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-rw-r--r--src/3rdparty/angle/src/compiler/translator/RunAtTheEndOfShader.cpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/RunAtTheEndOfShader.cpp b/src/3rdparty/angle/src/compiler/translator/RunAtTheEndOfShader.cpp
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index 0000000000..3c4209c539
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+++ b/src/3rdparty/angle/src/compiler/translator/RunAtTheEndOfShader.cpp
@@ -0,0 +1,112 @@
+//
+// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// RunAtTheEndOfShader.cpp: Add code to be run at the end of the shader. In case main() contains a
+// return statement, this is done by replacing the main() function with another function that calls
+// the old main, like this:
+//
+// void main() { body }
+// =>
+// void main0() { body }
+// void main()
+// {
+// main0();
+// codeToRun
+// }
+//
+// This way the code will get run even if the return statement inside main is executed.
+//
+
+#include "compiler/translator/RunAtTheEndOfShader.h"
+
+#include "compiler/translator/FindMain.h"
+#include "compiler/translator/IntermNode.h"
+#include "compiler/translator/IntermNode_util.h"
+#include "compiler/translator/IntermTraverse.h"
+#include "compiler/translator/SymbolTable.h"
+
+namespace sh
+{
+
+namespace
+{
+
+class ContainsReturnTraverser : public TIntermTraverser
+{
+ public:
+ ContainsReturnTraverser() : TIntermTraverser(true, false, false), mContainsReturn(false) {}
+
+ bool visitBranch(Visit visit, TIntermBranch *node) override
+ {
+ if (node->getFlowOp() == EOpReturn)
+ {
+ mContainsReturn = true;
+ }
+ return false;
+ }
+
+ bool containsReturn() { return mContainsReturn; }
+
+ private:
+ bool mContainsReturn;
+};
+
+bool ContainsReturn(TIntermNode *node)
+{
+ ContainsReturnTraverser traverser;
+ node->traverse(&traverser);
+ return traverser.containsReturn();
+}
+
+void WrapMainAndAppend(TIntermBlock *root,
+ TIntermFunctionDefinition *main,
+ TIntermNode *codeToRun,
+ TSymbolTable *symbolTable)
+{
+ // Replace main() with main0() with the same body.
+ TSymbolUniqueId oldMainId(symbolTable);
+ std::stringstream oldMainName;
+ oldMainName << "main" << oldMainId.get();
+ TIntermFunctionDefinition *oldMain = CreateInternalFunctionDefinitionNode(
+ TType(EbtVoid), oldMainName.str().c_str(), main->getBody(), oldMainId);
+
+ bool replaced = root->replaceChildNode(main, oldMain);
+ ASSERT(replaced);
+
+ // void main()
+ TIntermFunctionPrototype *newMainProto = new TIntermFunctionPrototype(
+ TType(EbtVoid), main->getFunctionPrototype()->getFunctionSymbolInfo()->getId());
+ newMainProto->getFunctionSymbolInfo()->setName("main");
+
+ // {
+ // main0();
+ // codeToRun
+ // }
+ TIntermBlock *newMainBody = new TIntermBlock();
+ TIntermAggregate *oldMainCall = CreateInternalFunctionCallNode(
+ TType(EbtVoid), oldMainName.str().c_str(), oldMainId, new TIntermSequence());
+ newMainBody->appendStatement(oldMainCall);
+ newMainBody->appendStatement(codeToRun);
+
+ // Add the new main() to the root node.
+ TIntermFunctionDefinition *newMain = new TIntermFunctionDefinition(newMainProto, newMainBody);
+ root->appendStatement(newMain);
+}
+
+} // anonymous namespace
+
+void RunAtTheEndOfShader(TIntermBlock *root, TIntermNode *codeToRun, TSymbolTable *symbolTable)
+{
+ TIntermFunctionDefinition *main = FindMain(root);
+ if (!ContainsReturn(main))
+ {
+ main->getBody()->appendStatement(codeToRun);
+ return;
+ }
+
+ WrapMainAndAppend(root, main, codeToRun, symbolTable);
+}
+
+} // namespace sh