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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/ErrorStrings.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/ErrorStrings.h | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/ErrorStrings.h b/src/3rdparty/angle/src/libANGLE/ErrorStrings.h new file mode 100644 index 0000000000..93d64482d9 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/ErrorStrings.h @@ -0,0 +1,173 @@ +// +// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ErrorStrings.h: Contains mapping of commonly used error messages + +#ifndef LIBANGLE_ERRORSTRINGS_H_ +#define LIBANGLE_ERRORSTRINGS_H_ + +#define ERRMSG(name, message) \ + static const constexpr char *kError##name = static_cast<const char *>(message); +#define ANGLE_VALIDATION_ERR(context, error, errorName) \ + context->handleError(error << kError##errorName) + +namespace gl +{ +ERRMSG(BufferNotBound, "A buffer must be bound."); +ERRMSG(CompressedTextureDimensionsMustMatchData, + "Compressed texture dimensions must exactly match the dimensions of the data passed in."); +ERRMSG(CompressedTexturesNotAttachable, "Compressed textures cannot be attached to a framebuffer."); +ERRMSG(CubemapFacesEqualDimensions, "Each cubemap face must have equal width and height."); +ERRMSG(CubemapIncomplete, + "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size."); +ERRMSG(DefaultFramebufferInvalidAttachment, + "Invalid attachment when the default framebuffer is bound."); +ERRMSG(DefaultFramebufferTarget, "It is invalid to change default FBO's attachments"); +ERRMSG(EnumNotSupported, "Enum is not currently supported."); +ERRMSG(EnumRequiresGLES31, "Enum requires GLES 3.1"); +ERRMSG(ES31Required, "OpenGL ES 3.1 Required"); +ERRMSG(ES3Required, "OpenGL ES 3.0 Required."); +ERRMSG(ExceedsMaxElement, "Element value exceeds maximum element index."); +ERRMSG(ExpectedProgramName, "Expected a program name, but found a shader name."); +ERRMSG(ExpectedShaderName, "Expected a shader name, but found a program name."); +ERRMSG(ExtensionNotEnabled, "Extension is not enabled."); +ERRMSG(FeedbackLoop, "Feedback loop formed between Framebuffer and active Texture."); +ERRMSG(FramebufferIncompleteAttachment, + "Attachment type must be compatible with attachment object."); +ERRMSG(GenerateMipmapNotAllowed, "Texture format does not support mipmap generation."); +ERRMSG(IndexExceedsMaxActiveUniform, "Index exceeds program active uniform count."); +ERRMSG(IndexExceedsMaxDrawBuffer, "Index exceeds MAX_DRAW_BUFFERS."); +ERRMSG(IndexExceedsMaxVertexAttribute, "Index exceeds MAX_VERTEX_ATTRIBS."); +ERRMSG(InsufficientBufferSize, "Insufficient buffer size."); +ERRMSG(InsufficientVertexBufferSize, "Vertex buffer is not big enough for the draw call"); +ERRMSG(IntegerOverflow, "Integer overflow."); +ERRMSG(InvalidAttachment, "Invalid Attachment Type."); +ERRMSG(InvalidBlendEquation, "Invalid blend equation."); +ERRMSG(InvalidBlendFunction, "Invalid blend function."); +ERRMSG(InvalidBorder, "Border must be 0."); +ERRMSG(InvalidBufferTypes, "Invalid buffer target enum."); +ERRMSG(InvalidBufferUsage, "Invalid buffer usage enum."); +ERRMSG(InvalidClearMask, "Invalid mask bits."); +ERRMSG(InvalidConstantColor, + "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or " + "ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination factors in the " + "blend function."); +ERRMSG(InvalidCoverMode, "Invalid cover mode."); +ERRMSG(InvalidCullMode, "Cull mode not recognized."); +ERRMSG(InvalidDebugSeverity, "Invalid debug