\n"
- " float lod = log2(max(dx, dy));\n";
-
- if (textureFunction->method == TextureFunction::BIAS)
- {
- out << " lod += bias;\n";
- }
- }
- else if (textureFunction->method == TextureFunction::GRAD)
- {
- out << " float lod = log2(max(length(ddx), length(ddy)));\n";
- }
-
- out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n";
- }
-
- out << " " << textureReference
- << ".GetDimensions(mip, width, height, levels);\n";
- }
- }
- else if (IsSampler3D(textureFunction->sampler))
- {
- out << " float width; float height; float depth; float levels;\n";
-
- if (textureFunction->method == TextureFunction::LOD0)
- {
- out << " uint mip = 0;\n";
- }
- else if (textureFunction->method == TextureFunction::LOD0BIAS)
- {
- out << " uint mip = bias;\n";
- }
- else
- {
- out << " " << textureReference
- << ".GetDimensions(0, width, height, depth, levels);\n";
-
- if (textureFunction->method == TextureFunction::IMPLICIT ||
- textureFunction->method == TextureFunction::BIAS)
- {
- out << " float3 tSized = float3(t.x * width, t.y * height, t.z * "
- "depth);\n"
- " float dx = length(ddx(tSized));\n"
- " float dy = length(ddy(tSized));\n"
- " float lod = log2(max(dx, dy));\n";
-
- if (textureFunction->method == TextureFunction::BIAS)
- {
- out << " lod += bias;\n";
- }
- }
- else if (textureFunction->method == TextureFunction::GRAD)
- {
- out << " float lod = log2(max(length(ddx), length(ddy)));\n";
- }
-
- out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n";
- }
-
- out << " " << textureReference
- << ".GetDimensions(mip, width, height, depth, levels);\n";
- }
- else UNREACHABLE();
- }
-
- out << " return ";
-
- // HLSL intrinsic
- if (mOutputType == SH_HLSL_3_0_OUTPUT)
- {
- switch(textureFunction->sampler)
- {
- case EbtSampler2D: out << "tex2D"; break;
- case EbtSamplerCube: out << "texCUBE"; break;
- default: UNREACHABLE();
- }
-
- switch(textureFunction->method)
- {
- case TextureFunction::IMPLICIT:
- out << "(" << samplerReference << ", ";
- break;
- case TextureFunction::BIAS:
- out << "bias(" << samplerReference << ", ";
- break;
- case TextureFunction::LOD:
- out << "lod(" << samplerReference << ", ";
- break;
- case TextureFunction::LOD0:
- out << "lod(" << samplerReference << ", ";
- break;
- case TextureFunction::LOD0BIAS:
- out << "lod(" << samplerReference << ", ";
- break;
- default: UNREACHABLE();
- }
- }
- else if (mOutputType == SH_HLSL_4_1_OUTPUT || mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
- {
- if (textureFunction->method == TextureFunction::GRAD)
- {
- if (IsIntegerSampler(textureFunction->sampler))
- {
- out << "" << textureReference << ".Load(";
- }
- else if (IsShadowSampler(textureFunction->sampler))
- {
- out << "" << textureReference << ".SampleCmpLevelZero(" << samplerReference
- << ", ";
- }
- else
- {
- out << "" << textureReference << ".SampleGrad(" << samplerReference << ", ";
- }
- }
- else if (IsIntegerSampler(textureFunction->sampler) ||
- textureFunction->method == TextureFunction::FETCH)
- {
- out << "" << textureReference << ".Load(";
- }
- else if (IsShadowSampler(textureFunction->sampler))
- {
- switch(textureFunction->method)
- {
- case TextureFunction::IMPLICIT:
- out << "" << textureReference << ".SampleCmp(" << samplerReference
- << ", ";
- break;
- case TextureFunction::BIAS:
- out << "" << textureReference << ".SampleCmp(" << samplerReference
- << ", ";
- break;
- case TextureFunction::LOD:
- out << "" << textureReference << ".SampleCmp(" << samplerReference
- << ", ";
- break;
- case TextureFunction::LOD0:
- out << "" << textureReference << ".SampleCmpLevelZero("
- << samplerReference << ", ";
- break;
- case TextureFunction::LOD0BIAS:
- out << "" << textureReference << ".SampleCmpLevelZero("
- << samplerReference << ", ";
- break;
- default: UNREACHABLE();
- }
- }
- else
- {
- switch(textureFunction->method)
- {
- case TextureFunction::IMPLICIT:
- out << "" << textureReference << ".Sample(" << samplerReference << ", ";
- break;
- case TextureFunction::BIAS:
- out << "" << textureReference << ".SampleBias(" << samplerReference
- << ", ";
- break;
- case TextureFunction::LOD:
- out << "" << textureReference << ".SampleLevel(" << samplerReference
- << ", ";
- break;
- case TextureFunction::LOD0:
- out << "" << textureReference << ".SampleLevel(" << samplerReference
- << ", ";
- break;
- case TextureFunction::LOD0BIAS:
- out << "" << textureReference << ".SampleLevel(" << samplerReference
- << ", ";
- break;
- default: UNREACHABLE();
- }
- }
- }
- else UNREACHABLE();
-
- // Integer sampling requires integer addresses
- TString addressx = "";
- TString addressy = "";
- TString addressz = "";
- TString close = "";
-
- if (IsIntegerSampler(textureFunction->sampler) ||
- textureFunction->method == TextureFunction::FETCH)
- {
- switch(hlslCoords)
- {
- case 2: out << "int3("; break;
- case 3: out << "int4("; break;
- default: UNREACHABLE();
- }
-
- // Convert from normalized floating-point to integer
- if (textureFunction->method != TextureFunction::FETCH)
- {
- addressx = "int(floor(width * frac((";
- addressy = "int(floor(height * frac((";
-
- if (IsSamplerArray(textureFunction->sampler))
- {
- addressz = "int(max(0, min(layers - 1, floor(0.5 + ";
- }
- else if (IsSamplerCube(textureFunction->sampler))
- {
- addressz = "((((";
- }
- else
- {
- addressz = "int(floor(depth * frac((";
- }
-
- close = "))))";
- }
- }
- else
- {
- switch(hlslCoords)
- {
- case 2: out << "float2("; break;
- case 3: out << "float3("; break;
- case 4: out << "float4("; break;
- default: UNREACHABLE();
- }
- }
-
- TString proj = ""; // Only used for projected textures
-
- if (textureFunction->proj)
- {
- switch(textureFunction->coords)
- {
- case 3: proj = " / t.z"; break;
- case 4: proj = " / t.w"; break;
- default: UNREACHABLE();
- }
- }
-
- out << addressx + ("t.x" + proj) + close + ", " + addressy + ("t.y" + proj) + close;
-
- if (mOutputType == SH_HLSL_3_0_OUTPUT)
- {
- if (hlslCoords >= 3)
- {
- if (textureFunction->coords < 3)
- {
- out << ", 0";
- }
- else
- {
- out << ", t.z" + proj;
- }
- }
-
- if (hlslCoords == 4)
- {
- switch(textureFunction->method)
- {
- case TextureFunction::BIAS: out << ", bias"; break;
- case TextureFunction::LOD: out << ", lod"; break;
- case TextureFunction::LOD0: out << ", 0"; break;
- case TextureFunction::LOD0BIAS: out << ", bias"; break;
- default: UNREACHABLE();
- }
- }
-
- out << "));\n";
- }
- else if (mOutputType == SH_HLSL_4_1_OUTPUT || mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
- {
- if (hlslCoords >= 3)
- {
- if (IsIntegerSampler(textureFunction->sampler) && IsSamplerCube(textureFunction->sampler))
- {
- out << ", face";
- }
- else
- {
- out << ", " + addressz + ("t.z" + proj) + close;
- }
- }
-
- if (textureFunction->method == TextureFunction::GRAD)
- {
- if (IsIntegerSampler(textureFunction->sampler))
- {
- out << ", mip)";
- }
- else if (IsShadowSampler(textureFunction->sampler))
- {
- // Compare value
- if (textureFunction->proj)
- {
- // According to ESSL 3.00.4 sec 8.8 p95 on textureProj:
- // The resulting third component of P' in the shadow forms is used as Dref
- out << "), t.z" << proj;
- }
- else
- {
- switch(textureFunction->coords)
- {
- case 3: out << "), t.z"; break;
- case 4: out << "), t.w"; break;
- default: UNREACHABLE();
- }
- }
- }
- else
- {
- out << "), ddx, ddy";
- }
- }
- else if (IsIntegerSampler(textureFunction->sampler) ||
- textureFunction->method == TextureFunction::FETCH)
- {
- out << ", mip)";
- }
- else if (IsShadowSampler(textureFunction->sampler))
- {
- // Compare value
- if (textureFunction->proj)
- {
- // According to ESSL 3.00.4 sec 8.8 p95 on textureProj:
- // The resulting third component of P' in the shadow forms is used as Dref
- out << "), t.z" << proj;
- }
- else
- {
- switch(textureFunction->coords)
- {
- case 3: out << "), t.z"; break;
- case 4: out << "), t.w"; break;
- default: UNREACHABLE();
- }
- }
- }
- else
- {
- switch(textureFunction->method)
- {
- case TextureFunction::IMPLICIT: out << ")"; break;
- case TextureFunction::BIAS: out << "), bias"; break;
- case TextureFunction::LOD: out << "), lod"; break;
- case TextureFunction::LOD0: out << "), 0"; break;
- case TextureFunction::LOD0BIAS: out << "), bias"; break;
- default: UNREACHABLE();
- }
- }
-
- if (textureFunction->offset)
- {
- out << ", offset";
- }
-
- out << ");";
- }
- else UNREACHABLE();
+ out << "static uint gl_LocalInvocationIndex = uint(0);\n";
}
-
- out << "\n"
- "}\n"
- "\n";
}
+ bool getDimensionsIgnoresBaseLevel =
+ (mCompileOptions & SH_HLSL_GET_DIMENSIONS_IGNORES_BASE_LEVEL) != 0;
+ mTextureFunctionHLSL->textureFunctionHeader(out, mOutputType, getDimensionsIgnoresBaseLevel);
+ mImageFunctionHLSL->imageFunctionHeader(out);
+
if (mUsesFragCoord)
{
out << "#define GL_USES_FRAG_COORD\n";
@@ -1385,6 +805,16 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << "#define GL_USES_POINT_SIZE\n";
}
+ if (mHasMultiviewExtensionEnabled)
+ {
+ out << "#define GL_ANGLE_MULTIVIEW_ENABLED\n";
+ }
+
+ if (mUsesViewID)
+ {
+ out << "#define GL_USES_VIEW_ID\n";
+ }
+
if (mUsesFragDepth)
{
out << "#define GL_USES_FRAG_DEPTH\n";
@@ -1395,6 +825,31 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
out << "#define GL_USES_DEPTH_RANGE\n";
}
+ if (mUsesNumWorkGroups)
+ {
+ out << "#define GL_USES_NUM_WORK_GROUPS\n";
+ }
+
+ if (mUsesWorkGroupID)
+ {
+ out << "#define GL_USES_WORK_GROUP_ID\n";
+ }
+
+ if (mUsesLocalInvocationID)
+ {
+ out << "#define GL_USES_LOCAL_INVOCATION_ID\n";
+ }
+
+ if (mUsesGlobalInvocationID)
+ {
+ out << "#define GL_USES_GLOBAL_INVOCATION_ID\n";
+ }
+
+ if (mUsesLocalInvocationIndex)
+ {
+ out << "#define GL_USES_LOCAL_INVOCATION_INDEX\n";
+ }
+
if (mUsesXor)
{
out << "bool xor(bool p, bool q)\n"
@@ -1404,7 +859,7 @@ void OutputHLSL::header(TInfoSinkBase &out, const BuiltInFunctionEmulator *built
"\n";
}
- builtInFunctionEmulator->OutputEmulatedFunctions(out);
+ builtInFunctionEmulator->outputEmulatedFunctions(out);
}
void OutputHLSL::visitSymbol(TIntermSymbol *node)
@@ -1412,10 +867,9 @@ void OutputHLSL::visitSymbol(TIntermSymbol *node)
TInfoSinkBase &out = getInfoSink();
// Handle accessing std140 structs by value
- if (mFlaggedStructMappedNames.count(node) > 0)
+ if (IsInStd140InterfaceBlock(node) && node->getBasicType() == EbtStruct)
{
- out << mFlaggedStructMappedNames[node];
- return;
+ out << "map";
}
TString name = node->getSymbol();
@@ -1427,25 +881,25 @@ void OutputHLSL::visitSymbol(TIntermSymbol *node)
}
else
{
+ const TType &nodeType = node->getType();
TQualifier qualifier = node->getQualifier();
+ ensureStructDefined(nodeType);
+
if (qualifier == EvqUniform)
{
- const TType &nodeType = node->getType();
const TInterfaceBlock *interfaceBlock = nodeType.getInterfaceBlock();
if (interfaceBlock)
{
- mReferencedInterfaceBlocks[interfaceBlock->name()] = node;
+ mReferencedUniformBlocks[interfaceBlock->name()] = node;
}
else
{
mReferencedUniforms[name] = node;
}
- ensureStructDefined(nodeType);
-
- out << DecorateUniform(name, nodeType);
+ out << DecorateVariableIfNeeded(node->getName());
}
