diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h deleted file mode 100644 index 383fbc2141..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/TextureStorage.h +++ /dev/null @@ -1,82 +0,0 @@ -// -// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// TextureStorage.h: Defines the abstract rx::TextureStorage class. - -#ifndef LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ -#define LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ - -#include "common/debug.h" -#include "libANGLE/angletypes.h" - -#include <GLES2/gl2.h> -#include <stdint.h> - -namespace gl -{ -class Context; -struct ImageIndex; -struct Box; -struct PixelUnpackState; -} // namespace gl - -namespace rx -{ -class SwapChainD3D; -class RenderTargetD3D; -class ImageD3D; - -class TextureStorage : angle::NonCopyable -{ - public: - TextureStorage() {} - virtual ~TextureStorage() {} - - virtual gl::Error onDestroy(const gl::Context *context); - - virtual int getTopLevel() const = 0; - virtual bool isRenderTarget() const = 0; - virtual bool isManaged() const = 0; - virtual bool supportsNativeMipmapFunction() const = 0; - virtual int getLevelCount() const = 0; - - virtual gl::Error getRenderTarget(const gl::Context *context, - const gl::ImageIndex &index, - RenderTargetD3D **outRT) = 0; - virtual gl::Error generateMipmap(const gl::Context *context, - const gl::ImageIndex &sourceIndex, - const gl::ImageIndex &destIndex) = 0; - - virtual gl::Error copyToStorage(const gl::Context *context, TextureStorage *destStorage) = 0; - virtual gl::Error setData(const gl::Context *context, - const gl::ImageIndex &index, - ImageD3D *image, - const gl::Box *destBox, - GLenum type, - const gl::PixelUnpackState &unpack, - const uint8_t *pixelData) = 0; - - // This is a no-op for most implementations of TextureStorage. Some (e.g. TextureStorage11_2D) might override it. - virtual gl::Error useLevelZeroWorkaroundTexture(const gl::Context *context, - bool useLevelZeroTexture); -}; - -inline gl::Error TextureStorage::onDestroy(const gl::Context *context) -{ - return gl::NoError(); -} - -inline gl::Error TextureStorage::useLevelZeroWorkaroundTexture(const gl::Context *context, - bool useLevelZeroTexture) -{ - return gl::NoError(); -} - -using TexStoragePointer = angle::UniqueObjectPointer<TextureStorage, gl::Context>; - -} // namespace rx - -#endif // LIBANGLE_RENDERER_D3D_TEXTURESTORAGE_H_ |