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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h159
1 files changed, 0 insertions, 159 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h b/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h
deleted file mode 100644
index 3b4f28f5f7..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl.h
+++ /dev/null
@@ -1,159 +0,0 @@
-//
-// Copyright 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// TextureImpl.h: Defines the abstract rx::TextureImpl classes.
-
-#ifndef LIBANGLE_RENDERER_TEXTUREIMPL_H_
-#define LIBANGLE_RENDERER_TEXTUREIMPL_H_
-
-#include <stdint.h>
-
-#include "angle_gl.h"
-#include "common/angleutils.h"
-#include "libANGLE/Error.h"
-#include "libANGLE/ImageIndex.h"
-#include "libANGLE/Stream.h"
-#include "libANGLE/Texture.h"
-#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
-
-namespace egl
-{
-class Surface;
-class Image;
-}
-
-namespace gl
-{
-struct Box;
-struct Extents;
-struct Offset;
-struct Rectangle;
-class Framebuffer;
-struct PixelUnpackState;
-struct TextureState;
-}
-
-namespace rx
-{
-class ContextImpl;
-
-class TextureImpl : public FramebufferAttachmentObjectImpl
-{
- public:
- TextureImpl(const gl::TextureState &state);
- ~TextureImpl() override;
-
- virtual gl::Error onDestroy(const gl::Context *context);
-
- virtual gl::Error setImage(const gl::Context *context,
- GLenum target,
- size_t level,
- GLenum internalFormat,
- const gl::Extents &size,
- GLenum format,
- GLenum type,
- const gl::PixelUnpackState &unpack,
- const uint8_t *pixels) = 0;
- virtual gl::Error setSubImage(const gl::Context *context,
- GLenum target,
- size_t level,
- const gl::Box &area,
- GLenum format,
- GLenum type,
- const gl::PixelUnpackState &unpack,
- const uint8_t *pixels) = 0;
-
- virtual gl::Error setCompressedImage(const gl::Context *context,
- GLenum target,
- size_t level,
- GLenum internalFormat,
- const gl::Extents &size,
- const gl::PixelUnpackState &unpack,
- size_t imageSize,
- const uint8_t *pixels) = 0;
- virtual gl::Error setCompressedSubImage(const gl::Context *context,
- GLenum target,
- size_t level,
- const gl::Box &area,
- GLenum format,
- const gl::PixelUnpackState &unpack,
- size_t imageSize,
- const uint8_t *pixels) = 0;
-
- virtual gl::Error copyImage(const gl::Context *context,
- GLenum target,
- size_t level,
- const gl::Rectangle &sourceArea,
- GLenum internalFormat,
- const gl::Framebuffer *source) = 0;
- virtual gl::Error copySubImage(const gl::Context *context,
- GLenum target,
- size_t level,
- const gl::Offset &destOffset,
- const gl::Rectangle &sourceArea,
- const gl::Framebuffer *source) = 0;
-
- virtual gl::Error copyTexture(const gl::Context *context,
- GLenum target,
- size_t level,
- GLenum internalFormat,
- GLenum type,
- size_t sourceLevel,
- bool unpackFlipY,
- bool unpackPremultiplyAlpha,
- bool unpackUnmultiplyAlpha,
- const gl::Texture *source);
- virtual gl::Error copySubTexture(const gl::Context *context,
- GLenum target,
- size_t level,
- const gl::Offset &destOffset,
- size_t sourceLevel,
- const gl::Rectangle &sourceArea,
- bool unpackFlipY,
- bool unpackPremultiplyAlpha,
- bool unpackUnmultiplyAlpha,
- const gl::Texture *source);
-
- virtual gl::Error copyCompressedTexture(const gl::Context *context, const gl::Texture *source);
-
- virtual gl::Error setStorage(const gl::Context *context,
- GLenum target,
- size_t levels,
- GLenum internalFormat,
- const gl::Extents &size) = 0;
-
- virtual gl::Error setStorageMultisample(const gl::Context *context,
- GLenum target,
- GLsizei samples,
- GLint internalformat,
- const gl::Extents &size,
- bool fixedSampleLocations) = 0;
-
- virtual gl::Error setEGLImageTarget(const gl::Context *context,
- GLenum target,
- egl::Image *image) = 0;
-
- virtual gl::Error setImageExternal(const gl::Context *context,
- GLenum target,
- egl::Stream *stream,
- const egl::Stream::GLTextureDescription &desc) = 0;
-
- virtual gl::Error generateMipmap(const gl::Context *context) = 0;
-
- virtual gl::Error setBaseLevel(const gl::Context *context, GLuint baseLevel) = 0;
-
- virtual gl::Error bindTexImage(const gl::Context *context, egl::Surface *surface) = 0;
- virtual gl::Error releaseTexImage(const gl::Context *context) = 0;
-
- virtual void syncState(const gl::Texture::DirtyBits &dirtyBits) = 0;
-
- protected:
- const gl::TextureState &mState;
-};
-
-}
-
-#endif // LIBANGLE_RENDERER_TEXTUREIMPL_H_