else if (qualifier == EvqAttribute || qualifier == EvqVertexIn)
{
@@ -1456,6 +910,10 @@ void OutputHLSL::visitSymbol(TIntermSymbol *node)
{
mReferencedVaryings[name] = node;
out << Decorate(name);
+ if (name == "ViewID_OVR")
+ {
+ mUsesViewID = true;
+ }
}
else if (qualifier == EvqFragmentOut)
{
@@ -1497,14 +955,44 @@ void OutputHLSL::visitSymbol(TIntermSymbol *node)
mUsesInstanceID = true;
out << name;
}
+ else if (qualifier == EvqVertexID)
+ {
+ mUsesVertexID = true;
+ out << name;
+ }
else if (name == "gl_FragDepthEXT" || name == "gl_FragDepth")
{
mUsesFragDepth = true;
out << "gl_Depth";
}
+ else if (qualifier == EvqNumWorkGroups)
+ {
+ mUsesNumWorkGroups = true;
+ out << name;
+ }
+ else if (qualifier == EvqWorkGroupID)
+ {
+ mUsesWorkGroupID = true;
+ out << name;
+ }
+ else if (qualifier == EvqLocalInvocationID)
+ {
+ mUsesLocalInvocationID = true;
+ out << name;
+ }
+ else if (qualifier == EvqGlobalInvocationID)
+ {
+ mUsesGlobalInvocationID = true;
+ out << name;
+ }
+ else if (qualifier == EvqLocalInvocationIndex)
+ {
+ mUsesLocalInvocationIndex = true;
+ out << name;
+ }
else
{
- out << DecorateIfNeeded(node->getName());
+ out << DecorateVariableIfNeeded(node->getName());
}
}
}
@@ -1553,315 +1041,372 @@ void OutputHLSL::outputEqual(Visit visit, const TType &type, TOperator op, TInfo
}
}
-bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
+void OutputHLSL::outputAssign(Visit visit, const TType &type, TInfoSinkBase &out)
{
- TInfoSinkBase &out = getInfoSink();
-
- // Handle accessing std140 structs by value
- if (mFlaggedStructMappedNames.count(node) > 0)
+ if (type.isArray())
{
- out << mFlaggedStructMappedNames[node];
- return false;
+ const TString &functionName = addArrayAssignmentFunction(type);
+ outputTriplet(out, visit, (functionName + "(").c_str(), ", ", ")");
+ }
+ else
+ {
+ outputTriplet(out, visit, "(", " = ", ")");
}
+}
- switch (node->getOp())
+bool OutputHLSL::ancestorEvaluatesToSamplerInStruct()
+{
+ for (unsigned int n = 0u; getAncestorNode(n) != nullptr; ++n)
{
- case EOpAssign:
- if (node->getLeft()->isArray())
+ TIntermNode *ancestor = getAncestorNode(n);
+ const TIntermBinary *ancestorBinary = ancestor->getAsBinaryNode();
+ if (ancestorBinary == nullptr)
{
- TIntermAggregate *rightAgg = node->getRight()->getAsAggregate();
- if (rightAgg != nullptr && rightAgg->isConstructor())
+ return false;
+ }
+ switch (ancestorBinary->getOp())
+ {
+ case EOpIndexDirectStruct:
{
- const TString &functionName = addArrayConstructIntoFunction(node->getType());
- out << functionName << "(";
- node->getLeft()->traverse(this);
- TIntermSequence *seq = rightAgg->getSequence();
- for (auto &arrayElement : *seq)
+ const TStructure *structure = ancestorBinary->getLeft()->getType().getStruct();
+ const TIntermConstantUnion *index =
+ ancestorBinary->getRight()->getAsConstantUnion();
+ const TField *field = structure->fields()[index->getIConst(0)];
+ if (IsSampler(field->type()->getBasicType()))
{
- out << ", ";
- arrayElement->traverse(this);
+ return true;
}
- out << ")";
- return false;
+ break;
}
- // ArrayReturnValueToOutParameter should have eliminated expressions where a function call is assigned.
- ASSERT(rightAgg == nullptr || rightAgg->getOp() != EOpFunctionCall);
-
- const TString &functionName = addArrayAssignmentFunction(node->getType());
- outputTriplet(out, visit, (functionName + "(").c_str(), ", ", ")");
- }
- else
- {
- outputTriplet(out, visit, "(", " = ", ")");
- }
- break;
- case EOpInitialize:
- if (visit == PreVisit)
- {
- // GLSL allows to write things like "float x = x;" where a new variable x is defined
- // and the value of an existing variable x is assigned. HLSL uses C semantics (the
- // new variable is created before the assignment is evaluated), so we need to convert
- // this to "float t = x, x = t;".
-
- TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
- ASSERT(symbolNode);
- TIntermTyped *expression = node->getRight();
-
- // TODO (jmadill): do a 'deep' scan to know if an expression is statically const
- if (symbolNode->getQualifier() == EvqGlobal && expression->getQualifier() != EvqConst)
- {
- // For variables which are not constant, defer their real initialization until
- // after we initialize uniforms.
- TIntermBinary *deferredInit = new TIntermBinary(EOpAssign);
- deferredInit->setLeft(node->getLeft());
- deferredInit->setRight(node->getRight());
- deferredInit->setType(node->getType());
- mDeferredGlobalInitializers.push_back(deferredInit);
- const TString &initString = initializer(node->getType());
- node->setRight(new TIntermRaw(node->getType(), initString));
- }
- else if (writeSameSymbolInitializer(out, symbolNode, expression))
- {
- // Skip initializing the rest of the expression
+ case EOpIndexDirect:
+ break;
+ default:
+ // Returning a sampler from indirect indexing is not supported.
return false;
+ }
+ }
+ return false;
+}
+
+bool OutputHLSL::visitSwizzle(Visit visit, TIntermSwizzle *node)
+{
+ TInfoSinkBase &out = getInfoSink();
+ if (visit == PostVisit)
+ {
+ out << ".";
+ node->writeOffsetsAsXYZW(&out);
+ }
+ return true;
+}
+
+bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
+{
+ TInfoSinkBase &out = getInfoSink();
+
+ switch (node->getOp())
+ {
+ case EOpComma:
+ outputTriplet(out, visit, "(", ", ", ")");
+ break;
+ case EOpAssign:
+ if (node->isArray())
+ {
+ TIntermAggregate *rightAgg = node->getRight()->getAsAggregate();
+ if (rightAgg != nullptr && rightAgg->isConstructor())
+ {
+ const TString &functionName = addArrayConstructIntoFunction(node->getType());
+ out << functionName << "(";
+ node->getLeft()->traverse(this);
+ TIntermSequence *seq = rightAgg->getSequence();
+ for (auto &arrayElement : *seq)
+ {
+ out << ", ";
+ arrayElement->traverse(this);
+ }
+ out << ")";
+ return false;
+ }
+ // ArrayReturnValueToOutParameter should have eliminated expressions where a
+ // function call is assigned.
+ ASSERT(rightAgg == nullptr);
}
- else if (writeConstantInitialization(out, symbolNode, expression))
+ outputAssign(visit, node->getType(), out);
+ break;
+ case EOpInitialize:
+ if (visit == PreVisit)
+ {
+ TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
+ ASSERT(symbolNode);
+ TIntermTyped *expression = node->getRight();
+
+ // Global initializers must be constant at this point.
+ ASSERT(symbolNode->getQualifier() != EvqGlobal ||
+ canWriteAsHLSLLiteral(expression));
+
+ // GLSL allows to write things like "float x = x;" where a new variable x is defined
+ // and the value of an existing variable x is assigned. HLSL uses C semantics (the
+ // new variable is created before the assignment is evaluated), so we need to
+ // convert
+ // this to "float t = x, x = t;".
+ if (writeSameSymbolInitializer(out, symbolNode, expression))
+ {
+ // Skip initializing the rest of the expression
+ return false;
+ }
+ else if (writeConstantInitialization(out, symbolNode, expression))
+ {
+ return false;
+ }
+ }
+ else if (visit == InVisit)
{
- return false;
+ out << " = ";
}
- }
- else if (visit == InVisit)
- {
- out << " = ";
- }
- break;
- case EOpAddAssign:
- outputTriplet(out, visit, "(", " += ", ")");
- break;
- case EOpSubAssign:
- outputTriplet(out, visit, "(", " -= ", ")");
- break;
- case EOpMulAssign:
- outputTriplet(out, visit, "(", " *= ", ")");
- break;
- case EOpVectorTimesScalarAssign:
- outputTriplet(out, visit, "(", " *= ", ")");
- break;
- case EOpMatrixTimesScalarAssign:
- outputTriplet(out, visit, "(", " *= ", ")");
- break;
- case EOpVectorTimesMatrixAssign:
- if (visit == PreVisit)
- {
- out << "(";
- }
- else if (visit == InVisit)
- {
- out << " = mul(";
- node->getLeft()->traverse(this);
- out << ", transpose(";
- }
- else
- {
- out << ")))";
- }
- break;
- case EOpMatrixTimesMatrixAssign:
- if (visit == PreVisit)
- {
- out << "(";
- }
- else if (visit == InVisit)
- {
- out << " = transpose(mul(transpose(";
- node->getLeft()->traverse(this);
- out << "), transpose(";
- }
- else
+ break;
+ case EOpAddAssign:
+ outputTriplet(out, visit, "(", " += ", ")");
+ break;
+ case EOpSubAssign:
+ outputTriplet(out, visit, "(", " -= ", ")");
+ break;
+ case EOpMulAssign:
+ outputTriplet(out, visit, "(", " *= ", ")");
+ break;
+ case EOpVectorTimesScalarAssign:
+ outputTriplet(out, visit, "(", " *= ", ")");
+ break;
+ case EOpMatrixTimesScalarAssign:
+ outputTriplet(out, visit, "(", " *= ", ")");
+ break;
+ case EOpVectorTimesMatrixAssign:
+ if (visit == PreVisit)
+ {
+ out << "(";
+ }
+ else if (visit == InVisit)
+ {
+ out << " = mul(";
+ node->getLeft()->traverse(this);
+ out << ", transpose(";
+ }
+ else
+ {
+ out << ")))";
+ }
+ break;
+ case EOpMatrixTimesMatrixAssign:
+ if (visit == PreVisit)
+ {
+ out << "(";
+ }
+ else if (visit == InVisit)
+ {
+ out << " = transpose(mul(transpose(";
+ node->getLeft()->traverse(this);
+ out << "), transpose(";
+ }
+ else
+ {
+ out << "))))";
+ }
+ break;
+ case EOpDivAssign:
+ outputTriplet(out, visit, "(", " /= ", ")");
+ break;
+ case EOpIModAssign:
+ outputTriplet(out, visit, "(", " %= ", ")");
+ break;
+ case EOpBitShiftLeftAssign:
+ outputTriplet(out, visit, "(", " <<= ", ")");
+ break;
+ case EOpBitShiftRightAssign:
+ outputTriplet(out, visit, "(", " >>= ", ")");
+ break;
+ case EOpBitwiseAndAssign:
+ outputTriplet(out, visit, "(", " &= ", ")");
+ break;
+ case EOpBitwiseXorAssign:
+ outputTriplet(out, visit, "(", " ^= ", ")");
+ break;
+ case EOpBitwiseOrAssign:
+ outputTriplet(out, visit, "(", " |= ", ")");
+ break;
+ case EOpIndexDirect:
{
- out << "))))";
- }
- break;
- case EOpDivAssign:
- outputTriplet(out, visit, "(", " /= ", ")");
- break;
- case EOpIModAssign:
- outputTriplet(out, visit, "(", " %= ", ")");
- break;
- case EOpBitShiftLeftAssign:
- outputTriplet(out, visit, "(", " <<= ", ")");
- break;
- case EOpBitShiftRightAssign:
- outputTriplet(out, visit, "(", " >>= ", ")");
- break;
- case EOpBitwiseAndAssign:
- outputTriplet(out, visit, "(", " &= ", ")");
- break;
- case EOpBitwiseXorAssign:
- outputTriplet(out, visit, "(", " ^= ", ")");
- break;
- case EOpBitwiseOrAssign:
- outputTriplet(out, visit, "(", " |= ", ")");
- break;
- case EOpIndexDirect:
- {
- const TType& leftType = node->getLeft()->getType();
+ const TType &leftType = node->getLeft()->getType();
if (leftType.isInterfaceBlock())
{
if (visit == PreVisit)
{
- TInterfaceBlock* interfaceBlock = leftType.getInterfaceBlock();
+ TInterfaceBlock *interfaceBlock = leftType.getInterfaceBlock();
const int arrayIndex = node->getRight()->getAsConstantUnion()->getIConst(0);
- mReferencedInterfaceBlocks[interfaceBlock->instanceName()] = node->getLeft()->getAsSymbolNode();
- out << mUniformHLSL->interfaceBlockInstanceString(*interfaceBlock, arrayIndex);
+ mReferencedUniformBlocks[interfaceBlock->instanceName()] =
+ node->getLeft()->getAsSymbolNode();
+ out << mUniformHLSL->uniformBlockInstanceString(*interfaceBlock, arrayIndex);
return false;
}
}
+ else if (ancestorEvaluatesToSamplerInStruct())
+ {
+ // All parts of an expression that access a sampler in a struct need to use _ as
+ // separator to access the sampler variable that has been moved out of the struct.
