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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h136
1 files changed, 110 insertions, 26 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h b/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h
index ad4ec8d830..3b4f28f5f7 100644
--- a/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h
+++ b/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h
@@ -14,8 +14,10 @@
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
-#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/ImageIndex.h"
+#include "libANGLE/Stream.h"
+#include "libANGLE/Texture.h"
+#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace egl
{
@@ -36,38 +38,120 @@ struct TextureState;
namespace rx
{
+class ContextImpl;
class TextureImpl : public FramebufferAttachmentObjectImpl
{
public:
- TextureImpl() {}
- virtual ~TextureImpl() {}
-
- virtual void setUsage(GLenum usage) = 0;
-
- virtual gl::Error setImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type,
- const gl::PixelUnpackState &unpack, const uint8_t *pixels) = 0;
- virtual gl::Error setSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format, GLenum type,
- const gl::PixelUnpackState &unpack, const uint8_t *pixels) = 0;
-
- virtual gl::Error setCompressedImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size,
- const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) = 0;
- virtual gl::Error setCompressedSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format,
- const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) = 0;
-
- virtual gl::Error copyImage(GLenum target, size_t level, const gl::Rectangle &sourceArea, GLenum internalFormat,
+ TextureImpl(const gl::TextureState &state);
+ ~TextureImpl() override;
+
+ virtual gl::Error onDestroy(const gl::Context *context);
+
+ virtual gl::Error setImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ GLenum internalFormat,
+ const gl::Extents &size,
+ GLenum format,
+ GLenum type,
+ const gl::PixelUnpackState &unpack,
+ const uint8_t *pixels) = 0;
+ virtual gl::Error setSubImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ const gl::Box &area,
+ GLenum format,
+ GLenum type,
+ const gl::PixelUnpackState &unpack,
+ const uint8_t *pixels) = 0;
+
+ virtual gl::Error setCompressedImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ GLenum internalFormat,
+ const gl::Extents &size,
+ const gl::PixelUnpackState &unpack,
+ size_t imageSize,
+ const uint8_t *pixels) = 0;
+ virtual gl::Error setCompressedSubImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ const gl::Box &area,
+ GLenum format,
+ const gl::PixelUnpackState &unpack,
+ size_t imageSize,
+ const uint8_t *pixels) = 0;
+
+ virtual gl::Error copyImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ const gl::Rectangle &sourceArea,
+ GLenum internalFormat,
const gl::Framebuffer *source) = 0;
- virtual gl::Error copySubImage(GLenum target, size_t level, const gl::Offset &destOffset, const gl::Rectangle &sourceArea,
+ virtual gl::Error copySubImage(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ const gl::Offset &destOffset,
+ const gl::Rectangle &sourceArea,
const gl::Framebuffer *source) = 0;
- virtual gl::Error setStorage(GLenum target, size_t levels, GLenum internalFormat, const gl::Extents &size) = 0;
-
- virtual gl::Error setEGLImageTarget(GLenum target, egl::Image *image) = 0;
-
- virtual gl::Error generateMipmaps(const gl::TextureState &textureState) = 0;
-
- virtual void bindTexImage(egl::Surface *surface) = 0;
- virtual void releaseTexImage() = 0;
+ virtual gl::Error copyTexture(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ GLenum internalFormat,
+ GLenum type,
+ size_t sourceLevel,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source);
+ virtual gl::Error copySubTexture(const gl::Context *context,
+ GLenum target,
+ size_t level,
+ const gl::Offset &destOffset,
+ size_t sourceLevel,
+ const gl::Rectangle &sourceArea,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source);
+
+ virtual gl::Error copyCompressedTexture(const gl::Context *context, const gl::Texture *source);
+
+ virtual gl::Error setStorage(const gl::Context *context,
+ GLenum target,
+ size_t levels,
+ GLenum internalFormat,
+ const gl::Extents &size) = 0;
+
+ virtual gl::Error setStorageMultisample(const gl::Context *context,
+ GLenum target,
+ GLsizei samples,
+ GLint internalformat,
+ const gl::Extents &size,
+ bool fixedSampleLocations) = 0;
+
+ virtual gl::Error setEGLImageTarget(const gl::Context *context,
+ GLenum target,
+ egl::Image *image) = 0;
+
+ virtual gl::Error setImageExternal(const gl::Context *context,
+ GLenum target,
+ egl::Stream *stream,
+ const egl::Stream::GLTextureDescription &desc) = 0;
+
+ virtual gl::Error generateMipmap(const gl::Context *context) = 0;
+
+ virtual gl::Error setBaseLevel(const gl::Context *context, GLuint baseLevel) = 0;
+
+ virtual gl::Error bindTexImage(const gl::Context *context, egl::Surface *surface) = 0;
+ virtual gl::Error releaseTexImage(const gl::Context *context) = 0;
+
+ virtual void syncState(const gl::Texture::DirtyBits &dirtyBits) = 0;
+
+ protected:
+ const gl::TextureState &mState;
};
}