summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/libANGLE/VertexAttribute.inl
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/VertexAttribute.inl')
-rw-r--r--src/3rdparty/angle/src/libANGLE/VertexAttribute.inl103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/VertexAttribute.inl b/src/3rdparty/angle/src/libANGLE/VertexAttribute.inl
new file mode 100644
index 0000000000..0cd31f6762
--- /dev/null
+++ b/src/3rdparty/angle/src/libANGLE/VertexAttribute.inl
@@ -0,0 +1,103 @@
+//
+// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// VertexAttribute.inl: Inline vertex attribute methods
+//
+
+namespace gl
+{
+
+inline bool operator==(const VertexAttribute &a, const VertexAttribute &b)
+{
+ return a.enabled == b.enabled &&
+ a.type == b.type &&
+ a.size == b.size &&
+ a.normalized == b.normalized &&
+ a.pureInteger == b.pureInteger &&
+ a.stride == b.stride &&
+ a.pointer == b.pointer &&
+ a.buffer.get() == b.buffer.get() &&
+ a.divisor == b.divisor;
+}
+
+inline bool operator!=(const VertexAttribute &a, const VertexAttribute &b)
+{
+ return !(a == b);
+}
+
+template <typename T>
+T QuerySingleVertexAttributeParameter(const VertexAttribute& attrib, GLenum pname)
+{
+ switch (pname)
+ {
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
+ return static_cast<T>(attrib.enabled ? GL_TRUE : GL_FALSE);
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE:
+ return static_cast<T>(attrib.size);
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
+ return static_cast<T>(attrib.stride);
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE:
+ return static_cast<T>(attrib.type);
+ case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
+ return static_cast<T>(attrib.normalized ? GL_TRUE : GL_FALSE);
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
+ return static_cast<T>(attrib.buffer.id());
+ case GL_VERTEX_ATTRIB_ARRAY_DIVISOR:
+ return static_cast<T>(attrib.divisor);
+ case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
+ return static_cast<T>(attrib.pureInteger ? GL_TRUE : GL_FALSE);
+ default:
+ UNREACHABLE();
+ return static_cast<T>(0);
+ }
+}
+
+inline VertexAttribCurrentValueData::VertexAttribCurrentValueData()
+ : Type(GL_FLOAT)
+{
+ FloatValues[0] = 0.0f;
+ FloatValues[1] = 0.0f;
+ FloatValues[2] = 0.0f;
+ FloatValues[3] = 1.0f;
+}
+
+inline void VertexAttribCurrentValueData::setFloatValues(const GLfloat floatValues[4])
+{
+ for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
+ {
+ FloatValues[valueIndex] = floatValues[valueIndex];
+ }
+ Type = GL_FLOAT;
+}
+
+inline void VertexAttribCurrentValueData::setIntValues(const GLint intValues[4])
+{
+ for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
+ {
+ IntValues[valueIndex] = intValues[valueIndex];
+ }
+ Type = GL_INT;
+}
+
+inline void VertexAttribCurrentValueData::setUnsignedIntValues(const GLuint unsignedIntValues[4])
+{
+ for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
+ {
+ UnsignedIntValues[valueIndex] = unsignedIntValues[valueIndex];
+ }
+ Type = GL_UNSIGNED_INT;
+}
+
+inline bool operator==(const VertexAttribCurrentValueData &a, const VertexAttribCurrentValueData &b)
+{
+ return (a.Type == b.Type && memcmp(a.FloatValues, b.FloatValues, sizeof(float) * 4) == 0);
+}
+
+inline bool operator!=(const VertexAttribCurrentValueData &a, const VertexAttribCurrentValueData &b)
+{
+ return !(a == b);
+}
+
+}