diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/TextureImpl_mock.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/TextureImpl_mock.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl_mock.h b/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl_mock.h new file mode 100644 index 0000000000..3eb43f0033 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/TextureImpl_mock.h @@ -0,0 +1,43 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// TextureImpl_mock.h: Defines a mock of the TextureImpl class. + +#ifndef LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_ +#define LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_ + +#include "gmock/gmock.h" + +#include "libANGLE/renderer/TextureImpl.h" + +namespace rx +{ + +class MockTextureImpl : public TextureImpl +{ + public: + virtual ~MockTextureImpl() { destructor(); } + MOCK_METHOD1(setUsage, void(GLenum)); + MOCK_METHOD8(setImage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *)); + MOCK_METHOD7(setSubImage, gl::Error(GLenum, size_t, const gl::Box &, GLenum, GLenum, const gl::PixelUnpackState &, const uint8_t *)); + MOCK_METHOD7(setCompressedImage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &, const gl::PixelUnpackState &, size_t, const uint8_t *)); + MOCK_METHOD7(setCompressedSubImage, gl::Error(GLenum, size_t, const gl::Box &, GLenum, const gl::PixelUnpackState &, size_t, const uint8_t *)); + MOCK_METHOD5(copyImage, gl::Error(GLenum, size_t, const gl::Rectangle &, GLenum, const gl::Framebuffer *)); + MOCK_METHOD5(copySubImage, gl::Error(GLenum, size_t, const gl::Offset &, const gl::Rectangle &, const gl::Framebuffer *)); + MOCK_METHOD4(setStorage, gl::Error(GLenum, size_t, GLenum, const gl::Extents &)); + MOCK_METHOD2(setEGLImageTarget, gl::Error(GLenum, egl::Image *)); + MOCK_METHOD1(generateMipmaps, gl::Error(const gl::TextureState &)); + MOCK_METHOD1(bindTexImage, void(egl::Surface *)); + MOCK_METHOD0(releaseTexImage, void(void)); + + MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, FramebufferAttachmentRenderTarget **)); + + MOCK_METHOD0(destructor, void()); +}; + +} + +#endif // LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_ |