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diff --git a/src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h b/src/3rdparty/angle/src/libANGLE/entry_points_enum_autogen.h
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+// GENERATED FILE - DO NOT EDIT.
+// Generated by generate_entry_points.py using data from gl.xml.
+//
+// Copyright 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// entry_points_enum_autogen.h:
+// Defines the GLES entry points enumeration.
+
+#ifndef LIBGLESV2_ENTRYPOINTSENUM_AUTOGEN_H_
+#define LIBGLESV2_ENTRYPOINTSENUM_AUTOGEN_H_
+
+namespace gl
+{
+enum class EntryPoint
+{
+ Invalid,
+ ActiveTexture,
+ AttachShader,
+ BindAttribLocation,
+ BindBuffer,
+ BindFramebuffer,
+ BindRenderbuffer,
+ BindTexture,
+ BlendColor,
+ BlendEquation,
+ BlendEquationSeparate,
+ BlendFunc,
+ BlendFuncSeparate,
+ BufferData,
+ BufferSubData,
+ CheckFramebufferStatus,
+ Clear,
+ ClearColor,
+ ClearDepthf,
+ ClearStencil,
+ ColorMask,
+ CompileShader,
+ CompressedTexImage2D,
+ CompressedTexSubImage2D,
+ CopyTexImage2D,
+ CopyTexSubImage2D,
+ CreateProgram,
+ CreateShader,
+ CullFace,
+ DeleteBuffers,
+ DeleteFramebuffers,
+ DeleteProgram,
+ DeleteRenderbuffers,
+ DeleteShader,
+ DeleteTextures,
+ DepthFunc,
+ DepthMask,
+ DepthRangef,
+ DetachShader,
+ Disable,
+ DisableVertexAttribArray,
+ DrawArrays,
+ DrawElements,
+ Enable,
+ EnableVertexAttribArray,
+ Finish,
+ Flush,
+ FramebufferRenderbuffer,
+ FramebufferTexture2D,
+ FrontFace,
+ GenBuffers,
+ GenerateMipmap,
+ GenFramebuffers,
+ GenRenderbuffers,
+ GenTextures,
+ GetActiveAttrib,
+ GetActiveUniform,
+ GetAttachedShaders,
+ GetAttribLocation,
+ GetBooleanv,
+ GetBufferParameteriv,
+ GetError,
+ GetFloatv,
+ GetFramebufferAttachmentParameteriv,
+ GetIntegerv,
+ GetProgramiv,
+ GetProgramInfoLog,
+ GetRenderbufferParameteriv,
+ GetShaderiv,
+ GetShaderInfoLog,
+ GetShaderPrecisionFormat,
+ GetShaderSource,
+ GetString,
+ GetTexParameterfv,
+ GetTexParameteriv,
+ GetUniformfv,
+ GetUniformiv,
+ GetUniformLocation,
+ GetVertexAttribfv,
+ GetVertexAttribiv,
+ GetVertexAttribPointerv,
+ Hint,
+ IsBuffer,
+ IsEnabled,
+ IsFramebuffer,
+ IsProgram,
+ IsRenderbuffer,
+ IsShader,
+ IsTexture,
+ LineWidth,
+ LinkProgram,
+ PixelStorei,
+ PolygonOffset,
+ ReadPixels,
+ ReleaseShaderCompiler,
+ RenderbufferStorage,
+ SampleCoverage,
+ Scissor,
+ ShaderBinary,
+ ShaderSource,
+ StencilFunc,
+ StencilFuncSeparate,
+ StencilMask,
+ StencilMaskSeparate,
+ StencilOp,
+ StencilOpSeparate,
+ TexImage2D,
+ TexParameterf,
+ TexParameterfv,
+ TexParameteri,
+ TexParameteriv,
+ TexSubImage2D,
+ Uniform1f,
+ Uniform1fv,
+ Uniform1i,
+ Uniform1iv,
+ Uniform2f,
+ Uniform2fv,
+ Uniform2i,
+ Uniform2iv,
+ Uniform3f,
+ Uniform3fv,
+ Uniform3i,
+ Uniform3iv,
+ Uniform4f,
+ Uniform4fv,
+ Uniform4i,
+ Uniform4iv,
+ UniformMatrix2fv,
+ UniformMatrix3fv,
+ UniformMatrix4fv,
+ UseProgram,
+ ValidateProgram,
+ VertexAttrib1f,
+ VertexAttrib1fv,
+ VertexAttrib2f,
+ VertexAttrib2fv,
+ VertexAttrib3f,
+ VertexAttrib3fv,
+ VertexAttrib4f,
+ VertexAttrib4fv,
+ VertexAttribPointer,
+ Viewport,
+ ReadBuffer,
+ DrawRangeElements,
+ TexImage3D,
+ TexSubImage3D,
+ CopyTexSubImage3D,
+ CompressedTexImage3D,
+ CompressedTexSubImage3D,
+ GenQueries,
+ DeleteQueries,
+ IsQuery,
+ BeginQuery,
+ EndQuery,
+ GetQueryiv,
+ GetQueryObjectuiv,
+ UnmapBuffer,
+ GetBufferPointerv,
+ DrawBuffers,
+ UniformMatrix2x3fv,
+ UniformMatrix3x2fv,
