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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/ErrorStrings.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/ErrorStrings.h | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/ErrorStrings.h b/src/3rdparty/angle/src/libANGLE/ErrorStrings.h deleted file mode 100644 index 93d64482d9..0000000000 --- a/src/3rdparty/angle/src/libANGLE/ErrorStrings.h +++ /dev/null @@ -1,173 +0,0 @@ -// -// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// ErrorStrings.h: Contains mapping of commonly used error messages - -#ifndef LIBANGLE_ERRORSTRINGS_H_ -#define LIBANGLE_ERRORSTRINGS_H_ - -#define ERRMSG(name, message) \ - static const constexpr char *kError##name = static_cast<const char *>(message); -#define ANGLE_VALIDATION_ERR(context, error, errorName) \ - context->handleError(error << kError##errorName) - -namespace gl -{ -ERRMSG(BufferNotBound, "A buffer must be bound."); -ERRMSG(CompressedTextureDimensionsMustMatchData, - "Compressed texture dimensions must exactly match the dimensions of the data passed in."); -ERRMSG(CompressedTexturesNotAttachable, "Compressed textures cannot be attached to a framebuffer."); -ERRMSG(CubemapFacesEqualDimensions, "Each cubemap face must have equal width and height."); -ERRMSG(CubemapIncomplete, - "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size."); -ERRMSG(DefaultFramebufferInvalidAttachment, - "Invalid attachment when the default framebuffer is bound."); -ERRMSG(DefaultFramebufferTarget, "It is invalid to change default FBO's attachments"); -ERRMSG(EnumNotSupported, "Enum is not currently supported."); -ERRMSG(EnumRequiresGLES31, "Enum requires GLES 3.1"); -ERRMSG(ES31Required, "OpenGL ES 3.1 Required"); -ERRMSG(ES3Required, "OpenGL ES 3.0 Required."); -ERRMSG(ExceedsMaxElement, "Element value exceeds maximum element index."); -ERRMSG(ExpectedProgramName, "Expected a program name, but found a shader name."); -ERRMSG(ExpectedShaderName, "Expected a shader name, but found a program name."); -ERRMSG(ExtensionNotEnabled, "Extension is not enabled."); -ERRMSG(FeedbackLoop, "Feedback loop formed between Framebuffer and active Texture."); -ERRMSG(FramebufferIncompleteAttachment, - "Attachment type must be compatible with attachment object."); -ERRMSG(GenerateMipmapNotAllowed, "Texture format does not support mipmap generation."); -ERRMSG(IndexExceedsMaxActiveUniform, "Index exceeds program active uniform count."); -ERRMSG(IndexExceedsMaxDrawBuffer, "Index exceeds MAX_DRAW_BUFFERS."); -ERRMSG(IndexExceedsMaxVertexAttribute, "Index exceeds MAX_VERTEX_ATTRIBS."); -ERRMSG(InsufficientBufferSize, "Insufficient buffer size."); -ERRMSG(InsufficientVertexBufferSize, "Vertex buffer is not big enough for the draw call"); -ERRMSG(IntegerOverflow, "Integer overflow."); -ERRMSG(InvalidAttachment, "Invalid Attachment Type."); -ERRMSG(InvalidBlendEquation, "Invalid blend equation."); -ERRMSG(InvalidBlendFunction, "Invalid blend function."); -ERRMSG(InvalidBorder, "Border must be 0."); -ERRMSG(InvalidBufferTypes, "Invalid buffer target enum."); -ERRMSG(InvalidBufferUsage, "Invalid buffer usage enum."); -ERRMSG(InvalidClearMask, "Invalid mask bits."); -ERRMSG(InvalidConstantColor, - "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or " - "ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination factors in the " - "blend function."); -ERRMSG(InvalidCoverMode, "Invalid cover mode."); -ERRMSG(InvalidCullMode, "Cull mode not recognized."); -ERRMSG(InvalidDebugSeverity, "Invalid