+ outputTriplet(out, visit, "", "_", "");
+ }
else
{
outputTriplet(out, visit, "", "[", "]");
}
}
break;
- case EOpIndexIndirect:
- // We do not currently support indirect references to interface blocks
- ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock);
- outputTriplet(out, visit, "", "[", "]");
- break;
- case EOpIndexDirectStruct:
- if (visit == InVisit)
+ case EOpIndexIndirect:
+ // We do not currently support indirect references to interface blocks
+ ASSERT(node->getLeft()->getBasicType() != EbtInterfaceBlock);
+ outputTriplet(out, visit, "", "[", "]");
+ break;
+ case EOpIndexDirectStruct:
{
- const TStructure* structure = node->getLeft()->getType().getStruct();
- const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
- const TField* field = structure->fields()[index->getIConst(0)];
- out << "." + DecorateField(field->name(), *structure);
+ const TStructure *structure = node->getLeft()->getType().getStruct();
+ const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion();
+ const TField *field = structure->fields()[index->getIConst(0)];
- return false;
- }
- break;
- case EOpIndexDirectInterfaceBlock:
- if (visit == InVisit)
- {
- const TInterfaceBlock* interfaceBlock = node->getLeft()->getType().getInterfaceBlock();
- const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
- const TField* field = interfaceBlock->fields()[index->getIConst(0)];
- out << "." + Decorate(field->name());
+ // In cases where indexing returns a sampler, we need to access the sampler variable
+ // that has been moved out of the struct.
+ bool indexingReturnsSampler = IsSampler(field->type()->getBasicType());
+ if (visit == PreVisit && indexingReturnsSampler)
+ {
+ // Samplers extracted from structs have "angle" prefix to avoid name conflicts.
+ // This prefix is only output at the beginning of the indexing expression, which
+ // may have multiple parts.
+ out << "angle";
+ }
+ if (!indexingReturnsSampler)
+ {
+ // All parts of an expression that access a sampler in a struct need to use _ as
+ // separator to access the sampler variable that has been moved out of the struct.
+ indexingReturnsSampler = ancestorEvaluatesToSamplerInStruct();
+ }
+ if (visit == InVisit)
+ {
+ if (indexingReturnsSampler)
+ {
+ out << "_" + field->name();
+ }
+ else
+ {
+ out << "." + DecorateField(field->name(), *structure);
+ }
- return false;
+ return false;
+ }
}
break;
- case EOpVectorSwizzle:
- if (visit == InVisit)
+ case EOpIndexDirectInterfaceBlock:
{
- out << ".";
-
- TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
-
- if (swizzle)
+ bool structInStd140Block =
+ node->getBasicType() == EbtStruct && IsInStd140InterfaceBlock(node->getLeft());
+ if (visit == PreVisit && structInStd140Block)
{
- TIntermSequence *sequence = swizzle->getSequence();
-
- for (TIntermSequence::iterator sit = sequence->begin(); sit != sequence->end(); sit++)
+ out << "map";
+ }
+ if (visit == InVisit)
+ {
+ const TInterfaceBlock *interfaceBlock =
+ node->getLeft()->getType().getInterfaceBlock();
+ const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion();
+ const TField *field = interfaceBlock->fields()[index->getIConst(0)];
+ if (structInStd140Block)
{
- TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
-
- if (element)
- {
- int i = element->getIConst(0);
-
- switch (i)
- {
- case 0: out << "x"; break;
- case 1: out << "y"; break;
- case 2: out << "z"; break;
- case 3: out << "w"; break;
- default: UNREACHABLE();
- }
- }
- else UNREACHABLE();
+ out << "_";
}
- }
- else UNREACHABLE();
+ else
+ {
+ out << ".";
+ }
+ out << Decorate(field->name());
- return false; // Fully processed
+ return false;
+ }
+ break;
}
- break;
- case EOpAdd:
- outputTriplet(out, visit, "(", " + ", ")");
- break;
- case EOpSub:
- outputTriplet(out, visit, "(", " - ", ")");
- break;
- case EOpMul:
- outputTriplet(out, visit, "(", " * ", ")");
- break;
- case EOpDiv:
- outputTriplet(out, visit, "(", " / ", ")");
- break;
- case EOpIMod:
- outputTriplet(out, visit, "(", " % ", ")");
- break;
- case EOpBitShiftLeft:
- outputTriplet(out, visit, "(", " << ", ")");
- break;
- case EOpBitShiftRight:
- outputTriplet(out, visit, "(", " >> ", ")");
- break;
- case EOpBitwiseAnd:
- outputTriplet(out, visit, "(", " & ", ")");
- break;
- case EOpBitwiseXor:
- outputTriplet(out, visit, "(", " ^ ", ")");
- break;
- case EOpBitwiseOr:
- outputTriplet(out, visit, "(", " | ", ")");
- break;
- case EOpEqual:
- case EOpNotEqual:
- outputEqual(visit, node->getLeft()->getType(), node->getOp(), out);
- break;
- case EOpLessThan:
- outputTriplet(out, visit, "(", " < ", ")");
- break;
- case EOpGreaterThan:
- outputTriplet(out, visit, "(", " > ", ")");
- break;
- case EOpLessThanEqual:
- outputTriplet(out, visit, "(", " <= ", ")");
- break;
- case EOpGreaterThanEqual:
- outputTriplet(out, visit, "(", " >= ", ")");
- break;
- case EOpVectorTimesScalar:
- outputTriplet(out, visit, "(", " * ", ")");
- break;
- case EOpMatrixTimesScalar:
- outputTriplet(out, visit, "(", " * ", ")");
- break;
- case EOpVectorTimesMatrix:
- outputTriplet(out, visit, "mul(", ", transpose(", "))");
- break;
- case EOpMatrixTimesVector:
- outputTriplet(out, visit, "mul(transpose(", "), ", ")");
- break;
- case EOpMatrixTimesMatrix:
- outputTriplet(out, visit, "transpose(mul(transpose(", "), transpose(", ")))");
- break;
- case EOpLogicalOr:
- // HLSL doesn't short-circuit ||, so we assume that || affected by short-circuiting have been unfolded.
- ASSERT(!node->getRight()->hasSideEffects());
- outputTriplet(out, visit, "(", " || ", ")");
- return true;
- case EOpLogicalXor:
- mUsesXor = true;
- outputTriplet(out, visit, "xor(", ", ", ")");
- break;
- case EOpLogicalAnd:
- // HLSL doesn't short-circuit &&, so we assume that && affected by short-circuiting have been unfolded.
- ASSERT(!node->getRight()->hasSideEffects());
- outputTriplet(out, visit, "(", " && ", ")");
- return true;
- default: UNREACHABLE();
+ case EOpAdd:
+ outputTriplet(out, visit, "(", " + ", ")");
+ break;
+ case EOpSub:
+ outputTriplet(out, visit, "(", " - ", ")");
+ break;
+ case EOpMul:
+ outputTriplet(out, visit, "(", " * ", ")");
+ break;
+ case EOpDiv:
+ outputTriplet(out, visit, "(", " / ", ")");
+ break;
+ case EOpIMod:
+ outputTriplet(out, visit, "(", " % ", ")");
+ break;
+ case EOpBitShiftLeft:
+ outputTriplet(out, visit, "(", " << ", ")");
+ break;
+ case EOpBitShiftRight:
+ outputTriplet(out, visit, "(", " >> ", ")");
+ break;
+ case EOpBitwiseAnd:
+ outputTriplet(out, visit, "(", " & ", ")");
+ break;
+ case EOpBitwiseXor:
+ outputTriplet(out, visit, "(", " ^ ", ")");
+ break;
+ case EOpBitwiseOr:
+ outputTriplet(out, visit, "(", " | ", ")");
+ break;
+ case EOpEqual:
+ case EOpNotEqual:
+ outputEqual(visit, node->getLeft()->getType(), node->getOp(), out);
+ break;
+ case EOpLessThan:
+ outputTriplet(out, visit, "(", " < ", ")");
+ break;
+ case EOpGreaterThan:
+ outputTriplet(out, visit, "(", " > ", ")");
+ break;
+ case EOpLessThanEqual:
+ outputTriplet(out, visit, "(", " <= ", ")");
+ break;
+ case EOpGreaterThanEqual:
+ outputTriplet(out, visit, "(", " >= ", ")");
+ break;
+ case EOpVectorTimesScalar:
+ outputTriplet(out, visit, "(", " * ", ")");
+ break;
+ case EOpMatrixTimesScalar:
+ outputTriplet(out, visit, "(", " * ", ")");
+ break;
+ case EOpVectorTimesMatrix:
+ outputTriplet(out, visit, "mul(", ", transpose(", "))");
+ break;
+ case EOpMatrixTimesVector:
+ outputTriplet(out, visit, "mul(transpose(", "), ", ")");
+ break;
+ case EOpMatrixTimesMatrix:
+ outputTriplet(out, visit, "transpose(mul(transpose(", "), transpose(", ")))");
+ break;
+ case EOpLogicalOr:
+ // HLSL doesn't short-circuit ||, so we assume that || affected by short-circuiting have
+ // been unfolded.
+ ASSERT(!node->getRight()->hasSideEffects());
+ outputTriplet(out, visit, "(", " || ", ")");
+ return true;
+ case EOpLogicalXor:
+ mUsesXor = true;
+ outputTriplet(out, visit, "xor(", ", ", ")");
+ break;
+ case EOpLogicalAnd:
+ // HLSL doesn't short-circuit &&, so we assume that && affected by short-circuiting have
+ // been unfolded.
