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-rw-r--r--src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp59
1 files changed, 37 insertions, 22 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp
index f6f568897d..c8718daa10 100644
--- a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp
+++ b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp
@@ -6,9 +6,24 @@
#include "compiler/translator/VersionGLSL.h"
-static const int GLSL_VERSION_110 = 110;
-static const int GLSL_VERSION_120 = 120;
-static const int GLSL_VERSION_150 = 150;
+int ShaderOutputTypeToGLSLVersion(ShShaderOutput output)
+{
+ switch (output)
+ {
+ case SH_GLSL_130_OUTPUT: return GLSL_VERSION_130;
+ case SH_GLSL_140_OUTPUT: return GLSL_VERSION_140;
+ case SH_GLSL_150_CORE_OUTPUT: return GLSL_VERSION_150;
+ case SH_GLSL_330_CORE_OUTPUT: return GLSL_VERSION_330;
+ case SH_GLSL_400_CORE_OUTPUT: return GLSL_VERSION_400;
+ case SH_GLSL_410_CORE_OUTPUT: return GLSL_VERSION_410;
+ case SH_GLSL_420_CORE_OUTPUT: return GLSL_VERSION_420;
+ case SH_GLSL_430_CORE_OUTPUT: return GLSL_VERSION_430;
+ case SH_GLSL_440_CORE_OUTPUT: return GLSL_VERSION_440;
+ case SH_GLSL_450_CORE_OUTPUT: return GLSL_VERSION_450;
+ case SH_GLSL_COMPATIBILITY_OUTPUT: return GLSL_VERSION_110;
+ default: UNREACHABLE(); return 0;
+ }
+}
// We need to scan for the following:
// 1. "invariant" keyword: This can occur in both - vertex and fragment shaders
@@ -30,25 +45,21 @@ static const int GLSL_VERSION_150 = 150;
TVersionGLSL::TVersionGLSL(sh::GLenum type,
const TPragma &pragma,
ShShaderOutput output)
+ : TIntermTraverser(true, false, false)
{
- if (output == SH_GLSL_CORE_OUTPUT)
+ mVersion = ShaderOutputTypeToGLSLVersion(output);
+ if (pragma.stdgl.invariantAll)
{
- mVersion = GLSL_VERSION_150;
- }
- else
- {
- ASSERT(output == SH_GLSL_COMPATIBILITY_OUTPUT);
- if (pragma.stdgl.invariantAll)
- mVersion = GLSL_VERSION_120;
- else
- mVersion = GLSL_VERSION_110;
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
}
}
void TVersionGLSL::visitSymbol(TIntermSymbol *node)
{
if (node->getSymbol() == "gl_PointCoord")
- updateVersion(GLSL_VERSION_120);
+ {
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
+ }
}
bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
@@ -64,16 +75,14 @@ bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
case EOpDeclaration:
{
const TIntermSequence &sequence = *(node->getSequence());
- TQualifier qualifier = sequence.front()->getAsTyped()->getQualifier();
- if ((qualifier == EvqInvariantVaryingIn) ||
- (qualifier == EvqInvariantVaryingOut))
+ if (sequence.front()->getAsTyped()->getType().isInvariant())
{
- updateVersion(GLSL_VERSION_120);
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
}
break;
}
case EOpInvariantDeclaration:
- updateVersion(GLSL_VERSION_120);
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
break;
case EOpParameters:
{
@@ -87,7 +96,7 @@ bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
TQualifier qualifier = param->getQualifier();
if ((qualifier == EvqOut) || (qualifier == EvqInOut))
{
- updateVersion(GLSL_VERSION_120);
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
break;
}
}
@@ -97,7 +106,13 @@ bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
break;
}
case EOpConstructMat2:
+ case EOpConstructMat2x3:
+ case EOpConstructMat2x4:
+ case EOpConstructMat3x2:
case EOpConstructMat3:
+ case EOpConstructMat3x4:
+ case EOpConstructMat4x2:
+ case EOpConstructMat4x3:
case EOpConstructMat4:
{
const TIntermSequence &sequence = *(node->getSequence());
@@ -106,7 +121,7 @@ bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
TIntermTyped *typed = sequence.front()->getAsTyped();
if (typed && typed->isMatrix())
{
- updateVersion(GLSL_VERSION_120);
+ ensureVersionIsAtLeast(GLSL_VERSION_120);
}
}
break;
@@ -118,7 +133,7 @@ bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
return visitChildren;
}
-void TVersionGLSL::updateVersion(int version)
+void TVersionGLSL::ensureVersionIsAtLeast(int version)
{
mVersion = std::max(version, mVersion);
}