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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h b/src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h new file mode 100644 index 0000000000..14b5e3c1b0 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h @@ -0,0 +1,336 @@ +// GENERATED FILE - DO NOT EDIT. +// Generated by generate_entry_points.py using data from gl.xml. +// +// Copyright 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// entry_points_enum_autogen.h: +// Defines the GLES entry points enumeration. + +#ifndef LIBGLESV2_ENTRYPOINTSENUM_AUTOGEN_H_ +#define LIBGLESV2_ENTRYPOINTSENUM_AUTOGEN_H_ + +namespace gl +{ +enum class EntryPoint +{ + Invalid, + ActiveTexture, + AttachShader, + BindAttribLocation, + BindBuffer, + BindFramebuffer, + BindRenderbuffer, + BindTexture, + BlendColor, + BlendEquation, + BlendEquationSeparate, + BlendFunc, + BlendFuncSeparate, + BufferData, + BufferSubData, + CheckFramebufferStatus, + Clear, + ClearColor, + ClearDepthf, + ClearStencil, + ColorMask, + CompileShader, + CompressedTexImage2D, + CompressedTexSubImage2D, + CopyTexImage2D, + CopyTexSubImage2D, + CreateProgram, + CreateShader, + CullFace, + DeleteBuffers, + DeleteFramebuffers, + DeleteProgram, + DeleteRenderbuffers, + DeleteShader, + DeleteTextures, + DepthFunc, + DepthMask, + DepthRangef, + DetachShader, + Disable, + DisableVertexAttribArray, + DrawArrays, + DrawElements, + Enable, + EnableVertexAttribArray, + Finish, + Flush, + FramebufferRenderbuffer, + FramebufferTexture2D, + FrontFace, + GenBuffers, + GenerateMipmap, + GenFramebuffers, + GenRenderbuffers, + GenTextures, + GetActiveAttrib, + GetActiveUniform, + GetAttachedShaders, + GetAttribLocation, + GetBooleanv, + GetBufferParameteriv, + GetError, + GetFloatv, + GetFramebufferAttachmentParameteriv, + GetIntegerv, + GetProgramiv, + GetProgramInfoLog, + GetRenderbufferParameteriv, + GetShaderiv, + GetShaderInfoLog, + GetShaderPrecisionFormat, + GetShaderSource, + GetString, + GetTexParameterfv, + GetTexParameteriv, + GetUniformfv, + GetUniformiv, + GetUniformLocation, + GetVertexAttribfv, + GetVertexAttribiv, + GetVertexAttribPointerv, + Hint, + IsBuffer, + IsEnabled, + IsFramebuffer, + IsProgram, + IsRenderbuffer, + IsShader, + IsTexture, + LineWidth, + LinkProgram, + PixelStorei, + PolygonOffset, + ReadPixels, + ReleaseShaderCompiler, + RenderbufferStorage, + SampleCoverage, + Scissor, + ShaderBinary, + ShaderSource, + StencilFunc, + StencilFuncSeparate, + StencilMask, + StencilMaskSeparate, + StencilOp, + StencilOpSeparate, + TexImage2D, + TexParameterf, + TexParameterfv, + TexParameteri, + TexParameteriv, + TexSubImage2D, + Uniform1f, + Uniform1fv, + Uniform1i, + Uniform1iv, + Uniform2f, + Uniform2fv, + Uniform2i, + Uniform2iv, + Uniform3f, + Uniform3fv, + Uniform3i, + Uniform3iv, + Uniform4f, + Uniform4fv, + Uniform4i, + Uniform4iv, + UniformMatrix2fv, + UniformMatrix3fv, + UniformMatrix4fv, + UseProgram, + ValidateProgram, + VertexAttrib1f, + VertexAttrib1fv, + VertexAttrib2f, + VertexAttrib2fv, + VertexAttrib3f, + VertexAttrib3fv, + VertexAttrib4f, + VertexAttrib4fv, + VertexAttribPointer, + Viewport, + ReadBuffer, + DrawRangeElements, + TexImage3D, + TexSubImage3D, + CopyTexSubImage3D, + CompressedTexImage3D, + CompressedTexSubImage3D, + GenQueries, + DeleteQueries, + IsQuery, + BeginQuery, + EndQuery, + GetQueryiv, + GetQueryObjectuiv, + UnmapBuffer, + GetBufferPointerv, + DrawBuffers, + UniformMatrix