+ ASSERT(!node->getRight()->hasSideEffects());
+ outputTriplet(out, visit, "(", " && ", ")");
+ return true;
+ default:
+ UNREACHABLE();
}
return true;
@@ -1879,9 +1424,6 @@ bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
case EOpPositive:
outputTriplet(out, visit, "(+", "", ")");
break;
- case EOpVectorLogicalNot:
- outputTriplet(out, visit, "(!", "", ")");
- break;
case EOpLogicalNot:
outputTriplet(out, visit, "(!", "", ")");
break;
@@ -1933,542 +1475,516 @@ bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
case EOpTanh:
outputTriplet(out, visit, "tanh(", "", ")");
break;
- case EOpAsinh:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "asinh(");
- break;
- case EOpAcosh:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "acosh(");
- break;
- case EOpAtanh:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "atanh(");
- break;
- case EOpExp:
- outputTriplet(out, visit, "exp(", "", ")");
- break;
- case EOpLog:
- outputTriplet(out, visit, "log(", "", ")");
- break;
- case EOpExp2:
- outputTriplet(out, visit, "exp2(", "", ")");
- break;
- case EOpLog2:
- outputTriplet(out, visit, "log2(", "", ")");
- break;
- case EOpSqrt:
- outputTriplet(out, visit, "sqrt(", "", ")");
- break;
- case EOpInverseSqrt:
- outputTriplet(out, visit, "rsqrt(", "", ")");
- break;
- case EOpAbs:
- outputTriplet(out, visit, "abs(", "", ")");
- break;
- case EOpSign:
- outputTriplet(out, visit, "sign(", "", ")");
- break;
- case EOpFloor:
- outputTriplet(out, visit, "floor(", "", ")");
- break;
- case EOpTrunc:
- outputTriplet(out, visit, "trunc(", "", ")");
- break;
- case EOpRound:
- outputTriplet(out, visit, "round(", "", ")");
- break;
- case EOpRoundEven:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "roundEven(");
- break;
- case EOpCeil:
- outputTriplet(out, visit, "ceil(", "", ")");
- break;
- case EOpFract:
- outputTriplet(out, visit, "frac(", "", ")");
- break;
- case EOpIsNan:
- outputTriplet(out, visit, "isnan(", "", ")");
- mRequiresIEEEStrictCompiling = true;
- break;
- case EOpIsInf:
- outputTriplet(out, visit, "isinf(", "", ")");
- break;
- case EOpFloatBitsToInt:
- outputTriplet(out, visit, "asint(", "", ")");
- break;
- case EOpFloatBitsToUint:
- outputTriplet(out, visit, "asuint(", "", ")");
- break;
- case EOpIntBitsToFloat:
- outputTriplet(out, visit, "asfloat(", "", ")");
- break;
- case EOpUintBitsToFloat:
- outputTriplet(out, visit, "asfloat(", "", ")");
- break;
- case EOpPackSnorm2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "packSnorm2x16(");
- break;
- case EOpPackUnorm2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "packUnorm2x16(");
- break;
- case EOpPackHalf2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "packHalf2x16(");
- break;
- case EOpUnpackSnorm2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "unpackSnorm2x16(");
- break;
- case EOpUnpackUnorm2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "unpackUnorm2x16(");
- break;
- case EOpUnpackHalf2x16:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "unpackHalf2x16(");
- break;
- case EOpLength:
- outputTriplet(out, visit, "length(", "", ")");
- break;
- case EOpNormalize:
- outputTriplet(out, visit, "normalize(", "", ")");
- break;
- case EOpDFdx:
- if(mInsideDiscontinuousLoop || mOutputLod0Function)
- {
- outputTriplet(out, visit, "(", "", ", 0.0)");
- }
- else
- {
- outputTriplet(out, visit, "ddx(", "", ")");
- }
- break;
- case EOpDFdy:
- if(mInsideDiscontinuousLoop || mOutputLod0Function)
- {
- outputTriplet(out, visit, "(", "", ", 0.0)");
- }
- else
+ case EOpAsinh:
+ case EOpAcosh:
+ case EOpAtanh:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ case EOpExp:
+ outputTriplet(out, visit, "exp(", "", ")");
+ break;
+ case EOpLog:
+ outputTriplet(out, visit, "log(", "", ")");
+ break;
+ case EOpExp2:
+ outputTriplet(out, visit, "exp2(", "", ")");
+ break;
+ case EOpLog2:
+ outputTriplet(out, visit, "log2(", "", ")");
+ break;
+ case EOpSqrt:
+ outputTriplet(out, visit, "sqrt(", "", ")");
+ break;
+ case EOpInverseSqrt:
+ outputTriplet(out, visit, "rsqrt(", "", ")");
+ break;
+ case EOpAbs:
+ outputTriplet(out, visit, "abs(", "", ")");
+ break;
+ case EOpSign:
+ outputTriplet(out, visit, "sign(", "", ")");
+ break;
+ case EOpFloor:
+ outputTriplet(out, visit, "floor(", "", ")");
+ break;
+ case EOpTrunc:
+ outputTriplet(out, visit, "trunc(", "", ")");
+ break;
+ case EOpRound:
+ outputTriplet(out, visit, "round(", "", ")");
+ break;
+ case EOpRoundEven:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ case EOpCeil:
+ outputTriplet(out, visit, "ceil(", "", ")");
+ break;
+ case EOpFract:
+ outputTriplet(out, visit, "frac(", "", ")");
+ break;
+ case EOpIsNan:
+ if (node->getUseEmulatedFunction())
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ else
+ outputTriplet(out, visit, "isnan(", "", ")");
+ mRequiresIEEEStrictCompiling = true;
+ break;
+ case EOpIsInf:
+ outputTriplet(out, visit, "isinf(", "", ")");
+ break;
+ case EOpFloatBitsToInt:
+ outputTriplet(out, visit, "asint(", "", ")");
+ break;
+ case EOpFloatBitsToUint:
+ outputTriplet(out, visit, "asuint(", "", ")");
+ break;
+ case EOpIntBitsToFloat:
+ outputTriplet(out, visit, "asfloat(", "", ")");
+ break;
+ case EOpUintBitsToFloat:
+ outputTriplet(out, visit, "asfloat(", "", ")");
+ break;
+ case EOpPackSnorm2x16:
+ case EOpPackUnorm2x16:
+ case EOpPackHalf2x16:
+ case EOpUnpackSnorm2x16:
+ case EOpUnpackUnorm2x16:
+ case EOpUnpackHalf2x16:
+ case EOpPackUnorm4x8:
+ case EOpPackSnorm4x8:
+ case EOpUnpackUnorm4x8:
+ case EOpUnpackSnorm4x8:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ case EOpLength:
+ outputTriplet(out, visit, "length(", "", ")");
+ break;
+ case EOpNormalize:
+ outputTriplet(out, visit, "normalize(", "", ")");
+ break;
+ case EOpDFdx:
+ if (mInsideDiscontinuousLoop || mOutputLod0Function)
+ {
+ outputTriplet(out, visit, "(", "", ", 0.0)");
+ }
+ else
+ {
+ outputTriplet(out, visit, "ddx(", "", ")");
+ }
+ break;
+ case EOpDFdy:
+ if (mInsideDiscontinuousLoop || mOutputLod0Function)
+ {
+ outputTriplet(out, visit, "(", "", ", 0.0)");
+ }
+ else
+ {
+ outputTriplet(out, visit, "ddy(", "", ")");
+ }
+ break;
+ case EOpFwidth:
+ if (mInsideDiscontinuousLoop || mOutputLod0Function)
+ {
+ outputTriplet(out, visit, "(", "", ", 0.0)");
+ }
+ else
+ {
+ outputTriplet(out, visit, "fwidth(", "", ")");
+ }
+ break;
+ case EOpTranspose:
+ outputTriplet(out, visit, "transpose(", "", ")");
+ break;
+ case EOpDeterminant:
+ outputTriplet(out, visit, "determinant(transpose(", "", "))");
+ break;
+ case EOpInverse:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+
+ case EOpAny:
+ outputTriplet(out, visit, "any(", "", ")");
+ break;
+ case EOpAll:
+ outputTriplet(out, visit, "all(", "", ")");
+ break;
+ case EOpLogicalNotComponentWise:
+ outputTriplet(out, visit, "(!", "", ")");
+ break;
+ case EOpBitfieldReverse:
+ outputTriplet(out, visit, "reversebits(", "", ")");
+ break;
+ case EOpBitCount:
+ outputTriplet(out, visit, "countbits(", "", ")");
+ break;
+ case EOpFindLSB:
+ // Note that it's unclear from the HLSL docs what this returns for 0, but this is tested
+ // in GLSLTest and results are consistent with GL.
+ outputTriplet(out, visit, "firstbitlow(", "", ")");
+ break;
+ case EOpFindMSB:
+ // Note that it's unclear from the HLSL docs what this returns for 0 or -1, but this is
+ // tested in GLSLTest and results are consistent with GL.
+ outputTriplet(out, visit, "firstbithigh(", "", ")");
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ return true;
+}
+
+TString OutputHLSL::samplerNamePrefixFromStruct(TIntermTyped *node)
+{
+ if (node->getAsSymbolNode())
+ {
+ return node->getAsSymbolNode()->getSymbol();
+ }
+ TIntermBinary *nodeBinary = node->getAsBinaryNode();
+ switch (nodeBinary->getOp())
+ {
+ case EOpIndexDirect:
{
- outputTriplet(out, visit, "ddy(", "", ")");
+ int index = nodeBinary->getRight()->getAsConstantUnion()->getIConst(0);
+
+ TInfoSinkBase prefixSink;
+ prefixSink << samplerNamePrefixFromStruct(nodeBinary->getLeft()) << "_" << index;
+ return TString(prefixSink.c_str());
}
- break;
- case EOpFwidth:
- if(mInsideDiscontinuousLoop || mOutputLod0Function)
+ case EOpIndexDirectStruct:
{
- outputTriplet(out, visit, "(", "", ", 0.0)");
+ const TStructure *s = nodeBinary->getLeft()->getAsTyped()->getType().getStruct();
+ int index = nodeBinary->getRight()->getAsConstantUnion()->getIConst(0);
+ const TField *field = s->fields()[index];
+
+ TInfoSinkBase prefixSink;
+ prefixSink << samplerNamePrefixFromStruct(nodeBinary->getLeft()) << "_"
+ << field->name();
+ return TString(prefixSink.c_str());
}
- else
+ default:
+ UNREACHABLE();
+ return TString("");
+ }
+}
+
+bool OutputHLSL::visitBlock(Visit visit, TIntermBlock *node)
+{
+ TInfoSinkBase &out = getInfoSink();
+
+ if (mInsideFunction)
+ {
+ outputLineDirective(out, node->getLine().first_line);
+ out << "{\n";
+ }
+
+ for (TIntermNode *statement : *node->getSequence())
+ {
+ outputLineDirective(out, statement->getLine().first_line);
+
+ statement->traverse(this);
+
+ // Don't output ; after case labels, they're terminated by :
+ // This is needed especially since outputting a ; after a case statement would turn empty
+ // case statements into non-empty case statements, disallowing fall-through from them.
+ // Also the output code is clearer if we don't output ; after statements where it is not
+ // needed:
+ // * if statements
+ // * switch statements
+ // * blocks
+ // * function definitions
+ // * loops (do-while loops output the semicolon in VisitLoop)
+ // * declarations that don't generate output.
+ if (statement->getAsCaseNode() == nullptr && statement->getAsIfElseNode() == nullptr &&
+ statement->getAsBlock() == nullptr && statement->getAsLoopNode() == nullptr &&
+ statement->getAsSwitchNode() == nullptr &&
+ statement->getAsFunctionDefinition() == nullptr &&
+ (statement->getAsDeclarationNode() == nullptr ||
+ IsDeclarationWrittenOut(statement->getAsDeclarationNode())) &&
+ statement->getAsInvariantDeclarationNode() == nullptr)
{
- outputTriplet(out, visit, "fwidth(", "", ")");
+ out << ";\n";
}
- break;
- case EOpTranspose:
- outputTriplet(out, visit, "transpose(", "", ")");
- break;
- case EOpDeterminant:
- outputTriplet(out, visit, "determinant(transpose(", "", "))");
- break;
- case EOpInverse:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "inverse(");
- break;
+ }
- case EOpAny:
- outputTriplet(out, visit, "any(", "", ")");
- break;
- case EOpAll:
- outputTriplet(out, visit, "all(", "", ")");
- break;
- default: UNREACHABLE();
+ if (mInsideFunction)
+ {
+ outputLineDirective(out, node->getLine().last_line);
+ out << "}\n";
}
- return true;
+ return false;
}
-bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
+bool OutputHLSL::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node)
{
TInfoSinkBase &out = getInfoSink();
- switch (node->getOp())
+ ASSERT(mCurrentFunctionMetadata == nullptr);
+
+ size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo());
+ ASSERT(index != CallDAG::InvalidIndex);
+ mCurrentFunctionMetadata = &mASTMetadataList[index];
+
+ out << TypeString(node->getFunctionPrototype()->getType()) << " ";
+
+ TIntermSequence *parameters = node->getFunctionPrototype()->getSequence();
+
+ if (node->getFunctionSymbolInfo()->isMain())
{
- case EOpSequence:
- {
- if (mInsideFunction)
- {
- outputLineDirective(out, node->getLine().first_line);
- out << "{\n";
- }
+ out << "gl_main(";
+ }
+ else
+ {
+ out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj())
+ << DisambiguateFunctionName(parameters) << (mOutputLod0Function ? "Lod0(" : "(");
+ }
- for (TIntermSequence::iterator sit = node->getSequence()->begin(); sit != node->getSequence()->end(); sit++)
- {
- outputLineDirective(out, (*sit)->getLine().first_line);
+ for (unsigned int i = 0; i < parameters->size(); i++)
+ {
+ TIntermSymbol *symbol = (*parameters)[i]->getAsSymbolNode();
- (*sit)->traverse(this);
+ if (symbol)
+ {
+ ensureStructDefined(symbol->getType());
- // Don't output ; after case labels, they're terminated by :
- // This is needed especially since outputting a ; after a case statement would turn empty
- // case statements into non-empty case statements, disallowing fall-through from them.
- // Also no need to output ; after selection (if) statements or sequences. This is done just
- // for code clarity.
- TIntermSelection *asSelection = (*sit)->getAsSelectionNode();
- ASSERT(asSelection == nullptr || !asSelection->usesTernaryOperator());
- if ((*sit)->getAsCaseNode() == nullptr && asSelection == nullptr && !IsSequence(*sit))
- out << ";\n";
- }
+ out << argumentString(symbol);
- if (mInsideFunction)
+ if (i < parameters->size() - 1)
{
- outputLineDirective(out, node->getLine().last_line);
- out << "}\n";
+ out << ", ";
}
-
- return false;
}
- case EOpDeclaration:
- if (visit == PreVisit)
- {
- TIntermSequence *sequence = node->getSequence();
- TIntermTyped *variable = (*sequence)[0]->getAsTyped();
- ASSERT(sequence->size() == 1);
+ else
+ UNREACHABLE();
+ }
- if (variable &&
- (variable->getQualifier() == EvqTemporary ||
- variable->getQualifier() == EvqGlobal || variable->getQualifier() == EvqConst))
- {
- ensureStructDefined(variable->getType());
+ out << ")\n";
- if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
- {
- if (!mInsideFunction)
- {
- out << "static ";
- }
+ mInsideFunction = true;
+ // The function body node will output braces.