+ UniformMatrix2x4fv,
+ UniformMatrix4x2fv,
+ UniformMatrix3x4fv,
+ UniformMatrix4x3fv,
+ BlitFramebuffer,
+ RenderbufferStorageMultisample,
+ FramebufferTextureLayer,
+ MapBufferRange,
+ FlushMappedBufferRange,
+ BindVertexArray,
+ DeleteVertexArrays,
+ GenVertexArrays,
+ IsVertexArray,
+ GetIntegeri_v,
+ BeginTransformFeedback,
+ EndTransformFeedback,
+ BindBufferRange,
+ BindBufferBase,
+ TransformFeedbackVaryings,
+ GetTransformFeedbackVarying,
+ VertexAttribIPointer,
+ GetVertexAttribIiv,
+ GetVertexAttribIuiv,
+ VertexAttribI4i,
+ VertexAttribI4ui,
+ VertexAttribI4iv,
+ VertexAttribI4uiv,
+ GetUniformuiv,
+ GetFragDataLocation,
+ Uniform1ui,
+ Uniform2ui,
+ Uniform3ui,
+ Uniform4ui,
+ Uniform1uiv,
+ Uniform2uiv,
+ Uniform3uiv,
+ Uniform4uiv,
+ ClearBufferiv,
+ ClearBufferuiv,
+ ClearBufferfv,
+ ClearBufferfi,
+ GetStringi,
+ CopyBufferSubData,
+ GetUniformIndices,
+ GetActiveUniformsiv,
+ GetUniformBlockIndex,
+ GetActiveUniformBlockiv,
+ GetActiveUniformBlockName,
+ UniformBlockBinding,
+ DrawArraysInstanced,
+ DrawElementsInstanced,
+ FenceSync,
+ IsSync,
+ DeleteSync,
+ ClientWaitSync,
+ WaitSync,
+ GetInteger64v,
+ GetSynciv,
+ GetInteger64i_v,
+ GetBufferParameteri64v,
+ GenSamplers,
+ DeleteSamplers,
+ IsSampler,
+ BindSampler,
+ SamplerParameteri,
+ SamplerParameteriv,
+ SamplerParameterf,
+ SamplerParameterfv,
+ GetSamplerParameteriv,
+ GetSamplerParameterfv,
+ VertexAttribDivisor,
+ BindTransformFeedback,
+ DeleteTransformFeedbacks,
+ GenTransformFeedbacks,
+ IsTransformFeedback,
+ PauseTransformFeedback,
+ ResumeTransformFeedback,
+ GetProgramBinary,
+ ProgramBinary,
+ ProgramParameteri,
+ InvalidateFramebuffer,
+ InvalidateSubFramebuffer,
+ TexStorage2D,
+ TexStorage3D,
+ GetInternalformativ,
+ DispatchCompute,
+ DispatchComputeIndirect,
+ DrawArraysIndirect,
+ DrawElementsIndirect,
+ FramebufferParameteri,
+ GetFramebufferParameteriv,
+ GetProgramInterfaceiv,
+ GetProgramResourceIndex,
+ GetProgramResourceName,
+ GetProgramResourceiv,
+ GetProgramResourceLocation,
+ UseProgramStages,
+ ActiveShaderProgram,
+ CreateShaderProgramv,
+ BindProgramPipeline,
+ DeleteProgramPipelines,
+ GenProgramPipelines,
+ IsProgramPipeline,
+ GetProgramPipelineiv,
+ ProgramUniform1i,
+ ProgramUniform2i,
+ ProgramUniform3i,
+ ProgramUniform4i,
+ ProgramUniform1ui,
+ ProgramUniform2ui,
+ ProgramUniform3ui,
+ ProgramUniform4ui,
+ ProgramUniform1f,
+ ProgramUniform2f,
+ ProgramUniform3f,
+ ProgramUniform4f,
+ ProgramUniform1iv,
+ ProgramUniform2iv,
+ ProgramUniform3iv,
+ ProgramUniform4iv,
+ ProgramUniform1uiv,
+ ProgramUniform2uiv,
+ ProgramUniform3uiv,
+ ProgramUniform4uiv,
+ ProgramUniform1fv,
+ ProgramUniform2fv,
+ ProgramUniform3fv,
+ ProgramUniform4fv,
+ ProgramUniformMatrix2fv,
+ ProgramUniformMatrix3fv,
+ ProgramUniformMatrix4fv,
+ ProgramUniformMatrix2x3fv,
+ ProgramUniformMatrix3x2fv,
+ ProgramUniformMatrix2x4fv,
+ ProgramUniformMatrix4x2fv,
+ ProgramUniformMatrix3x4fv,
+ ProgramUniformMatrix4x3fv,
+ ValidateProgramPipeline,
+ GetProgramPipelineInfoLog,
+ BindImageTexture,
+ GetBooleani_v,
+ MemoryBarrier,
+ MemoryBarrierByRegion,
+ TexStorage2DMultisample,
+ GetMultisamplefv,
+ SampleMaski,
+ GetTexLevelParameteriv,
+ GetTexLevelParameterfv,
+ BindVertexBuffer,
+ VertexAttribFormat,
+ VertexAttribIFormat,
+ VertexAttribBinding,
+ VertexBindingDivisor,
+ DrawElementsInstancedANGLE
+};
+} // namespace gl
+#endif // LIBGLESV2_ENTRY_POINTS_ENUM_AUTOGEN_H_