2x3fv, + UniformMatrix3x2fv, + UniformMatrix2x4fv, + UniformMatrix4x2fv, + UniformMatrix3x4fv, + UniformMatrix4x3fv, + BlitFramebuffer, + RenderbufferStorageMultisample, + FramebufferTextureLayer, + MapBufferRange, + FlushMappedBufferRange, + BindVertexArray, + DeleteVertexArrays, + GenVertexArrays, + IsVertexArray, + GetIntegeri_v, + BeginTransformFeedback, + EndTransformFeedback, + BindBufferRange, + BindBufferBase, + TransformFeedbackVaryings, + GetTransformFeedbackVarying, + VertexAttribIPointer, + GetVertexAttribIiv, + GetVertexAttribIuiv, + VertexAttribI4i, + VertexAttribI4ui, + VertexAttribI4iv, + VertexAttribI4uiv, + GetUniformuiv, + GetFragDataLocation, + Uniform1ui, + Uniform2ui, + Uniform3ui, + Uniform4ui, + Uniform1uiv, + Uniform2uiv, + Uniform3uiv, + Uniform4uiv, + ClearBufferiv, + ClearBufferuiv, + ClearBufferfv, + ClearBufferfi, + GetStringi, + CopyBufferSubData, + GetUniformIndices, + GetActiveUniformsiv, + GetUniformBlockIndex, + GetActiveUniformBlockiv, + GetActiveUniformBlockName, + UniformBlockBinding, + DrawArraysInstanced, + DrawElementsInstanced, + FenceSync, + IsSync, + DeleteSync, + ClientWaitSync, + WaitSync, + GetInteger64v, + GetSynciv, + GetInteger64i_v, + GetBufferParameteri64v, + GenSamplers, + DeleteSamplers, + IsSampler, + BindSampler, + SamplerParameteri, + SamplerParameteriv, + SamplerParameterf, + SamplerParameterfv, + GetSamplerParameteriv, + GetSamplerParameterfv, + VertexAttribDivisor, + BindTransformFeedback, + DeleteTransformFeedbacks, + GenTransformFeedbacks, + IsTransformFeedback, + PauseTransformFeedback, + ResumeTransformFeedback, + GetProgramBinary, + ProgramBinary, + ProgramParameteri, + InvalidateFramebuffer, + InvalidateSubFramebuffer, + TexStorage2D, + TexStorage3D, + GetInternalformativ, + DispatchCompute, + DispatchComputeIndirect, + DrawArraysIndirect, + DrawElementsIndirect, + FramebufferParameteri, + GetFramebufferParameteriv, + GetProgramInterfaceiv, + GetProgramResourceIndex, + GetProgramResourceName, + GetProgramResourceiv, + GetProgramResourceLocation, + UseProgramStages, + ActiveShaderProgram, + CreateShaderProgramv, + BindProgramPipeline, + DeleteProgramPipelines, + GenProgramPipelines, + IsProgramPipeline, + GetProgramPipelineiv, + ProgramUniform1i, + ProgramUniform2i, + ProgramUniform3i, + ProgramUniform4i, + ProgramUniform1ui, + ProgramUniform2ui, + ProgramUniform3ui, + ProgramUniform4ui, + ProgramUniform1f, + ProgramUniform2f, + ProgramUniform3f, + ProgramUniform4f, + ProgramUniform1iv, + ProgramUniform2iv, + ProgramUniform3iv, + ProgramUniform4iv, + ProgramUniform1uiv, + ProgramUniform2uiv, + ProgramUniform3uiv, + ProgramUniform4uiv, + ProgramUniform1fv, + ProgramUniform2fv, + ProgramUniform3fv, + ProgramUniform4fv, + ProgramUniformMatrix2fv, + ProgramUniformMatrix3fv, + ProgramUniformMatrix4fv, + ProgramUniformMatrix2x3fv, + ProgramUniformMatrix3x2fv, + ProgramUniformMatrix2x4fv, + ProgramUniformMatrix4x2fv, + ProgramUniformMatrix3x4fv, + ProgramUniformMatrix4x3fv, + ValidateProgramPipeline, + GetProgramPipelineInfoLog, + BindImageTexture, + GetBooleani_v, + MemoryBarrier, + MemoryBarrierByRegion, + TexStorage2DMultisample, + GetMultisamplefv, + SampleMaski, + GetTexLevelParameteriv, + GetTexLevelParameterfv, + BindVertexBuffer, + VertexAttribFormat, + VertexAttribIFormat, + VertexAttribBinding, + VertexBindingDivisor, + DrawElementsInstancedANGLE +}; +} // namespace gl +#endif // LIBGLESV2_ENTRY_POINTS_ENUM_AUTOGEN_H_ |