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-rw-r--r--src/3rdparty/angle/src/libANGLE/Buffer.cpp121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Buffer.cpp b/src/3rdparty/angle/src/libANGLE/Buffer.cpp
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index 0000000000..f394a6b1d1
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+++ b/src/3rdparty/angle/src/libANGLE/Buffer.cpp
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+//
+// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
+// index data. Implements GL buffer objects and related functionality.
+// [OpenGL ES 2.0.24] section 2.9 page 21.
+
+#include "libANGLE/Buffer.h"
+#include "libANGLE/renderer/BufferImpl.h"
+#include "libANGLE/renderer/Renderer.h"
+
+namespace gl
+{
+
+Buffer::Buffer(rx::BufferImpl *impl, GLuint id)
+ : RefCountObject(id),
+ mBuffer(impl),
+ mUsage(GL_DYNAMIC_DRAW),
+ mSize(0),
+ mAccessFlags(0),
+ mMapped(GL_FALSE),
+ mMapPointer(NULL),
+ mMapOffset(0),
+ mMapLength(0)
+{
+}
+
+Buffer::~Buffer()
+{
+ SafeDelete(mBuffer);
+}
+
+Error Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
+{
+ gl::Error error = mBuffer->setData(data, size, usage);
+ if (error.isError())
+ {
+ return error;
+ }
+
+ mIndexRangeCache.clear();
+ mUsage = usage;
+ mSize = size;
+
+ return error;
+}
+
+Error Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
+{
+ gl::Error error = mBuffer->setSubData(data, size, offset);
+ if (error.isError())
+ {
+ return error;
+ }
+
+ mIndexRangeCache.invalidateRange(offset, size);
+
+ return error;
+}
+
+Error Buffer::copyBufferSubData(Buffer* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size)
+{
+ gl::Error error = mBuffer->copySubData(source->getImplementation(), sourceOffset, destOffset, size);
+ if (error.isError())
+ {
+ return error;
+ }
+
+ mIndexRangeCache.invalidateRange(destOffset, size);
+
+ return error;
+}
+
+Error Buffer::mapRange(GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ ASSERT(!mMapped);
+ ASSERT(offset + length <= mSize);
+
+ Error error = mBuffer->map(offset, length, access, &mMapPointer);
+ if (error.isError())
+ {
+ mMapPointer = NULL;
+ return error;
+ }
+
+ mMapped = GL_TRUE;
+ mMapOffset = static_cast<GLint64>(offset);
+ mMapLength = static_cast<GLint64>(length);
+ mAccessFlags = static_cast<GLint>(access);
+
+ if ((access & GL_MAP_WRITE_BIT) > 0)
+ {
+ mIndexRangeCache.invalidateRange(offset, length);
+ }
+
+ return error;
+}
+
+Error Buffer::unmap()
+{
+ ASSERT(mMapped);
+
+ Error error = mBuffer->unmap();
+ if (error.isError())
+ {
+ return error;
+ }
+
+ mMapped = GL_FALSE;
+ mMapPointer = NULL;
+ mMapOffset = 0;
+ mMapLength = 0;
+ mAccessFlags = 0;
+
+ return error;
+}
+
+}