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-rw-r--r--src/3rdparty/angle/src/libANGLE/Debug.cpp303
1 files changed, 303 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/Debug.cpp b/src/3rdparty/angle/src/libANGLE/Debug.cpp
new file mode 100644
index 0000000000..30321f4160
--- /dev/null
+++ b/src/3rdparty/angle/src/libANGLE/Debug.cpp
@@ -0,0 +1,303 @@
+//
+// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Debug.cpp: Defines debug state used for GL_KHR_debug
+
+#include "libANGLE/Debug.h"
+
+#include "common/debug.h"
+
+#include <algorithm>
+#include <tuple>
+
+namespace gl
+{
+
+Debug::Debug()
+ : mOutputEnabled(false),
+ mCallbackFunction(nullptr),
+ mCallbackUserParam(nullptr),
+ mMessages(),
+ mMaxLoggedMessages(0),
+ mOutputSynchronous(false),
+ mGroups()
+{
+ pushDefaultGroup();
+}
+
+void Debug::setMaxLoggedMessages(GLuint maxLoggedMessages)
+{
+ mMaxLoggedMessages = maxLoggedMessages;
+}
+
+void Debug::setOutputEnabled(bool enabled)
+{
+ mOutputEnabled = enabled;
+}
+
+bool Debug::isOutputEnabled() const
+{
+ return mOutputEnabled;
+}
+
+void Debug::setOutputSynchronous(bool synchronous)
+{
+ mOutputSynchronous = synchronous;
+}
+
+bool Debug::isOutputSynchronous() const
+{
+ return mOutputSynchronous;
+}
+
+void Debug::setCallback(GLDEBUGPROCKHR callback, const void *userParam)
+{
+ mCallbackFunction = callback;
+ mCallbackUserParam = userParam;
+}
+
+GLDEBUGPROCKHR Debug::getCallback() const
+{
+ return mCallbackFunction;
+}
+
+const void *Debug::getUserParam() const
+{
+ return mCallbackUserParam;
+}
+
+void Debug::insertMessage(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ const std::string &message)
+{
+ std::string messageCopy(message);
+ insertMessage(source, type, id, severity, std::move(messageCopy));
+}
+
+void Debug::insertMessage(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ std::string &&message)
+{
+ if (!isMessageEnabled(source, type, id, severity))
+ {
+ return;
+ }
+
+ if (mCallbackFunction != nullptr)
+ {
+ // TODO(geofflang) Check the synchronous flag and potentially flush messages from another
+ // thread.
+ mCallbackFunction(source, type, id, severity, static_cast<GLsizei>(message.length()),
+ message.c_str(), mCallbackUserParam);
+ }
+ else
+ {
+ if (mMessages.size() >= mMaxLoggedMessages)
+ {
+ // Drop messages over the limit
+ return;
+ }
+
+ Message m;
+ m.source = source;
+ m.type = type;
+ m.id = id;
+ m.severity = severity;
+ m.message = std::move(message);
+
+ mMessages.push_back(std::move(m));
+ }
+}
+
+size_t Debug::getMessages(GLuint count,
+ GLsizei bufSize,
+ GLenum *sources,
+ GLenum *types,
+ GLuint *ids,
+ GLenum *severities,
+ GLsizei *lengths,
+ GLchar *messageLog)
+{
+ size_t messageCount = 0;
+ size_t messageStringIndex = 0;
+ while (messageCount <= count && !mMessages.empty())
+ {
+ const Message &m = mMessages.front();
+
+ if (messageLog != nullptr)
+ {
+ // Check that this message can fit in the message buffer
+ if (messageStringIndex + m.message.length() + 1 > static_cast<size_t>(bufSize))
+ {
+ break;
+ }
+
+ std::copy(m.message.begin(), m.message.end(), messageLog + messageStringIndex);