severity."); +ERRMSG(InvalidDebugSource, "Invalid debug source."); +ERRMSG(InvalidDebugType, "Invalid debug type."); +ERRMSG(InvalidDepthRange, "Near value cannot be greater than far."); +ERRMSG(InvalidDrawMode, "Invalid draw mode."); +ERRMSG(InvalidDrawModeTransformFeedback, + "Draw mode must match current transform feedback object's draw mode."); +ERRMSG(InvalidFillMode, "Invalid fill mode."); +ERRMSG(InvalidFilterTexture, "Texture only supports NEAREST and LINEAR filtering."); +ERRMSG(InvalidFormat, "Invalid format."); +ERRMSG(InvalidFramebufferTarget, "Invalid framebuffer target."); +ERRMSG(InvalidFramebufferTextureLevel, "Mipmap level must be 0 when attaching a texture."); +ERRMSG(InvalidFramebufferAttachmentParameter, "Invalid parameter name for framebuffer attachment."); +ERRMSG(InvalidInternalFormat, "Invalid internal format."); +ERRMSG(InvalidMatrixMode, "Invalid matrix mode."); +ERRMSG(InvalidMipLevel, "Level of detail outside of range."); +ERRMSG(InvalidName, "Invalid name."); +ERRMSG(InvalidNameCharacters, "Name contains invalid characters."); +ERRMSG(InvalidPname, "Invalid pname."); +ERRMSG(InvalidPrecision, "Invalid or unsupported precision type."); +ERRMSG(InvalidProgramName, "Program object expected."); +ERRMSG(InvalidQueryId, "Invalid query Id."); +ERRMSG(InvalidQueryTarget, "Invalid query target."); +ERRMSG(InvalidQueryType, "Invalid query type."); +ERRMSG(InvalidRange, "Invalid range."); +ERRMSG(InvalidRenderbufferInternalFormat, "Invalid renderbuffer internalformat."); +ERRMSG(InvalidRenderbufferTarget, "Invalid renderbuffer target."); +ERRMSG(InvalidRenderbufferTextureParameter, "Invalid parameter name for renderbuffer attachment."); +ERRMSG(InvalidRenderbufferWidthHeight, + "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size."); +ERRMSG(InvalidSampleMaskNumber, + "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS."); +ERRMSG(InvalidSampler, "Sampler is not valid"); +ERRMSG(InvalidShaderName, "Shader object expected."); +ERRMSG(InvalidShaderType, "Invalid shader type."); +ERRMSG(InvalidStencil, "Invalid stencil."); +ERRMSG(InvalidStencilBitMask, "Invalid stencil bit mask."); +ERRMSG(InvalidTarget, "Invalid target."); +ERRMSG(InvalidTextureFilterParam, "Texture filter not recognized."); +ERRMSG(InvalidTextureRange, "Cannot be less than 0 or greater than maximum number of textures."); +ERRMSG(InvalidTextureTarget, "Invalid or unsupported texture target."); +ERRMSG(InvalidTextureWrap, "Texture wrap mode not recognized."); +ERRMSG(InvalidType, "Invalid type."); +ERRMSG(InvalidTypePureInt, "Invalid type, should be integer"); +ERRMSG(InvalidUnpackAlignment, "Unpack alignment must be 1, 2, 4, or 8."); +ERRMSG(InvalidVertexAttrSize, "Vertex attribute size must be 1, 2, 3, or 4."); +ERRMSG(InvalidWidth, "Invalid width."); +ERRMSG(InvalidWrapModeTexture, "Invalid wrap mode for texture type."); +ERRMSG(LevelNotZero, "Texture level must be zero."); +ERRMSG(MismatchedByteCountType, "Buffer size does not align with data type."); +ERRMSG(MismatchedFormat, "Format must match internal format."); +ERRMSG(MismatchedTargetAndFormat, "Invalid texture target and format combination."); +ERRMSG(MismatchedTypeAndFormat, "Invalid format and type combination."); +ERRMSG(MismatchedVariableProgram, "Variable is not part of the current program."); +ERRMSG(MissingReadAttachment, "Missing read attachment."); +ERRMSG(MustHaveElementArrayBinding, "Must have element array buffer binding."); +ERRMSG(NameBeginsWithGL, "Attributes that begin with 'gl_' are not