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-rw-r--r--src/3rdparty/angle/src/libANGLE/features.h40
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diff --git a/src/3rdparty/angle/src/libANGLE/features.h b/src/3rdparty/angle/src/libANGLE/features.h
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+++ b/src/3rdparty/angle/src/libANGLE/features.h
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef LIBANGLE_FEATURES_H_
+#define LIBANGLE_FEATURES_H_
+
+#define ANGLE_DISABLED 0
+#define ANGLE_ENABLED 1
+
+// Feature defaults
+
+// Direct3D9EX
+// The "Debug This Pixel..." feature in PIX often fails when using the
+// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7
+// machine, define "ANGLE_D3D9EX=0" in your project file.
+#if !defined(ANGLE_D3D9EX)
+#define ANGLE_D3D9EX ANGLE_ENABLED
+#endif
+
+// Vsync
+// ENABLED allows Vsync to be configured at runtime
+// DISABLED disallows Vsync
+#if !defined(ANGLE_VSYNC)
+#define ANGLE_VSYNC ANGLE_ENABLED
+#endif
+
+// Program binary loading
+#if !defined(ANGLE_PROGRAM_BINARY_LOAD)
+#define ANGLE_PROGRAM_BINARY_LOAD ANGLE_ENABLED
+#endif
+
+// Shader debug info
+#if !defined(ANGLE_SHADER_DEBUG_INFO)
+#define ANGLE_SHADER_DEBUG_INFO ANGLE_DISABLED
+#endif
+
+#endif // LIBANGLE_FEATURES_H_