diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp index 7e64c3183d..4da51afe49 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp @@ -48,12 +48,6 @@ ShaderExecutable11::~ShaderExecutable11() SafeRelease(mStreamOutExecutable); } -ShaderExecutable11 *ShaderExecutable11::makeShaderExecutable11(ShaderExecutableD3D *executable) -{ - ASSERT(HAS_DYNAMIC_TYPE(ShaderExecutable11*, executable)); - return static_cast<ShaderExecutable11*>(executable); -} - ID3D11VertexShader *ShaderExecutable11::getVertexShader() const { return mVertexExecutable; @@ -83,7 +77,7 @@ UniformStorage11::UniformStorage11(Renderer11 *renderer, size_t initialSize) if (initialSize > 0) { D3D11_BUFFER_DESC constantBufferDescription = {0}; - constantBufferDescription.ByteWidth = initialSize; + constantBufferDescription.ByteWidth = static_cast<unsigned int>(initialSize); constantBufferDescription.Usage = D3D11_USAGE_DYNAMIC; constantBufferDescription.BindFlags = D3D11_BIND_CONSTANT_BUFFER; constantBufferDescription.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; @@ -101,10 +95,4 @@ UniformStorage11::~UniformStorage11() SafeRelease(mConstantBuffer); } -const UniformStorage11 *UniformStorage11::makeUniformStorage11(const UniformStorageD3D *uniformStorage) -{ - ASSERT(HAS_DYNAMIC_TYPE(const UniformStorage11*, uniformStorage)); - return static_cast<const UniformStorage11*>(uniformStorage); -} - } |