allowed."); +ERRMSG(NegativeAttachments, "Negative number of attachments."); +ERRMSG(NegativeBufferSize, "Negative buffer size."); +ERRMSG(NegativeCount, "Negative count."); +ERRMSG(NegativeLength, "Negative length."); +ERRMSG(NegativeMaxCount, "Negative maxcount."); +ERRMSG(NegativeOffset, "Negative offset."); +ERRMSG(NegativePrimcount, "Primcount must be greater than or equal to zero."); +ERRMSG(NegativeSize, "Cannot have negative height or width."); +ERRMSG(NegativeStart, "Cannot have negative start."); +ERRMSG(NegativeStride, "Cannot have negative stride."); +ERRMSG(NoSuchPath, "No such path object."); +ERRMSG(NoTransformFeedbackOutputVariables, + "The active program has specified no output variables to record."); +ERRMSG(NoZeroDivisor, "At least one enabled attribute must have a divisor of zero."); +ERRMSG(ObjectNotGenerated, "Object cannot be used because it has not been generated."); +ERRMSG(OffsetMustBeMultipleOfType, "Offset must be a multiple of the passed in datatype."); +ERRMSG(OutsideOfBounds, "Parameter outside of bounds."); +ERRMSG(ParamOverflow, "The provided parameters overflow with the provided buffer."); +ERRMSG(PixelDataNotNull, "Pixel data must be null."); +ERRMSG(PixelDataNull, "Pixel data cannot be null."); +ERRMSG(ProgramDoesNotExist, "Program doesn't exist."); +ERRMSG(ProgramNotBound, "A program must be bound."); +ERRMSG(ProgramNotLinked, "Program not linked."); +ERRMSG(QueryActive, "Query is active."); +ERRMSG(QueryExtensionNotEnabled, "Query extension not enabled."); +ERRMSG(ReadBufferNone, "Read buffer is GL_NONE."); +ERRMSG(RenderbufferNotBound, "A renderbuffer must be bound."); +ERRMSG(ResourceMaxTextureSize, "Desired resource size is greater than max texture size."); +ERRMSG(ShaderAttachmentHasShader, "Shader attachment already has a shader."); +ERRMSG(ShaderSourceInvalidCharacters, "Shader source contains invalid characters."); +ERRMSG(ShaderToDetachMustBeAttached, + "Shader to be detached must be currently attached to the program."); +ERRMSG(SourceTextureTooSmall, "The specified dimensions are outside of the bounds of the texture."); +ERRMSG(StencilReferenceMaskOrMismatch, + "Stencil reference and mask values must be the same for front facing and back facing " + "triangles."); +ERRMSG(StrideMustBeMultipleOfType, "Stride must be a multiple of the passed in datatype."); +ERRMSG(TextureNotBound, "A texture must be bound."); +ERRMSG(TextureNotPow2, "The texture is a non-power-of-two texture."); +ERRMSG(TransformFeedbackDoesNotExist, "Transform feedback object that does not exist."); +ERRMSG(TypeMismatch, + "Passed in texture target and format must match the one originally used to define the " + "texture."); +ERRMSG(TypeNotUnsignedShortByte, "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported."); +ERRMSG(UniformSizeMismatch, "Uniform size does not match uniform method."); +ERRMSG(UnknownParameter, "Unknown parameter value."); +ERRMSG(VertexArrayNoBuffer, "An enabled vertex array has no buffer."); +ERRMSG(VertexArrayNoBufferPointer, "An enabled vertex array has no buffer and no pointer."); +ERRMSG(ViewportNegativeSize, "Viewport size cannot be negative."); +ERRMSG(Webgl2NameLengthLimitExceeded, "Location lengths must not be greater than 1024 characters."); +ERRMSG(WebglBindAttribLocationReservedPrefix, + "Attributes that begin with 'webgl_', or '_webgl_' are not allowed."); +ERRMSG(WebglNameLengthLimitExceeded, + "Location name lengths must not be greater than 256 characters."); +} +#undef ERRMSG +#endif // LIBANGLE_ERRORSTRINGS_H_ |