debug severity."); -ERRMSG(InvalidDebugSource, "Invalid debug source."); -ERRMSG(InvalidDebugType, "Invalid debug type."); -ERRMSG(InvalidDepthRange, "Near value cannot be greater than far."); -ERRMSG(InvalidDrawMode, "Invalid draw mode."); -ERRMSG(InvalidDrawModeTransformFeedback, - "Draw mode must match current transform feedback object's draw mode."); -ERRMSG(InvalidFillMode, "Invalid fill mode."); -ERRMSG(InvalidFilterTexture, "Texture only supports NEAREST and LINEAR filtering."); -ERRMSG(InvalidFormat, "Invalid format."); -ERRMSG(InvalidFramebufferTarget, "Invalid framebuffer target."); -ERRMSG(InvalidFramebufferTextureLevel, "Mipmap level must be 0 when attaching a texture."); -ERRMSG(InvalidFramebufferAttachmentParameter, "Invalid parameter name for framebuffer attachment."); -ERRMSG(InvalidInternalFormat, "Invalid internal format."); -ERRMSG(InvalidMatrixMode, "Invalid matrix mode."); -ERRMSG(InvalidMipLevel, "Level of detail outside of range."); -ERRMSG(InvalidName, "Invalid name."); -ERRMSG(InvalidNameCharacters, "Name contains invalid characters."); -ERRMSG(InvalidPname, "Invalid pname."); -ERRMSG(InvalidPrecision, "Invalid or unsupported precision type."); -ERRMSG(InvalidProgramName, "Program object expected."); -ERRMSG(InvalidQueryId, "Invalid query Id."); -ERRMSG(InvalidQueryTarget, "Invalid query target."); -ERRMSG(InvalidQueryType, "Invalid query type."); -ERRMSG(InvalidRange, "Invalid range."); -ERRMSG(InvalidRenderbufferInternalFormat, "Invalid renderbuffer internalformat."); -ERRMSG(InvalidRenderbufferTarget, "Invalid renderbuffer target."); -ERRMSG(InvalidRenderbufferTextureParameter, "Invalid parameter name for renderbuffer attachment."); -ERRMSG(InvalidRenderbufferWidthHeight, - "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size."); -ERRMSG(InvalidSampleMaskNumber, - "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS."); -ERRMSG(InvalidSampler, "Sampler is not valid"); -ERRMSG(InvalidShaderName, "Shader object expected."); -ERRMSG(InvalidShaderType, "Invalid shader type."); -ERRMSG(InvalidStencil, "Invalid stencil."); -ERRMSG(InvalidStencilBitMask, "Invalid stencil bit mask."); -ERRMSG(InvalidTarget, "Invalid target."); -ERRMSG(InvalidTextureFilterParam, "Texture filter not recognized."); -ERRMSG(InvalidTextureRange, "Cannot be less than 0 or greater than maximum number of textures."); -ERRMSG(InvalidTextureTarget, "Invalid or unsupported texture target."); -ERRMSG(InvalidTextureWrap, "Texture wrap mode not recognized."); -ERRMSG(InvalidType, "Invalid type."); -ERRMSG(InvalidTypePureInt, "Invalid type, should be integer"); -ERRMSG(InvalidUnpackAlignment, "Unpack alignment must be 1, 2, 4, or 8."); -ERRMSG(InvalidVertexAttrSize, "Vertex attribute size must be 1, 2, 3, or 4."); -ERRMSG(InvalidWidth, "Invalid width."); -ERRMSG(InvalidWrapModeTexture, "Invalid wrap mode for texture type."); -ERRMSG(LevelNotZero, "Texture level must be zero."); -ERRMSG(MismatchedByteCountType, "Buffer size does not align with data type."); -ERRMSG(MismatchedFormat, "Format must match internal format."); -ERRMSG(MismatchedTargetAndFormat, "Invalid texture target and format combination."); -ERRMSG(MismatchedTypeAndFormat, "Invalid format and type combination."); -ERRMSG(MismatchedVariableProgram, "Variable is not part of the current program."); -ERRMSG(MissingReadAttachment, "Missing read attachment."); -ERRMSG(MustHaveElementArrayBinding, "Must have element array buffer binding."); -ERRMSG(NameBeginsWithGL, "Attributes that begin with 'gl_' are not