diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h new file mode 100644 index 0000000000..78aad7d106 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h @@ -0,0 +1,40 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// VertexArray11.h: Defines the rx::VertexArray11 class which implements rx::VertexArrayImpl. + +#ifndef LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_ +#define LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_ + +#include "libANGLE/renderer/VertexArrayImpl.h" +#include "libANGLE/renderer/d3d/d3d11/Renderer11.h" + +namespace rx +{ +class Renderer11; + +class VertexArray11 : public VertexArrayImpl +{ + public: + VertexArray11(Renderer11 *renderer) + : VertexArrayImpl(), + mRenderer(renderer) + { + } + virtual ~VertexArray11() { } + + virtual void setElementArrayBuffer(const gl::Buffer *buffer) { } + virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) { } + virtual void setAttributeDivisor(size_t idx, GLuint divisor) { } + virtual void enableAttribute(size_t idx, bool enabledState) { } + + private: + Renderer11 *mRenderer; +}; + +} + +#endif // LIBANGLE_RENDERER_D3D_D3D11_VERTEXARRAY11_H_ |