+ node->getBody()->traverse(this);
+ mInsideFunction = false;
- out << TypeString(variable->getType()) + " ";
+ mCurrentFunctionMetadata = nullptr;
- TIntermSymbol *symbol = variable->getAsSymbolNode();
+ bool needsLod0 = mASTMetadataList[index].mNeedsLod0;
+ if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER)
+ {
+ ASSERT(!node->getFunctionSymbolInfo()->isMain());
+ mOutputLod0Function = true;
+ node->traverse(this);
+ mOutputLod0Function = false;
+ }
- if (symbol)
- {
- symbol->traverse(this);
- out << ArrayString(symbol->getType());
- out << " = " + initializer(symbol->getType());
- }
- else
- {
- variable->traverse(this);
- }
- }
- else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
- {
- // Already added to constructor map
- }
- else UNREACHABLE();
- }
- else if (variable && IsVaryingOut(variable->getQualifier()))
- {
- for (TIntermSequence::iterator sit = sequence->begin(); sit != sequence->end(); sit++)
- {
- TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
+ return false;
+}
- if (symbol)
- {
- // Vertex (output) varyings which are declared but not written to should still be declared to allow successful linking
- mReferencedVaryings[symbol->getSymbol()] = symbol;
- }
- else
- {
- (*sit)->traverse(this);
- }
- }
- }
+bool OutputHLSL::visitDeclaration(Visit visit, TIntermDeclaration *node)
+{
+ if (visit == PreVisit)
+ {
+ TIntermSequence *sequence = node->getSequence();
+ TIntermTyped *variable = (*sequence)[0]->getAsTyped();
+ ASSERT(sequence->size() == 1);
+ ASSERT(variable);
- return false;
- }
- else if (visit == InVisit)
- {
- out << ", ";
- }
- break;
- case EOpInvariantDeclaration:
- // Do not do any translation
- return false;
- case EOpPrototype:
- if (visit == PreVisit)
+ if (IsDeclarationWrittenOut(node))
{
- size_t index = mCallDag.findIndex(node);
- // Skip the prototype if it is not implemented (and thus not used)
- if (index == CallDAG::InvalidIndex)
- {
- return false;
- }
+ TInfoSinkBase &out = getInfoSink();
+ ensureStructDefined(variable->getType());
- TString name = DecorateFunctionIfNeeded(node->getNameObj());
- out << TypeString(node->getType()) << " " << name
- << (mOutputLod0Function ? "Lod0(" : "(");
+ if (!variable->getAsSymbolNode() ||
+ variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
+ {
+ if (!mInsideFunction)
+ {
+ out << "static ";
+ }
- TIntermSequence *arguments = node->getSequence();
+ out << TypeString(variable->getType()) + " ";
- for (unsigned int i = 0; i < arguments->size(); i++)
- {
- TIntermSymbol *symbol = (*arguments)[i]->getAsSymbolNode();
+ TIntermSymbol *symbol = variable->getAsSymbolNode();
if (symbol)
{
- out << argumentString(symbol);
-
- if (i < arguments->size() - 1)
- {
- out << ", ";
- }
+ symbol->traverse(this);
+ out << ArrayString(symbol->getType());
+ out << " = " + initializer(symbol->getType());
+ }
+ else
+ {
+ variable->traverse(this);
}
- else UNREACHABLE();
}
-
- out << ");\n";
-
- // Also prototype the Lod0 variant if needed
- bool needsLod0 = mASTMetadataList[index].mNeedsLod0;
- if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER)
+ else if (variable->getAsSymbolNode() &&
+ variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
{
- mOutputLod0Function = true;
- node->traverse(this);
- mOutputLod0Function = false;
+ ASSERT(variable->getBasicType() == EbtStruct);
+ // ensureStructDefined has already been called.
}
-
- return false;
+ else
+ UNREACHABLE();
}
- break;
- case EOpComma:
- outputTriplet(out, visit, "(", ", ", ")");
- break;
- case EOpFunction:
+ else if (IsVaryingOut(variable->getQualifier()))
{
- ASSERT(mCurrentFunctionMetadata == nullptr);
- TString name = TFunction::unmangleName(node->getNameObj().getString());
+ TIntermSymbol *symbol = variable->getAsSymbolNode();
+ ASSERT(symbol); // Varying declarations can't have initializers.
- size_t index = mCallDag.findIndex(node);
- ASSERT(index != CallDAG::InvalidIndex);
- mCurrentFunctionMetadata = &mASTMetadataList[index];
+ // Vertex outputs which are declared but not written to should still be declared to
+ // allow successful linking.
+ mReferencedVaryings[symbol->getSymbol()] = symbol;
+ }
+ }
+ return false;
+}
- out << TypeString(node->getType()) << " ";
+bool OutputHLSL::visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node)
+{
+ // Do not do any translation
+ return false;
+}
- if (name == "main")
- {
- out << "gl_main(";
- }
- else
- {
- out << DecorateFunctionIfNeeded(node->getNameObj())
- << (mOutputLod0Function ? "Lod0(" : "(");
- }
+bool OutputHLSL::visitFunctionPrototype(Visit visit, TIntermFunctionPrototype *node)
+{
+ TInfoSinkBase &out = getInfoSink();
- TIntermSequence *sequence = node->getSequence();
- TIntermSequence *arguments = (*sequence)[0]->getAsAggregate()->getSequence();
+ ASSERT(visit == PreVisit);
+ size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo());
+ // Skip the prototype if it is not implemented (and thus not used)
+ if (index == CallDAG::InvalidIndex)
+ {
+ return false;
+ }
- for (unsigned int i = 0; i < arguments->size(); i++)
- {
- TIntermSymbol *symbol = (*arguments)[i]->getAsSymbolNode();
+ TIntermSequence *arguments = node->getSequence();
- if (symbol)
- {
- ensureStructDefined(symbol->getType());
+ TString name = DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj());
+ out << TypeString(node->getType()) << " " << name << DisambiguateFunctionName(arguments)
+ << (mOutputLod0Function ? "Lod0(" : "(");
- out << argumentString(symbol);
+ for (unsigned int i = 0; i < arguments->size(); i++)
+ {
+ TIntermSymbol *symbol = (*arguments)[i]->getAsSymbolNode();
+ ASSERT(symbol != nullptr);
- if (i < arguments->size() - 1)
- {
- out << ", ";
- }
- }
- else UNREACHABLE();
- }
+ out << argumentString(symbol);
- out << ")\n";
+ if (i < arguments->size() - 1)
+ {
+ out << ", ";
+ }
+ }
- if (sequence->size() > 1)
- {
- mInsideFunction = true;
- TIntermNode *body = (*sequence)[1];
- // The function body node will output braces.
- ASSERT(IsSequence(body));
- body->traverse(this);
- mInsideFunction = false;
- }
- else
- {
- out << "{}\n";
- }
+ out << ");\n";
- mCurrentFunctionMetadata = nullptr;
+ // Also prototype the Lod0 variant if needed
+ bool needsLod0 = mASTMetadataList[index].mNeedsLod0;
+ if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER)
+ {
+ mOutputLod0Function = true;
+ node->traverse(this);
+ mOutputLod0Function = false;
+ }
- bool needsLod0 = mASTMetadataList[index].mNeedsLod0;
- if (needsLod0 && !mOutputLod0Function && mShaderType == GL_FRAGMENT_SHADER)
- {
- ASSERT(name != "main");
- mOutputLod0Function = true;
- node->traverse(this);
- mOutputLod0Function = false;
- }
+ return false;
+}
- return false;
- }
- break;
- case EOpFunctionCall:
+bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
+{
+ TInfoSinkBase &out = getInfoSink();
+
+ switch (node->getOp())
+ {
+ case EOpCallBuiltInFunction:
+ case EOpCallFunctionInAST:
+ case EOpCallInternalRawFunction:
{
TIntermSequence *arguments = node->getSequence();
bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
- if (node->isUserDefined())
+ if (node->getOp() == EOpCallFunctionInAST)
{
if (node->isArray())
{
UNIMPLEMENTED();
}
- size_t index = mCallDag.findIndex(node);
+ size_t index = mCallDag.findIndex(node->getFunctionSymbolInfo());
ASSERT(index != CallDAG::InvalidIndex);
lod0 &= mASTMetadataList[index].mNeedsLod0;
- out << DecorateFunctionIfNeeded(node->getNameObj()) << (lod0 ? "Lod0(" : "(");
+ out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj());
+ out << DisambiguateFunctionName(node->getSequence());
+ out << (lod0 ? "Lod0(" : "(");
+ }
+ else if (node->getOp() == EOpCallInternalRawFunction)
+ {
+ // This path is used for internal functions that don't have their definitions in the
+ // AST, such as precision emulation functions.
+ out << DecorateFunctionIfNeeded(node->getFunctionSymbolInfo()->getNameObj()) << "(";
+ }
+ else if (node->getFunctionSymbolInfo()->isImageFunction())
+ {
+ TString name = node->getFunctionSymbolInfo()->getName();
+ TType type = (*arguments)[0]->getAsTyped()->getType();
+ TString imageFunctionName = mImageFunctionHLSL->useImageFunction(
+ name, type.getBasicType(), type.getLayoutQualifier().imageInternalFormat,
+ type.getMemoryQualifier().readonly);
+ out << imageFunctionName << "(";
}
else
{
- TString name = TFunction::unmangleName(node->getNameObj().getString());
+ const TString &name = node->getFunctionSymbolInfo()->getName();
TBasicType samplerType = (*arguments)[0]->getAsTyped()->getType().getBasicType();
-
- TextureFunction textureFunction;
- textureFunction.sampler = samplerType;
- textureFunction.coords = (*arguments)[1]->getAsTyped()->getNominalSize();
- textureFunction.method = TextureFunction::IMPLICIT;
- textureFunction.proj = false;
- textureFunction.offset = false;
-
- if (name == "texture2D" || name == "textureCube" || name == "texture")
- {
- textureFunction.method = TextureFunction::IMPLICIT;
- }
- else if (name == "texture2DProj" || name == "textureProj")
- {
- textureFunction.method = TextureFunction::IMPLICIT;
- textureFunction.proj = true;
- }
- else if (name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod" ||
- name == "texture2DLodEXT" || name == "textureCubeLodEXT")
- {
- textureFunction.method = TextureFunction::LOD;
- }
- else if (name == "texture2DProjLod" || name == "textureProjLod" || name == "texture2DProjLodEXT")
- {
- textureFunction.method = TextureFunction::LOD;
- textureFunction.proj = true;
- }
- else if (name == "textureSize")
- {
- textureFunction.method = TextureFunction::SIZE;
- }
- else if (name == "textureOffset")
- {
- textureFunction.method = TextureFunction::IMPLICIT;
- textureFunction.offset = true;
- }
- else if (name == "textureProjOffset")
- {
- textureFunction.method = TextureFunction::IMPLICIT;
- textureFunction.offset = true;
- textureFunction.proj = true;
- }
- else if (name == "textureLodOffset")
- {
- textureFunction.method = TextureFunction::LOD;
- textureFunction.offset = true;
- }
- else if (name == "textureProjLodOffset")
- {
- textureFunction.method = TextureFunction::LOD;
- textureFunction.proj = true;
- textureFunction.offset = true;
- }
- else if (name == "texelFetch")
+ int coords = 0; // textureSize(gsampler2DMS) doesn't have a second argument.
+ if (arguments->size() > 1)
{
- textureFunction.method = TextureFunction::FETCH;
+ coords = (*arguments)[1]->getAsTyped()->getNominalSize();
}
- else if (name == "texelFetchOffset")
- {
- textureFunction.method = TextureFunction::FETCH;
- textureFunction.offset = true;
- }
- else if (name == "textureGrad" || name == "texture2DGradEXT")
- {
- textureFunction.method = TextureFunction::GRAD;
- }
- else if (name == "textureGradOffset")
- {
- textureFunction.method = TextureFunction::GRAD;
- textureFunction.offset = true;
- }
- else if (name == "textureProjGrad" || name == "texture2DProjGradEXT" || name == "textureCubeGradEXT")
- {
- textureFunction.method = TextureFunction::GRAD;
- textureFunction.proj = true;
- }
- else if (name == "textureProjGradOffset")
- {
- textureFunction.method = TextureFunction::GRAD;
- textureFunction.proj = true;
- textureFunction.offset = true;
- }
- else UNREACHABLE();
+ TString textureFunctionName = mTextureFunctionHLSL->useTextureFunction(
+ name, samplerType, coords, arguments->size(), lod0, mShaderType);
+ out << textureFunctionName << "(";
+ }
- if (textureFunction.method == TextureFunction::IMPLICIT) // Could require lod 0 or have a bias argument
+ for (TIntermSequence::iterator arg = arguments->begin(); arg != arguments->end(); arg++)
+ {
+ TIntermTyped *typedArg = (*arg)->getAsTyped();
+ if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT && IsSampler(typedArg->getBasicType()))
{
- unsigned int mandatoryArgumentCount = 2; // All functions have sampler and coordinate arguments
-
- if (textureFunction.offset)
- {
- mandatoryArgumentCount++;
- }
+ out << "texture_";
+ (*arg)->traverse(this);
+ out << ", sampler_";
+ }
- bool bias = (arguments->size() > mandatoryArgumentCount); // Bias argument is optional
+ (*arg)->traverse(this);
- if (lod0 || mShaderType == GL_VERTEX_SHADER)
+ if (typedArg->getType().isStructureContainingSamplers())
+ {
+ const TType &argType = typedArg->getType();
+ TVector<TIntermSymbol *> samplerSymbols;
+ TString structName = samplerNamePrefixFromStruct(typedArg);
+ argType.createSamplerSymbols("angle_" + structName, "", &samplerSymbols,
+ nullptr, mSymbolTable);
+ for (const TIntermSymbol *sampler : samplerSymbols)
{
- if (bias)
+ if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
{
- textureFunction.method = TextureFunction::LOD0BIAS;
+ out << ", texture_" << sampler->getSymbol();
+ out << ", sampler_" << sampler->getSymbol();
}
else
{
- textureFunction.method = TextureFunction::LOD0;
+ // In case of HLSL 4.1+, this symbol is the sampler index, and in case
+ // of D3D9, it's the sampler variable.