+ messageStringIndex += m.message.length();
+
+ messageLog[messageStringIndex] = '\0';
+ messageStringIndex += 1;
+ }
+
+ if (sources != nullptr)
+ {
+ sources[messageCount] = m.source;
+ }
+
+ if (types != nullptr)
+ {
+ types[messageCount] = m.type;
+ }
+
+ if (ids != nullptr)
+ {
+ ids[messageCount] = m.id;
+ }
+
+ if (severities != nullptr)
+ {
+ severities[messageCount] = m.severity;
+ }
+
+ if (lengths != nullptr)
+ {
+ lengths[messageCount] = static_cast<GLsizei>(m.message.length());
+ }
+
+ mMessages.pop_front();
+
+ messageCount++;
+ }
+
+ return messageCount;
+}
+
+size_t Debug::getNextMessageLength() const
+{
+ return mMessages.empty() ? 0 : mMessages.front().message.length();
+}
+
+size_t Debug::getMessageCount() const
+{
+ return mMessages.size();
+}
+
+void Debug::setMessageControl(GLenum source,
+ GLenum type,
+ GLenum severity,
+ std::vector<GLuint> &&ids,
+ bool enabled)
+{
+ Control c;
+ c.source = source;
+ c.type = type;
+ c.severity = severity;
+ c.ids = std::move(ids);
+ c.enabled = enabled;
+
+ auto &controls = mGroups.back().controls;
+ controls.push_back(std::move(c));
+}
+
+void Debug::pushGroup(GLenum source, GLuint id, std::string &&message)
+{
+ insertMessage(source, GL_DEBUG_TYPE_PUSH_GROUP, id, GL_DEBUG_SEVERITY_NOTIFICATION,
+ std::string(message));
+
+ Group g;
+ g.source = source;
+ g.id = id;
+ g.message = std::move(message);
+ mGroups.push_back(std::move(g));
+}
+
+void Debug::popGroup()
+{
+ // Make sure the default group is not about to be popped
+ ASSERT(mGroups.size() > 1);
+
+ Group g = mGroups.back();
+ mGroups.pop_back();
+
+ insertMessage(g.source, GL_DEBUG_TYPE_POP_GROUP, g.id, GL_DEBUG_SEVERITY_NOTIFICATION,
+ g.message);
+}
+
+size_t Debug::getGroupStackDepth() const
+{
+ return mGroups.size();
+}
+
+bool Debug::isMessageEnabled(GLenum source, GLenum type, GLuint id, GLenum severity) const
+{
+ if (!mOutputEnabled)
+ {
+ return false;
+ }
+
+ for (auto groupIter = mGroups.rbegin(); groupIter != mGroups.rend(); groupIter++)
+ {
+ const auto &controls = groupIter->controls;
+ for (auto controlIter = controls.rbegin(); controlIter != controls.rend(); controlIter++)
+ {
+ const auto &control = *controlIter;
+
+ if (control.source != GL_DONT_CARE && control.source != source)
+ {
+ continue;
+ }
+
+ if (control.type != GL_DONT_CARE && control.type != type)
+ {
+ continue;
+ }
+
+ if (control.severity != GL_DONT_CARE && control.severity != severity)
+ {
+ continue;
+ }
+
+ if (!control.ids.empty() &&
+ std::find(control.ids.begin(), control.ids.end(), id) == control.ids.end())
+ {
+ continue;
+ }
+
+ return control.enabled;
+ }
+ }
+
+ return true;
+}
+
+void Debug::pushDefaultGroup()
+{
+ Group g;
+ g.source = GL_NONE;
+ g.id = 0;
+ g.message = "";
+
+ Control c0;
+ c0.source = GL_DONT_CARE;
+ c0.type = GL_DONT_CARE;
+ c0.severity = GL_DONT_CARE;
+ c0.enabled = true;
+ g.controls.push_back(std::move(c0));
+
+ Control c1;
+ c1.source = GL_DONT_CARE;
+ c1.type = GL_DONT_CARE;
+ c1.severity = GL_DEBUG_SEVERITY_LOW;
+ c1.enabled = false;
+ g.controls.push_back(std::move(c1));
+
+ mGroups.push_back(std::move(g));
+}
+} // namespace gl