allowed."); -ERRMSG(NegativeAttachments, "Negative number of attachments."); -ERRMSG(NegativeBufferSize, "Negative buffer size."); -ERRMSG(NegativeCount, "Negative count."); -ERRMSG(NegativeLength, "Negative length."); -ERRMSG(NegativeMaxCount, "Negative maxcount."); -ERRMSG(NegativeOffset, "Negative offset."); -ERRMSG(NegativePrimcount, "Primcount must be greater than or equal to zero."); -ERRMSG(NegativeSize, "Cannot have negative height or width."); -ERRMSG(NegativeStart, "Cannot have negative start."); -ERRMSG(NegativeStride, "Cannot have negative stride."); -ERRMSG(NoSuchPath, "No such path object."); -ERRMSG(NoTransformFeedbackOutputVariables, - "The active program has specified no output variables to record."); -ERRMSG(NoZeroDivisor, "At least one enabled attribute must have a divisor of zero."); -ERRMSG(ObjectNotGenerated, "Object cannot be used because it has not been generated."); -ERRMSG(OffsetMustBeMultipleOfType, "Offset must be a multiple of the passed in datatype."); -ERRMSG(OutsideOfBounds, "Parameter outside of bounds."); -ERRMSG(ParamOverflow, "The provided parameters overflow with the provided buffer."); -ERRMSG(PixelDataNotNull, "Pixel data must be null."); -ERRMSG(PixelDataNull, "Pixel data cannot be null."); -ERRMSG(ProgramDoesNotExist, "Program doesn't exist."); -ERRMSG(ProgramNotBound, "A program must be bound."); -ERRMSG(ProgramNotLinked, "Program not linked."); -ERRMSG(QueryActive, "Query is active."); -ERRMSG(QueryExtensionNotEnabled, "Query extension not enabled."); -ERRMSG(ReadBufferNone, "Read buffer is GL_NONE."); -ERRMSG(RenderbufferNotBound, "A renderbuffer must be bound."); -ERRMSG(ResourceMaxTextureSize, "Desired resource size is greater than max texture size."); -ERRMSG(ShaderAttachmentHasShader, "Shader attachment already has a shader."); -ERRMSG(ShaderSourceInvalidCharacters, "Shader source contains invalid characters."); -ERRMSG(ShaderToDetachMustBeAttached, - "Shader to be detached must be currently attached to the program."); -ERRMSG(SourceTextureTooSmall, "The specified dimensions are outside of the bounds of the texture."); -ERRMSG(StencilReferenceMaskOrMismatch, - "Stencil reference and mask values must be the same for front facing and back facing " - "triangles."); -ERRMSG(StrideMustBeMultipleOfType, "Stride must be a multiple of the passed in datatype."); -ERRMSG(TextureNotBound, "A texture must be bound."); -ERRMSG(TextureNotPow2, "The texture is a non-power-of-two texture."); -ERRMSG(TransformFeedbackDoesNotExist, "Transform feedback object that does not exist."); -ERRMSG(TypeMismatch, - "Passed in texture target and format must match the one originally used to define the " - "texture."); -ERRMSG(TypeNotUnsignedShortByte, "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported."); -ERRMSG(UniformSizeMismatch, "Uniform size does not match uniform method."); -ERRMSG(UnknownParameter, "Unknown parameter value."); -ERRMSG(VertexArrayNoBuffer, "An enabled vertex array has no buffer."); -ERRMSG(VertexArrayNoBufferPointer, "An enabled vertex array has no buffer and no pointer."); -ERRMSG(ViewportNegativeSize, "Viewport size cannot be negative."); -ERRMSG(Webgl2NameLengthLimitExceeded, "Location lengths must not be greater than 1024 characters."); -ERRMSG(WebglBindAttribLocationReservedPrefix, - "Attributes that begin with 'webgl_', or '_webgl_' are not allowed."); -ERRMSG(WebglNameLengthLimitExceeded, - "Location name lengths must not be greater than 256 characters."); -} -#undef ERRMSG -#endif // LIBANGLE_ERRORSTRINGS_H_ |