+ out << ", " + sampler->getSymbol();
}
}
- else if (bias)
- {
- textureFunction.method = TextureFunction::BIAS;
- }
- }
-
- mUsesTexture.insert(textureFunction);
-
- out << textureFunction.name();
- }
-
- for (TIntermSequence::iterator arg = arguments->begin(); arg != arguments->end(); arg++)
- {
- if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT &&
- IsSampler((*arg)->getAsTyped()->getBasicType()))
- {
- out << "texture_";
- (*arg)->traverse(this);
- out << ", sampler_";
}
- (*arg)->traverse(this);
-
if (arg < arguments->end() - 1)
{
out << ", ";
@@ -2479,160 +1995,79 @@ bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
return false;
}
- break;
- case EOpParameters:
- outputTriplet(out, visit, "(", ", ", ")\n{\n");
- break;
- case EOpConstructFloat:
- outputConstructor(out, visit, node->getType(), "vec1", node->getSequence());
- break;
- case EOpConstructVec2:
- outputConstructor(out, visit, node->getType(), "vec2", node->getSequence());
- break;
- case EOpConstructVec3:
- outputConstructor(out, visit, node->getType(), "vec3", node->getSequence());
- break;
- case EOpConstructVec4:
- outputConstructor(out, visit, node->getType(), "vec4", node->getSequence());
- break;
- case EOpConstructBool:
- outputConstructor(out, visit, node->getType(), "bvec1", node->getSequence());
- break;
- case EOpConstructBVec2:
- outputConstructor(out, visit, node->getType(), "bvec2", node->getSequence());
- break;
- case EOpConstructBVec3:
- outputConstructor(out, visit, node->getType(), "bvec3", node->getSequence());
- break;
- case EOpConstructBVec4:
- outputConstructor(out, visit, node->getType(), "bvec4", node->getSequence());
- break;
- case EOpConstructInt:
- outputConstructor(out, visit, node->getType(), "ivec1", node->getSequence());
- break;
- case EOpConstructIVec2:
- outputConstructor(out, visit, node->getType(), "ivec2", node->getSequence());
- break;
- case EOpConstructIVec3:
- outputConstructor(out, visit, node->getType(), "ivec3", node->getSequence());
- break;
- case EOpConstructIVec4:
- outputConstructor(out, visit, node->getType(), "ivec4", node->getSequence());
- break;
- case EOpConstructUInt:
- outputConstructor(out, visit, node->getType(), "uvec1", node->getSequence());
- break;
- case EOpConstructUVec2:
- outputConstructor(out, visit, node->getType(), "uvec2", node->getSequence());
- break;
- case EOpConstructUVec3:
- outputConstructor(out, visit, node->getType(), "uvec3", node->getSequence());
+ case EOpConstruct:
+ outputConstructor(out, visit, node);
break;
- case EOpConstructUVec4:
- outputConstructor(out, visit, node->getType(), "uvec4", node->getSequence());
- break;
- case EOpConstructMat2:
- outputConstructor(out, visit, node->getType(), "mat2", node->getSequence());
- break;
- case EOpConstructMat2x3:
- outputConstructor(out, visit, node->getType(), "mat2x3", node->getSequence());
- break;
- case EOpConstructMat2x4:
- outputConstructor(out, visit, node->getType(), "mat2x4", node->getSequence());
+ case EOpEqualComponentWise:
+ outputTriplet(out, visit, "(", " == ", ")");
break;
- case EOpConstructMat3x2:
- outputConstructor(out, visit, node->getType(), "mat3x2", node->getSequence());
+ case EOpNotEqualComponentWise:
+ outputTriplet(out, visit, "(", " != ", ")");
break;
- case EOpConstructMat3:
- outputConstructor(out, visit, node->getType(), "mat3", node->getSequence());
+ case EOpLessThanComponentWise:
+ outputTriplet(out, visit, "(", " < ", ")");
break;
- case EOpConstructMat3x4:
- outputConstructor(out, visit, node->getType(), "mat3x4", node->getSequence());
+ case EOpGreaterThanComponentWise:
+ outputTriplet(out, visit, "(", " > ", ")");
break;
- case EOpConstructMat4x2:
- outputConstructor(out, visit, node->getType(), "mat4x2", node->getSequence());
+ case EOpLessThanEqualComponentWise:
+ outputTriplet(out, visit, "(", " <= ", ")");
break;
- case EOpConstructMat4x3:
- outputConstructor(out, visit, node->getType(), "mat4x3", node->getSequence());
+ case EOpGreaterThanEqualComponentWise:
+ outputTriplet(out, visit, "(", " >= ", ")");
break;
- case EOpConstructMat4:
- outputConstructor(out, visit, node->getType(), "mat4", node->getSequence());
+ case EOpMod:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
break;
- case EOpConstructStruct:
- {
- if (node->getType().isArray())
- {
- UNIMPLEMENTED();
- }
- const TString &structName = StructNameString(*node->getType().getStruct());
- mStructureHLSL->addConstructor(node->getType(), structName, node->getSequence());
- outputTriplet(out, visit, (structName + "_ctor(").c_str(), ", ", ")");
- }
- break;
- case EOpLessThan:
- outputTriplet(out, visit, "(", " < ", ")");
+ case EOpModf:
+ outputTriplet(out, visit, "modf(", ", ", ")");
break;
- case EOpGreaterThan:
- outputTriplet(out, visit, "(", " > ", ")");
+ case EOpPow:
+ outputTriplet(out, visit, "pow(", ", ", ")");
break;
- case EOpLessThanEqual:
- outputTriplet(out, visit, "(", " <= ", ")");
+ case EOpAtan:
+ ASSERT(node->getSequence()->size() == 2); // atan(x) is a unary operator
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
break;
- case EOpGreaterThanEqual:
- outputTriplet(out, visit, "(", " >= ", ")");
+ case EOpMin:
+ outputTriplet(out, visit, "min(", ", ", ")");
break;
- case EOpVectorEqual:
- outputTriplet(out, visit, "(", " == ", ")");
+ case EOpMax:
+ outputTriplet(out, visit, "max(", ", ", ")");
break;
- case EOpVectorNotEqual:
- outputTriplet(out, visit, "(", " != ", ")");
+ case EOpClamp:
+ outputTriplet(out, visit, "clamp(", ", ", ")");
break;
- case EOpMod:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "mod(");
- break;
- case EOpModf:
- outputTriplet(out, visit, "modf(", ", ", ")");
- break;
- case EOpPow:
- outputTriplet(out, visit, "pow(", ", ", ")");
- break;
- case EOpAtan:
- ASSERT(node->getSequence()->size() == 2); // atan(x) is a unary operator
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "atan(");
- break;
- case EOpMin:
- outputTriplet(out, visit, "min(", ", ", ")");
- break;
- case EOpMax:
- outputTriplet(out, visit, "max(", ", ", ")");
- break;
- case EOpClamp:
- outputTriplet(out, visit, "clamp(", ", ", ")");
- break;
- case EOpMix:
+ case EOpMix:
{
TIntermTyped *lastParamNode = (*(node->getSequence()))[2]->getAsTyped();
if (lastParamNode->getType().getBasicType() == EbtBool)
{
- // There is no HLSL equivalent for ESSL3 built-in "genType mix (genType x, genType y, genBType a)",
+ // There is no HLSL equivalent for ESSL3 built-in "genType mix (genType x, genType
+ // y, genBType a)",
// so use emulated version.
ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "mix(");
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
}
else
{
outputTriplet(out, visit, "lerp(", ", ", ")");
}
+ break;
}
- break;
case EOpStep:
outputTriplet(out, visit, "step(", ", ", ")");
break;
case EOpSmoothStep:
outputTriplet(out, visit, "smoothstep(", ", ", ")");
break;
+ case EOpFrexp:
+ case EOpLdexp:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
case EOpDistance:
outputTriplet(out, visit, "distance(", ", ", ")");
break;
@@ -2642,30 +2077,40 @@ bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
case EOpCross:
outputTriplet(out, visit, "cross(", ", ", ")");
break;
- case EOpFaceForward:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "faceforward(");
- break;
- case EOpReflect:
- outputTriplet(out, visit, "reflect(", ", ", ")");
- break;
- case EOpRefract:
- outputTriplet(out, visit, "refract(", ", ", ")");
- break;
- case EOpOuterProduct:
- ASSERT(node->getUseEmulatedFunction());
- writeEmulatedFunctionTriplet(out, visit, "outerProduct(");
- break;
- case EOpMul:
- outputTriplet(out, visit, "(", " * ", ")");
- break;
- default: UNREACHABLE();
+ case EOpFaceforward:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ case EOpReflect:
+ outputTriplet(out, visit, "reflect(", ", ", ")");
+ break;
+ case EOpRefract:
+ outputTriplet(out, visit, "refract(", ", ", ")");
+ break;
+ case EOpOuterProduct:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ case EOpMulMatrixComponentWise:
+ outputTriplet(out, visit, "(", " * ", ")");
+ break;
+ case EOpBitfieldExtract:
+ case EOpBitfieldInsert:
+ case EOpUaddCarry:
+ case EOpUsubBorrow:
+ case EOpUmulExtended:
+ case EOpImulExtended:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(out, visit, node->getOp());
+ break;
+ default:
+ UNREACHABLE();
}
return true;
}
-void OutputHLSL::writeSelection(TInfoSinkBase &out, TIntermSelection *node)
+void OutputHLSL::writeIfElse(TInfoSinkBase &out, TIntermIfElse *node)
{
out << "if (";
@@ -2680,8 +2125,6 @@ void OutputHLSL::writeSelection(TInfoSinkBase &out, TIntermSelection *node)
if (node->getTrueBlock())
{
// The trueBlock child node will output braces.
- ASSERT(IsSequence(node->getTrueBlock()));
-
node->getTrueBlock()->traverse(this);
// Detect true discard
@@ -2702,9 +2145,7 @@ void OutputHLSL::writeSelection(TInfoSinkBase &out, TIntermSelection *node)
outputLineDirective(out, node->getFalseBlock()->getLine().first_line);
- // Either this is "else if" or the falseBlock child node will output braces.
- ASSERT(IsSequence(node->getFalseBlock()) || node->getFalseBlock()->getAsSelectionNode() != nullptr);
-
+ // The falseBlock child node will output braces.
node->getFalseBlock()->traverse(this);
outputLineDirective(out, node->getFalseBlock()->getLine().first_line);
@@ -2720,18 +2161,19 @@ void OutputHLSL::writeSelection(TInfoSinkBase &out, TIntermSelection *node)
}
}
-bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
+bool OutputHLSL::visitTernary(Visit, TIntermTernary *)
{
- TInfoSinkBase &out = getInfoSink();
+ // Ternary ops should have been already converted to something else in the AST. HLSL ternary
+ // operator doesn't short-circuit, so it's not the same as the GLSL ternary operator.
+ UNREACHABLE();
+ return false;
+}
- ASSERT(!node->usesTernaryOperator());
+bool OutputHLSL::visitIfElse(Visit visit, TIntermIfElse *node)
+{
+ TInfoSinkBase &out = getInfoSink();
- if (!mInsideFunction)
- {
- // This is part of unfolded global initialization.
- mDeferredGlobalInitializers.push_back(node);
- return false;
- }
+ ASSERT(mInsideFunction);
// D3D errors when there is a gradient operation in a loop in an unflattened if.
if (mShaderType == GL_FRAGMENT_SHADER && mCurrentFunctionMetadata->hasGradientLoop(node))
@@ -2739,7 +2181,7 @@ bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
out << "FLATTEN ";
}
- writeSelection(out, node);
+ writeIfElse(out, node);
return false;
}
@@ -2748,17 +2190,13 @@ bool OutputHLSL::visitSwitch(Visit visit, TIntermSwitch *node)
{
TInfoSinkBase &out = getInfoSink();
- if (node->getStatementList())
- {
- node->setStatementList(RemoveSwitchFallThrough::removeFallThrough(node->getStatementList()));
- outputTriplet(out, visit, "switch (", ") ", "");
- // The curly braces get written when visiting the statementList aggregate
- }
- else
+ ASSERT(node->getStatementList());
+ if (visit == PreVisit)
{
- // No statementList, so it won't output curly braces
- outputTriplet(out, visit, "switch (", ") {", "}\n");
+ node->setStatementList(RemoveSwitchFallThrough(node->getStatementList(), mPerfDiagnostics));
}
+ outputTriplet(out, visit, "switch (", ") ", "");
+ // The curly braces get written when visiting the statementList block.
return true;
}
@@ -2789,8 +2227,8 @@ bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
mNestedLoopDepth++;
bool wasDiscontinuous = mInsideDiscontinuousLoop;
- mInsideDiscontinuousLoop = mInsideDiscontinuousLoop ||
- mCurrentFunctionMetadata->mDiscontinuousLoops.count(node) > 0;
+ mInsideDiscontinuousLoop =
+ mInsideDiscontinuousLoop || mCurrentFunctionMetadata->mDiscontinuousLoops.count(node) > 0;
TInfoSinkBase &out = getInfoSink();
@@ -2843,7 +2281,6 @@ bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
if (node->getBody())
{
// The loop body node will output braces.
