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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/Format.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/Format.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/Format.h b/src/3rdparty/angle/src/libANGLE/renderer/Format.h deleted file mode 100644 index 66bdace3e9..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/Format.h +++ /dev/null @@ -1,105 +0,0 @@ -// -// Copyright 2016 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// Format: -// A universal description of typed GPU storage. Across multiple -// renderer back-ends, there are common formats and some distinct -// permutations, this enum encapsulates them all. Formats apply to -// textures, but could also apply to any typed data. - -#ifndef LIBANGLE_RENDERER_FORMAT_H_ -#define LIBANGLE_RENDERER_FORMAT_H_ - -#include "libANGLE/renderer/renderer_utils.h" - -namespace angle -{ - -struct Format final : private angle::NonCopyable -{ - enum class ID; - - constexpr Format(ID id, - GLenum glFormat, - GLenum fboFormat, - rx::MipGenerationFunction mipGen, - const rx::FastCopyFunctionMap &fastCopyFunctions, - rx::ColorReadFunction colorRead, - rx::ColorWriteFunction colorWrite, - GLenum componentType, - GLuint redBits, - GLuint greenBits, - GLuint blueBits, - GLuint alphaBits, - GLuint depthBits, - GLuint stencilBits); - - static const Format &Get(ID id); - static ID InternalFormatToID(GLenum internalFormat); - - ID id; - - // The closest matching GL internal format for the storage this format uses. Note that this - // may be a different internal format than the one this ANGLE format is used for. - GLenum glInternalFormat; - - // The format we should report to the GL layer when querying implementation formats from a FBO. - // This might not be the same as the glInternalFormat, since some DXGI formats don't have - // matching GL format enums, like BGRA4, BGR5A1 and B5G6R6. - GLenum fboImplementationInternalFormat; - - rx::MipGenerationFunction mipGenerationFunction; - rx::ColorReadFunction colorReadFunction; - rx::ColorWriteFunction colorWriteFunction; - - // A map from a gl::FormatType to a fast pixel copy function for this format. - const rx::FastCopyFunctionMap &fastCopyFunctions; - - GLenum componentType; - - GLuint redBits; - GLuint greenBits; - GLuint blueBits; - GLuint alphaBits; - GLuint depthBits; - GLuint stencilBits; -}; - -constexpr Format::Format(ID id, - GLenum glFormat, - GLenum fboFormat, - rx::MipGenerationFunction mipGen, - const rx::FastCopyFunctionMap &fastCopyFunctions, - rx::ColorReadFunction colorRead, - rx::ColorWriteFunction colorWrite, - GLenum componentType, - GLuint redBits, - GLuint greenBits, - GLuint blueBits, - GLuint alphaBits, - GLuint depthBits, - GLuint stencilBits) - : id(id), - glInternalFormat(glFormat), - fboImplementationInternalFormat(fboFormat), - mipGenerationFunction(mipGen), - colorReadFunction(colorRead), - colorWriteFunction(colorWrite), - fastCopyFunctions(fastCopyFunctions), - componentType(componentType), - redBits(redBits), - greenBits(greenBits), - blueBits(blueBits), - alphaBits(alphaBits), - depthBits(depthBits), - stencilBits(stencilBits) -{ -} - -} // namespace angle - -#include "libANGLE/renderer/Format_ID_autogen.inl" - -#endif // LIBANGLE_RENDERER_FORMAT_H_ |