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-rw-r--r--src/3rdparty/angle/src/libANGLE/Compiler.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Compiler.h b/src/3rdparty/angle/src/libANGLE/Compiler.h
deleted file mode 100644
index b7f7e9f31b..0000000000
--- a/src/3rdparty/angle/src/libANGLE/Compiler.h
+++ /dev/null
@@ -1,51 +0,0 @@
-//
-// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Compiler.h: Defines the gl::Compiler class, abstracting the ESSL compiler
-// that a GL context holds.
-
-#ifndef LIBANGLE_COMPILER_H_
-#define LIBANGLE_COMPILER_H_
-
-#include "GLSLANG/ShaderLang.h"
-#include "libANGLE/Error.h"
-#include "libANGLE/RefCountObject.h"
-
-namespace rx
-{
-class CompilerImpl;
-class GLImplFactory;
-}
-
-namespace gl
-{
-class ContextState;
-
-class Compiler final : public RefCountObjectNoID
-{
- public:
- Compiler(rx::GLImplFactory *implFactory, const ContextState &data);
-
- ShHandle getCompilerHandle(GLenum type);
- ShShaderOutput getShaderOutputType() const { return mOutputType; }
- const std::string &getBuiltinResourcesString(GLenum type);
-
- private:
- ~Compiler() override;
- std::unique_ptr<rx::CompilerImpl> mImplementation;
- ShShaderSpec mSpec;
- ShShaderOutput mOutputType;
- ShBuiltInResources mResources;
-
- ShHandle mFragmentCompiler;
- ShHandle mVertexCompiler;
- ShHandle mComputeCompiler;
- ShHandle mGeometryCompiler;
-};
-
-} // namespace gl
-
-#endif // LIBANGLE_COMPILER_H_