- ASSERT(IsSequence(node->getBody()));
node->getBody()->traverse(this);
}
else
@@ -2858,11 +2295,11 @@ bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
if (node->getType() == ELoopDoWhile)
{
outputLineDirective(out, node->getCondition()->getLine().first_line);
- out << "while(\n";
+ out << "while (";
node->getCondition()->traverse(this);
- out << ");";
+ out << ");\n";
}
out << "}\n";
@@ -2875,89 +2312,47 @@ bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
{
- TInfoSinkBase &out = getInfoSink();
-
- switch (node->getFlowOp())
+ if (visit == PreVisit)
{
- case EOpKill:
- outputTriplet(out, visit, "discard;\n", "", "");
- break;
- case EOpBreak:
- if (visit == PreVisit)
- {
- if (mNestedLoopDepth > 1)
- {
- mUsesNestedBreak = true;
- }
-
- if (mExcessiveLoopIndex)
- {
- out << "{Break";
- mExcessiveLoopIndex->traverse(this);
- out << " = true; break;}\n";
- }
- else
- {
- out << "break;\n";
- }
- }
- break;
- case EOpContinue:
- outputTriplet(out, visit, "continue;\n", "", "");
- break;
- case EOpReturn:
- if (visit == PreVisit)
- {
- if (node->getExpression())
- {
- out << "return ";
- }
- else
- {
- out << "return;\n";
- }
- }
- else if (visit == PostVisit)
- {
- if (node->getExpression())
- {
- out << ";\n";
- }
- }
- break;
- default: UNREACHABLE();
- }
-
- return true;
-}
+ TInfoSinkBase &out = getInfoSink();
-bool OutputHLSL::isSingleStatement(TIntermNode *node)
-{
- TIntermAggregate *aggregate = node->getAsAggregate();
-
- if (aggregate)
- {
- if (aggregate->getOp() == EOpSequence)
+ switch (node->getFlowOp())
{
- return false;
- }
- else if (aggregate->getOp() == EOpDeclaration)
- {
- // Declaring multiple comma-separated variables must be considered multiple statements
- // because each individual declaration has side effects which are visible in the next.
- return false;
- }
- else
- {
- for (TIntermSequence::iterator sit = aggregate->getSequence()->begin(); sit != aggregate->getSequence()->end(); sit++)
- {
- if (!isSingleStatement(*sit))
+ case EOpKill:
+ out << "discard";
+ break;
+ case EOpBreak:
+ if (mNestedLoopDepth > 1)
{
- return false;
+ mUsesNestedBreak = true;
}
- }
- return true;
+ if (mExcessiveLoopIndex)
+ {
+ out << "{Break";
+ mExcessiveLoopIndex->traverse(this);
+ out << " = true; break;}\n";
+ }
+ else
+ {
+ out << "break";
+ }
+ break;
+ case EOpContinue:
+ out << "continue";
+ break;
+ case EOpReturn:
+ if (node->getExpression())
+ {
+ out << "return ";
+ }
+ else
+ {
+ out << "return";
+ }
+ break;
+ default:
+ UNREACHABLE();
}
}
@@ -2965,28 +2360,29 @@ bool OutputHLSL::isSingleStatement(TIntermNode *node)
}
// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
-// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
+// (The D3D documentation says 255 iterations, but the compiler complains at anything more than
+// 254).
bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
{
const int MAX_LOOP_ITERATIONS = 254;
// Parse loops of the form:
// for(int index = initial; index [comparator] limit; index += increment)
- TIntermSymbol *index = NULL;
+ TIntermSymbol *index = nullptr;
TOperator comparator = EOpNull;
- int initial = 0;
- int limit = 0;
- int increment = 0;
+ int initial = 0;
+ int limit = 0;
+ int increment = 0;
// Parse index name and intial value
if (node->getInit())
{
- TIntermAggregate *init = node->getInit()->getAsAggregate();
+ TIntermDeclaration *init = node->getInit()->getAsDeclarationNode();
if (init)
{
TIntermSequence *sequence = init->getSequence();
- TIntermTyped *variable = (*sequence)[0]->getAsTyped();
+ TIntermTyped *variable = (*sequence)[0]->getAsTyped();
if (variable && variable->getQualifier() == EvqTemporary)
{
@@ -2994,14 +2390,14 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
if (assign->getOp() == EOpInitialize)
{
- TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
+ TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
if (symbol && constant)
{
if (constant->getBasicType() == EbtInt && constant->isScalar())
{
- index = symbol;
+ index = symbol;
initial = constant->getIConst(0);
}
}
@@ -3011,7 +2407,7 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
}
// Parse comparator and limit value
- if (index != NULL && node->getCondition())
+ if (index != nullptr && node->getCondition())
{
TIntermBinary *test = node->getCondition()->getAsBinaryNode();
@@ -3024,21 +2420,21 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
if (constant->getBasicType() == EbtInt && constant->isScalar())
{
comparator = test->getOp();
- limit = constant->getIConst(0);
+ limit = constant->getIConst(0);
}
}
}
}
// Parse increment
- if (index != NULL && comparator != EOpNull && node->getExpression())
+ if (index != nullptr && comparator != EOpNull && node->getExpression())
{
TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
- TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
+ TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
if (binaryTerminal)
{
- TOperator op = binaryTerminal->getOp();
+ TOperator op = binaryTerminal->getOp();
TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
if (constant)
@@ -3049,9 +2445,14 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
switch (op)
{
- case EOpAddAssign: increment = value; break;
- case EOpSubAssign: increment = -value; break;
- default: UNIMPLEMENTED();
+ case EOpAddAssign:
+ increment = value;
+ break;
+ case EOpSubAssign:
+ increment = -value;
+ break;
+ default:
+ UNIMPLEMENTED();
}
}
}
@@ -3062,16 +2463,25 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
switch (op)
{
- case EOpPostIncrement: increment = 1; break;
- case EOpPostDecrement: increment = -1; break;
- case EOpPreIncrement: increment = 1; break;
- case EOpPreDecrement: increment = -1; break;
- default: UNIMPLEMENTED();
+ case EOpPostIncrement:
+ increment = 1;
+ break;
+ case EOpPostDecrement:
+ increment = -1;
+ break;
+ case EOpPreIncrement:
+ increment = 1;
+ break;
+ case EOpPreDecrement:
+ increment = -1;
+ break;
+ default:
+ UNIMPLEMENTED();
}
}
}
- if (index != NULL && comparator != EOpNull && increment != 0)
+ if (index != nullptr && comparator != EOpNull && increment != 0)
{
if (comparator == EOpLessThanEqual)
{
@@ -3085,11 +2495,11 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
if (iterations <= MAX_LOOP_ITERATIONS)
{
- return false; // Not an excessive loop
+ return false; // Not an excessive loop
}
TIntermSymbol *restoreIndex = mExcessiveLoopIndex;
- mExcessiveLoopIndex = index;
+ mExcessiveLoopIndex = index;
out << "{int ";
index->traverse(this);
@@ -3111,13 +2521,14 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
out << ") {\n";
}
- if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
+ if (iterations <= MAX_LOOP_ITERATIONS) // Last loop fragment
{
- mExcessiveLoopIndex = NULL; // Stops setting the Break flag
+ mExcessiveLoopIndex = nullptr; // Stops setting the Break flag
}
// for(int index = initial; index < clampedLimit; index += increment)
- const char *unroll = mCurrentFunctionMetadata->hasGradientInCallGraph(node) ? "LOOP" : "";
+ const char *unroll =
+ mCurrentFunctionMetadata->hasGradientInCallGraph(node) ? "LOOP" : "";
out << unroll << " for(";
index->traverse(this);
@@ -3163,10 +2574,11 @@ bool OutputHLSL::handleExcessiveLoop(TInfoSinkBase &out, TIntermLoop *node)
return true;
}
- else UNIMPLEMENTED();
+ else
+ UNIMPLEMENTED();
}
- return false; // Not handled as an excessive loop
+ return false; // Not handled as an excessive loop
}
void OutputHLSL::outputTriplet(TInfoSinkBase &out,
@@ -3218,7 +2630,7 @@ TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
}
else
{
- nameStr = DecorateIfNeeded(name);
+ nameStr = DecorateVariableIfNeeded(name);
}
if (IsSampler(type.getBasicType()))
@@ -3238,7 +2650,44 @@ TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
}
}
- return QualifierString(qualifier) + " " + TypeString(type) + " " + nameStr + ArrayString(type);
+ TStringStream argString;
+ argString << QualifierString(qualifier) << " " << TypeString(type) << " " << nameStr
+ << ArrayString(type);
+
+ // If the structure parameter contains samplers, they need to be passed into the function as
+ // separate parameters. HLSL doesn't natively support samplers in structs.
+ if (type.isStructureContainingSamplers())
+ {
+ ASSERT(qualifier != EvqOut && qualifier != EvqInOut);
+ TVector<TIntermSymbol *> samplerSymbols;
+ type.createSamplerSymbols("angle" + nameStr, "", &samplerSymbols, nullptr, mSymbolTable);
+ for (const TIntermSymbol *sampler : samplerSymbols)
+ {
+ const TType &samplerType = sampler->getType();
+ if (mOutputType == SH_HLSL_4_1_OUTPUT)
+ {
+ argString << ", const uint " << sampler->getSymbol() << ArrayString(samplerType);
+ }
+ else if (mOutputType == SH_HLSL_4_0_FL9_3_OUTPUT)
+ {
+ ASSERT(IsSampler(samplerType.getBasicType()));
+ argString << ", " << QualifierString(qualifier) << " "
+ << TextureString(samplerType.getBasicType()) << " texture_"
+ << sampler->getSymbol() << ArrayString(samplerType) << ", "
+ << QualifierString(qualifier) << " "
+ << SamplerString(samplerType.getBasicType()) << " sampler_"
+ << sampler->getSymbol() << ArrayString(samplerType);
+ }
+ else
+ {
+ ASSERT(IsSampler(samplerType.getBasicType()));
+ argString << ", " << QualifierString(qualifier) << " " << TypeString(samplerType)
+ << " " << sampler->getSymbol() << ArrayString(samplerType);
+ }
+ }
+ }
+
+ return argString.str();
}
TString OutputHLSL::initializer(const TType &type)
@@ -3259,22 +2708,24 @@ TString OutputHLSL::initializer(const TType &type)
return "{" + string + "}";
}
-void OutputHLSL::outputConstructor(TInfoSinkBase &out,
- Visit visit,
- const TType &type,
- const char *name,
- const TIntermSequence *parameters)
+void OutputHLSL::outputConstructor(TInfoSinkBase &out, Visit visit, TIntermAggregate *node)
{
- if (type.isArray())
- {
- UNIMPLEMENTED();
- }
+ // Array constructors should have been already pruned from the code.
+ ASSERT(!node->getType().isArray());
if (visit == PreVisit)
{
- mStructureHLSL->addConstructor(type, name, parameters);
-
- out << name << "(";
+ TString constructorName;
+ if (node->getBasicType() == EbtStruct)
+ {
+ constructorName = mStructureHLSL->addStructConstructor(*node->getType().getStruct());
+ }
+ else
+ {
+ constructorName =
+ mStructureHLSL->addBuiltInConstructor(node->getType(), node->getSequence());
+ }
+ out << constructorName << "(";
}
else if (visit == InVisit)
{
@@ -3292,12 +2743,12 @@ const TConstantUnion *OutputHLSL::writeConstantUnion(TInfoSinkBase &out,
{
const TConstantUnion *constUnionIterated = constUnion;
- const TStructure* structure = type.getStruct();
+ const TStructure *structure = type.getStruct();
if (structure)
{
- out << StructNameString(*structure) + "_ctor(";
+ out << mStructureHLSL->addStructConstructor(*structure) << "(";
- const TFieldList& fields = structure->fields();
+ const TFieldList &fields = structure->fields();
for (size_t i = 0; i < fields.size(); i++)
{
@@ -3314,14 +2765,14 @@ const TConstantUnion *OutputHLSL::writeConstantUnion(TInfoSinkBase &out,
}
else
{
- size_t size = type.getObjectSize();
+ size_t size = type.getObjectSize();
bool writeType = size > 1;
if (writeType)
{
out << TypeString(type) << "(";
}
- constUnionIterated = WriteConstantUnionArray(out, constUnionIterated, size);
+ constUnionIterated = writeConstantUnionArray(out, constUnionIterated, size);
if (writeType)
{
out << ")";
@@ -3331,13 +2782,23 @@ const TConstantUnion *OutputHLSL::writeConstantUnion(TInfoSinkBase &out,
return constUnionIterated;
}
-void OutputHLSL::writeEmulatedFunctionTriplet(TInfoSinkBase &out, Visit visit, const char *preStr)
+void OutputHLSL::writeEmulatedFunctionTriplet(TInfoSinkBase &out, Visit visit, TOperator op)
{
- TString preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preStr);
- outputTriplet(out, visit, preString.c_str(), ", ", ")");
+ if (visit == PreVisit)
+ {
+ const char *opStr = GetOperatorString(op);
+ BuiltInFunctionEmulator::WriteEmulatedFunctionName(out, opStr);
+ out << "(";
+ }
+ else
+ {
+ outputTriplet(out, visit, nullptr, ", ", ")");
+ }
}
-bool OutputHLSL::writeSameSymbolInitializer(TInfoSinkBase &out, TIntermSymbol *symbolNode, TIntermTyped *expression)
+bool OutputHLSL::writeSameSymbolInitializer(TInfoSinkBase &out,
+ TIntermSymbol *symbolNode,
+ TIntermTyped *expression)
{
sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
expression->traverse(&searchSymbol);
@@ -3362,52 +2823,40 @@ bool OutputHLSL::canWriteAsHLSLLiteral(TIntermTyped *expression)
{
// We support writing constant unions and constructors that only take constant unions as
// parameters as HLSL literals.
