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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/Renderer.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/Renderer.h | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/Renderer.h b/src/3rdparty/angle/src/libANGLE/renderer/Renderer.h deleted file mode 100644 index d0da2b140c..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/Renderer.h +++ /dev/null @@ -1,121 +0,0 @@ -// -// Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// Renderer.h: Defines a back-end specific class that hides the details of the -// implementation-specific renderer. - -#ifndef LIBANGLE_RENDERER_RENDERER_H_ -#define LIBANGLE_RENDERER_RENDERER_H_ - -#include "libANGLE/Caps.h" -#include "libANGLE/Error.h" -#include "libANGLE/Framebuffer.h" -#include "libANGLE/State.h" -#include "libANGLE/Uniform.h" -#include "libANGLE/angletypes.h" -#include "libANGLE/renderer/ImplFactory.h" -#include "common/mathutil.h" - -#include <stdint.h> - -#include <EGL/egl.h> - -namespace egl -{ -class AttributeMap; -class Display; -class Surface; -} - -namespace rx -{ -struct TranslatedIndexData; -struct SourceIndexData; -struct WorkaroundsD3D; -class DisplayImpl; - -class Renderer : public ImplFactory -{ - public: - Renderer(); - virtual ~Renderer(); - - virtual gl::Error flush() = 0; - virtual gl::Error finish() = 0; - - virtual gl::Error drawArrays(const gl::Data &data, GLenum mode, GLint first, GLsizei count) = 0; - virtual gl::Error drawArraysInstanced(const gl::Data &data, - GLenum mode, - GLint first, - GLsizei count, - GLsizei instanceCount) = 0; - - virtual gl::Error drawElements(const gl::Data &data, - GLenum mode, - GLsizei count, - GLenum type, - const GLvoid *indices, - const gl::IndexRange &indexRange) = 0; - virtual gl::Error drawElementsInstanced(const gl::Data &data, - GLenum mode, - GLsizei count, - GLenum type, - const GLvoid *indices, - GLsizei instances, - const gl::IndexRange &indexRange) = 0; - virtual gl::Error drawRangeElements(const gl::Data &data, - GLenum mode, - GLuint start, - GLuint end, - GLsizei count, - GLenum type, - const GLvoid *indices, - const gl::IndexRange &indexRange) = 0; - - // lost device - //TODO(jmadill): investigate if this stuff is necessary in GL - virtual void notifyDeviceLost() = 0; - virtual bool isDeviceLost() const = 0; - virtual bool testDeviceLost() = 0; - virtual bool testDeviceResettable() = 0; - - virtual std::string getVendorString() const = 0; - virtual std::string getRendererDescription() const = 0; - - virtual void insertEventMarker(GLsizei length, const char *marker) = 0; - virtual void pushGroupMarker(GLsizei length, const char *marker) = 0; - virtual void popGroupMarker() = 0; - - virtual void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) = 0; - - // Disjoint timer queries - virtual GLint getGPUDisjoint() = 0; - virtual GLint64 getTimestamp() = 0; - - // Context switching - virtual void onMakeCurrent(const gl::Data &data) = 0; - - // Renderer capabilities - const gl::Caps &getRendererCaps() const; - const gl::TextureCapsMap &getRendererTextureCaps() const; - const gl::Extensions &getRendererExtensions() const; - const gl::Limitations &getRendererLimitations() const; - - private: - void ensureCapsInitialized() const; - virtual void generateCaps(gl::Caps *outCaps, gl::TextureCapsMap* outTextureCaps, - gl::Extensions *outExtensions, - gl::Limitations *outLimitations) const = 0; - - mutable bool mCapsInitialized; - mutable gl::Caps mCaps; - mutable gl::TextureCapsMap mTextureCaps; - mutable gl::Extensions mExtensions; - mutable gl::Limitations mLimitations; -}; - -} -#endif // LIBANGLE_RENDERER_RENDERER_H_ |