diff options
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp index 8edbd009b0..05b111a7a7 100644 --- a/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp +++ b/src/3rdparty/angle/src/compiler/translator/VersionGLSL.cpp @@ -26,18 +26,12 @@ static const int GLSL_VERSION_120 = 120; // GLSL 1.2 relaxed the restriction on arrays, section 5.8: "Variables that // are built-in types, entire structures or arrays... are all l-values." // -// TODO(alokp): The following two cases of invariant decalaration get lost -// during parsing - they do not get carried over to the intermediate tree. -// Handle these cases: -// 1. When a pragma is used to force all output variables to be invariant: -// - #pragma STDGL invariant(all) -// 2. When a previously decalared or built-in variable is marked invariant: -// - invariant gl_Position; -// - varying vec3 color; invariant color; -// -TVersionGLSL::TVersionGLSL(sh::GLenum type) - : mVersion(GLSL_VERSION_110) +TVersionGLSL::TVersionGLSL(sh::GLenum type, const TPragma &pragma) { + if (pragma.stdgl.invariantAll) + mVersion = GLSL_VERSION_120; + else + mVersion = GLSL_VERSION_110; } void TVersionGLSL::visitSymbol(TIntermSymbol *node) |