- if (expression->getAsConstantUnion())
- {
- return true;
- }
- if (expression->getQualifier() != EvqConst || !expression->getAsAggregate() ||
- !expression->getAsAggregate()->isConstructor())
- {
- return false;
- }
- TIntermAggregate *constructor = expression->getAsAggregate();
- for (TIntermNode *&node : *constructor->getSequence())
- {
- if (!node->getAsConstantUnion())
- return false;
- }
- return true;
+ return !expression->getType().isArrayOfArrays() &&
+ (expression->getAsConstantUnion() ||
+ expression->isConstructorWithOnlyConstantUnionParameters());
}
bool OutputHLSL::writeConstantInitialization(TInfoSinkBase &out,
TIntermSymbol *symbolNode,
- TIntermTyped *expression)
+ TIntermTyped *initializer)
{
- if (canWriteAsHLSLLiteral(expression))
+ if (canWriteAsHLSLLiteral(initializer))
{
symbolNode->traverse(this);
- if (expression->getType().isArray())
+ ASSERT(!symbolNode->getType().isArrayOfArrays());
+ if (symbolNode->getType().isArray())
{
- out << "[" << expression->getType().getArraySize() << "]";
+ out << "[" << symbolNode->getType().getOutermostArraySize() << "]";
}
out << " = {";
- if (expression->getAsConstantUnion())
+ if (initializer->getAsConstantUnion())
{
- TIntermConstantUnion *nodeConst = expression->getAsConstantUnion();
+ TIntermConstantUnion *nodeConst = initializer->getAsConstantUnion();
const TConstantUnion *constUnion = nodeConst->getUnionArrayPointer();
- WriteConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize());
+ writeConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize());
}
else
{
- TIntermAggregate *constructor = expression->getAsAggregate();
+ TIntermAggregate *constructor = initializer->getAsAggregate();
ASSERT(constructor != nullptr);
for (TIntermNode *&node : *constructor->getSequence())
{
TIntermConstantUnion *nodeConst = node->getAsConstantUnion();
ASSERT(nodeConst);
const TConstantUnion *constUnion = nodeConst->getUnionArrayPointer();
- WriteConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize());
+ writeConstantUnionArray(out, constUnion, nodeConst->getType().getObjectSize());
if (node != constructor->getSequence()->back())
{
out << ", ";
@@ -3420,47 +2869,6 @@ bool OutputHLSL::writeConstantInitialization(TInfoSinkBase &out,
return false;
}
-void OutputHLSL::writeDeferredGlobalInitializers(TInfoSinkBase &out)
-{
- out << "#define ANGLE_USES_DEFERRED_INIT\n"
- << "\n"
- << "void initializeDeferredGlobals()\n"
- << "{\n";
-
- for (const auto &deferredGlobal : mDeferredGlobalInitializers)
- {
- TIntermBinary *binary = deferredGlobal->getAsBinaryNode();
- TIntermSelection *selection = deferredGlobal->getAsSelectionNode();
- if (binary != nullptr)
- {
- TIntermSymbol *symbol = binary->getLeft()->getAsSymbolNode();
- TIntermTyped *expression = binary->getRight();
- ASSERT(symbol);
- ASSERT(symbol->getQualifier() == EvqGlobal && expression->getQualifier() != EvqConst);
-
- out << " " << Decorate(symbol->getSymbol()) << " = ";
-
- if (!writeSameSymbolInitializer(out, symbol, expression))
- {
- ASSERT(mInfoSinkStack.top() == &out);
- expression->traverse(this);
- }
- out << ";\n";
- }
- else if (selection != nullptr)
- {
- writeSelection(out, selection);
- }
- else
- {
- UNREACHABLE();
- }
- }
-
- out << "}\n"
- << "\n";
-}
-
TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
{
const TFieldList &fields = structure.fields();
@@ -3476,18 +2884,19 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
const TString &structNameString = StructNameString(structure);
StructEqualityFunction *function = new StructEqualityFunction();
- function->structure = &structure;
- function->functionName = "angle_eq_" + structNameString;
+ function->structure = &structure;
+ function->functionName = "angle_eq_" + structNameString;
TInfoSinkBase fnOut;
- fnOut << "bool " << function->functionName << "(" << structNameString << " a, " << structNameString + " b)\n"
+ fnOut << "bool " << function->functionName << "(" << structNameString << " a, "
+ << structNameString + " b)\n"
<< "{\n"
" return ";
for (size_t i = 0; i < fields.size(); i++)
{
- const TField *field = fields[i];
+ const TField *field = fields[i];
const TType *fieldType = field->type();
const TString &fieldNameA = "a." + Decorate(field->name());
@@ -3507,7 +2916,8 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
fnOut << ")";
}
- fnOut << ";\n" << "}\n";
+ fnOut << ";\n"
+ << "}\n";
function->functionDefinition = fnOut.c_str();
@@ -3517,7 +2927,7 @@ TString OutputHLSL::addStructEqualityFunction(const TStructure &structure)
return function->functionName;
}
-TString OutputHLSL::addArrayEqualityFunction(const TType& type)
+TString OutputHLSL::addArrayEqualityFunction(const TType &type)
{
for (const auto &eqFunction : mArrayEqualityFunctions)
{
@@ -3527,33 +2937,31 @@ TString OutputHLSL::addArrayEqualityFunction(const TType& type)
}
}
- const TString &typeName = TypeString(type);
+ TType elementType(type);
+ elementType.toArrayElementType();
ArrayHelperFunction *function = new ArrayHelperFunction();
- function->type = type;
-
- TInfoSinkBase fnNameOut;
- fnNameOut << "angle_eq_" << type.getArraySize() << "_" << typeName;
- function->functionName = fnNameOut.c_str();
+ function->type = type;
- TType nonArrayType = type;
- nonArrayType.clearArrayness();
+ function->functionName = ArrayHelperFunctionName("angle_eq", type);
TInfoSinkBase fnOut;
- fnOut << "bool " << function->functionName << "("
- << typeName << " a[" << type.getArraySize() << "], "
- << typeName << " b[" << type.getArraySize() << "])\n"
+ const TString &typeName = TypeString(type);
+ fnOut << "bool " << function->functionName << "(" << typeName << " a" << ArrayString(type)
+ << ", " << typeName << " b" << ArrayString(type) << ")\n"
<< "{\n"
- " for (int i = 0; i < " << type.getArraySize() << "; ++i)\n"
+ " for (int i = 0; i < "
+ << type.getOutermostArraySize()
+ << "; ++i)\n"
" {\n"
" if (";
- outputEqual(PreVisit, nonArrayType, EOpNotEqual, fnOut);
+ outputEqual(PreVisit, elementType, EOpNotEqual, fnOut);
fnOut << "a[i]";
- outputEqual(InVisit, nonArrayType, EOpNotEqual, fnOut);
+ outputEqual(InVisit, elementType, EOpNotEqual, fnOut);
fnOut << "b[i]";
- outputEqual(PostVisit, nonArrayType, EOpNotEqual, fnOut);
+ outputEqual(PostVisit, elementType, EOpNotEqual, fnOut);
fnOut << ") { return false; }\n"
" }\n"
@@ -3568,7 +2976,7 @@ TString OutputHLSL::addArrayEqualityFunction(const TType& type)
return function->functionName;
}
-TString OutputHLSL::addArrayAssignmentFunction(const TType& type)
+TString OutputHLSL::addArrayAssignmentFunction(const TType &type)
{
for (const auto &assignFunction : mArrayAssignmentFunctions)
{
@@ -3578,26 +2986,35 @@ TString OutputHLSL::addArrayAssignmentFunction(const TType& type)
}
}
- const TString &typeName = TypeString(type);
+ TType elementType(type);
+ elementType.toArrayElementType();
ArrayHelperFunction function;
function.type = type;
- TInfoSinkBase fnNameOut;
- fnNameOut << "angle_assign_" << type.getArraySize() << "_" << typeName;
- function.functionName = fnNameOut.c_str();
+ function.functionName = ArrayHelperFunctionName("angle_assign", type);
TInfoSinkBase fnOut;
- fnOut << "void " << function.functionName << "(out "
- << typeName << " a[" << type.getArraySize() << "], "
- << typeName << " b[" << type.getArraySize() << "])\n"
- << "{\n"
- " for (int i = 0; i < " << type.getArraySize() << "; ++i)\n"
- " {\n"
- " a[i] = b[i];\n"
- " }\n"
- "}\n";
+ const TString &typeName = TypeString(type);
+ fnOut << "void " << function.functionName << "(out " << typeName << " a" << ArrayString(type)
+ << ", " << typeName << " b" << ArrayString(type) << ")\n"
+ << "{\n"
+ " for (int i = 0; i < "
+ << type.getOutermostArraySize()
+ << "; ++i)\n"
+ " {\n"
+ " ";
+
+ outputAssign(PreVisit, elementType, fnOut);
+ fnOut << "a[i]";
+ outputAssign(InVisit, elementType, fnOut);
+ fnOut << "b[i]";
+ outputAssign(PostVisit, elementType, fnOut);
+
+ fnOut << ";\n"
+ " }\n"
+ "}\n";
function.functionDefinition = fnOut.c_str();
@@ -3606,7 +3023,7 @@ TString OutputHLSL::addArrayAssignmentFunction(const TType& type)
return function.functionName;
}
-TString OutputHLSL::addArrayConstructIntoFunction(const TType& type)
+TString OutputHLSL::addArrayConstructIntoFunction(const TType &type)
{
for (const auto &constructIntoFunction : mArrayConstructIntoFunctions)
{
@@ -3616,29 +3033,34 @@ TString OutputHLSL::addArrayConstructIntoFunction(const TType& type)
}
}
- const TString &typeName = TypeString(type);
+ TType elementType(type);
+ elementType.toArrayElementType();
ArrayHelperFunction function;
function.type = type;
- TInfoSinkBase fnNameOut;
- fnNameOut << "angle_construct_into_" << type.getArraySize() << "_" << typeName;
- function.functionName = fnNameOut.c_str();
+ function.functionName = ArrayHelperFunctionName("angle_construct_into", type);
TInfoSinkBase fnOut;
- fnOut << "void " << function.functionName << "(out "
- << typeName << " a[" << type.getArraySize() << "]";
- for (int i = 0; i < type.getArraySize(); ++i)
+ const TString &typeName = TypeString(type);
+ fnOut << "void " << function.functionName << "(out " << typeName << " a" << ArrayString(type);
+ for (unsigned int i = 0u; i < type.getOutermostArraySize(); ++i)
{
- fnOut << ", " << typeName << " b" << i;
+ fnOut << ", " << typeName << " b" << i << ArrayString(elementType);
}
fnOut << ")\n"
"{\n";
- for (int i = 0; i < type.getArraySize(); ++i)
+ for (unsigned int i = 0u; i < type.getOutermostArraySize(); ++i)
{
- fnOut << " a[" << i << "] = b" << i << ";\n";
+ fnOut << " ";
+ outputAssign(PreVisit, elementType, fnOut);
+ fnOut << "a[" << i << "]";
+ outputAssign(InVisit, elementType, fnOut);
+ fnOut << "b" << i;
+ outputAssign(PostVisit, elementType, fnOut);
+ fnOut << ";\n";
}
fnOut << "}\n";
@@ -3651,14 +3073,12 @@ TString OutputHLSL::addArrayConstructIntoFunction(const TType& type)
void OutputHLSL::ensureStructDefined(const TType &type)
{
- TStructure *structure = type.getStruct();
-
+ const TStructure *structure = type.getStruct();
if (structure)
{
- mStructureHLSL->addConstructor(type, StructNameString(*structure), nullptr);
+ ASSERT(type.getBasicType() == EbtStruct);
+ mStructureHLSL->ensureStructDefined(*structure);
}
}
-
-
-}
+} // namespace sh