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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h104
1 files changed, 0 insertions, 104 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
deleted file mode 100644
index afdda299b9..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
+++ /dev/null
@@ -1,104 +0,0 @@
-//
-// Copyright 2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Framebuffer11.h: Defines the Framebuffer11 class.
-
-#ifndef LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
-#define LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_
-
-#include "libANGLE/renderer/d3d/FramebufferD3D.h"
-#include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h"
-#include "libANGLE/signal_utils.h"
-
-namespace rx
-{
-class Renderer11;
-
-class Framebuffer11 : public FramebufferD3D, public OnRenderTargetDirtyReceiver
-{
- public:
- Framebuffer11(const gl::FramebufferState &data, Renderer11 *renderer);
- ~Framebuffer11() override;
-
- gl::Error discard(const gl::Context *context, size_t count, const GLenum *attachments) override;
- gl::Error invalidate(const gl::Context *context,
- size_t count,
- const GLenum *attachments) override;
- gl::Error invalidateSub(const gl::Context *context,
- size_t count,
- const GLenum *attachments,
- const gl::Rectangle &area) override;
-
- // Invalidate the cached swizzles of all bound texture attachments.
- gl::Error markAttachmentsDirty(const gl::Context *context) const;
-
- void syncState(const gl::Context *context,
- const gl::Framebuffer::DirtyBits &dirtyBits) override;
-
- const RenderTargetArray &getCachedColorRenderTargets() const
- {
- return mCachedColorRenderTargets;
- }
- const RenderTarget11 *getCachedDepthStencilRenderTarget() const
- {
- return mCachedDepthStencilRenderTarget;
- }
-
- RenderTarget11 *getFirstRenderTarget() const;
-
- bool hasAnyInternalDirtyBit() const;
- void syncInternalState(const gl::Context *context);
-
- void signal(size_t channelID, const gl::Context *context) override;
-
- gl::Error getSamplePosition(size_t index, GLfloat *xy) const override;
-
- private:
- gl::Error clearImpl(const gl::Context *context, const ClearParameters &clearParams) override;
-
- gl::Error readPixelsImpl(const gl::Context *context,
- const gl::Rectangle &area,
- GLenum format,
- GLenum type,
- size_t outputPitch,
- const gl::PixelPackState &pack,
- uint8_t *pixels) override;
-
- gl::Error blitImpl(const gl::Context *context,
- const gl::Rectangle &sourceArea,
- const gl::Rectangle &destArea,
- const gl::Rectangle *scissor,
- bool blitRenderTarget,
- bool blitDepth,
- bool blitStencil,
- GLenum filter,
- const gl::Framebuffer *sourceFramebuffer) override;
-
- gl::Error invalidateBase(const gl::Context *context,
- size_t count,
- const GLenum *attachments,
- bool useEXTBehavior) const;
- gl::Error invalidateAttachment(const gl::Context *context,
- const gl::FramebufferAttachment *attachment) const;
-
- GLenum getRenderTargetImplementationFormat(RenderTargetD3D *renderTarget) const override;
-
- void updateColorRenderTarget(const gl::Context *context, size_t colorIndex);
- void updateDepthStencilRenderTarget(const gl::Context *context);
-
- Renderer11 *const mRenderer;
- RenderTargetArray mCachedColorRenderTargets;
- RenderTarget11 *mCachedDepthStencilRenderTarget;
-
- std::vector<OnRenderTargetDirtyBinding> mColorRenderTargetsDirty;
- OnRenderTargetDirtyBinding mDepthStencilRenderTargetDirty;
-
- gl::Framebuffer::DirtyBits mInternalDirtyBits;
-};
-
-}
-
-#endif // LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_