diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/PackedGLEnums_autogen.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/PackedGLEnums_autogen.cpp | 174 |
1 files changed, 0 insertions, 174 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/PackedGLEnums_autogen.cpp b/src/3rdparty/angle/src/libANGLE/PackedGLEnums_autogen.cpp deleted file mode 100644 index 4959a8ff14..0000000000 --- a/src/3rdparty/angle/src/libANGLE/PackedGLEnums_autogen.cpp +++ /dev/null @@ -1,174 +0,0 @@ -// GENERATED FILE - DO NOT EDIT. -// Generated by gen_packed_gl_enums.py using data from packed_gl_enums.json. -// -// Copyright 2017 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// PackedGLEnums_autogen.cpp: -// Implements ANGLE-specific enums classes for GLEnum and functions operating -// on them. - -#include "libANGLE/PackedGLEnums_autogen.h" -#include "common/debug.h" - -namespace gl -{ - -template <> -BufferBinding FromGLenum<BufferBinding>(GLenum from) -{ - switch (from) - { - case GL_ARRAY_BUFFER: - return BufferBinding::Array; - case GL_ATOMIC_COUNTER_BUFFER: - return BufferBinding::AtomicCounter; - case GL_COPY_READ_BUFFER: - return BufferBinding::CopyRead; - case GL_COPY_WRITE_BUFFER: - return BufferBinding::CopyWrite; - case GL_DISPATCH_INDIRECT_BUFFER: - return BufferBinding::DispatchIndirect; - case GL_DRAW_INDIRECT_BUFFER: - return BufferBinding::DrawIndirect; - case GL_ELEMENT_ARRAY_BUFFER: - return BufferBinding::ElementArray; - case GL_PIXEL_PACK_BUFFER: - return BufferBinding::PixelPack; - case GL_PIXEL_UNPACK_BUFFER: - return BufferBinding::PixelUnpack; - case GL_SHADER_STORAGE_BUFFER: - return BufferBinding::ShaderStorage; - case GL_TRANSFORM_FEEDBACK_BUFFER: - return BufferBinding::TransformFeedback; - case GL_UNIFORM_BUFFER: - return BufferBinding::Uniform; - default: - return BufferBinding::InvalidEnum; - } -} - -GLenum ToGLenum(BufferBinding from) -{ - switch (from) - { - case BufferBinding::Array: - return GL_ARRAY_BUFFER; - case BufferBinding::AtomicCounter: - return GL_ATOMIC_COUNTER_BUFFER; - case BufferBinding::CopyRead: - return GL_COPY_READ_BUFFER; - case BufferBinding::CopyWrite: - return GL_COPY_WRITE_BUFFER; - case BufferBinding::DispatchIndirect: - return GL_DISPATCH_INDIRECT_BUFFER; - case BufferBinding::DrawIndirect: - return GL_DRAW_INDIRECT_BUFFER; - case BufferBinding::ElementArray: - return GL_ELEMENT_ARRAY_BUFFER; - case BufferBinding::PixelPack: - return GL_PIXEL_PACK_BUFFER; - case BufferBinding::PixelUnpack: - return GL_PIXEL_UNPACK_BUFFER; - case BufferBinding::ShaderStorage: - return GL_SHADER_STORAGE_BUFFER; - case BufferBinding::TransformFeedback: - return GL_TRANSFORM_FEEDBACK_BUFFER; - case BufferBinding::Uniform: - return GL_UNIFORM_BUFFER; - default: - UNREACHABLE(); - return GL_NONE; - } -} - -template <> -BufferUsage FromGLenum<BufferUsage>(GLenum from) -{ - switch (from) - { - case GL_DYNAMIC_COPY: - return BufferUsage::DynamicCopy; - case GL_DYNAMIC_DRAW: - return BufferUsage::DynamicDraw; - case GL_DYNAMIC_READ: - return BufferUsage::DynamicRead; - case GL_STATIC_COPY: - return BufferUsage::StaticCopy; - case GL_STATIC_DRAW: - return BufferUsage::StaticDraw; - case GL_STATIC_READ: - return BufferUsage::StaticRead; - case GL_STREAM_COPY: - return BufferUsage::StreamCopy; - case GL_STREAM_DRAW: - return BufferUsage::StreamDraw; - case GL_STREAM_READ: - return BufferUsage::StreamRead; - default: - return BufferUsage::InvalidEnum; - } -} - -GLenum ToGLenum(BufferUsage from) -{ - switch (from) - { - case BufferUsage::DynamicCopy: - return GL_DYNAMIC_COPY; - case BufferUsage::DynamicDraw: - return GL_DYNAMIC_DRAW; - case BufferUsage::DynamicRead: - return GL_DYNAMIC_READ; - case BufferUsage::StaticCopy: - return GL_STATIC_COPY; - case BufferUsage::StaticDraw: - return GL_STATIC_DRAW; - case BufferUsage::StaticRead: - return GL_STATIC_READ; - case BufferUsage::StreamCopy: - return GL_STREAM_COPY; - case BufferUsage::StreamDraw: - return GL_STREAM_DRAW; - case BufferUsage::StreamRead: - return GL_STREAM_READ; - default: - UNREACHABLE(); - return GL_NONE; - } -} - -template <> -CullFaceMode FromGLenum<CullFaceMode>(GLenum from) -{ - switch (from) - { - case GL_BACK: - return CullFaceMode::Back; - case GL_FRONT: - return CullFaceMode::Front; - case GL_FRONT_AND_BACK: - return CullFaceMode::FrontAndBack; - default: - return CullFaceMode::InvalidEnum; - } -} - -GLenum ToGLenum(CullFaceMode from) -{ - switch (from) - { - case CullFaceMode::Back: - return GL_BACK; - case CullFaceMode::Front: - return GL_FRONT; - case CullFaceMode::FrontAndBack: - return GL_FRONT_AND_BACK; - default: - UNREACHABLE(); - return GL_NONE; - } -} - -} // namespace gl |