diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.cpp | 170 |
1 files changed, 0 insertions, 170 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.cpp deleted file mode 100644 index adb20a5e60..0000000000 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.cpp +++ /dev/null @@ -1,170 +0,0 @@ -// -// Copyright 2015 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// internal_format_initializer_table: -// Contains table to go from internal format and dxgi format to initializer function -// for TextureFormat -// - -#include "libANGLE/renderer/d3d/d3d11/internal_format_initializer_table.h" -#include "libANGLE/renderer/d3d/loadimage.h" - -namespace rx -{ - -namespace d3d11 -{ - -// TODO: This should be generated by a JSON file -InitializeTextureDataFunction GetInternalFormatInitializer(GLenum internalFormat, - DXGI_FORMAT dxgiFormat) -{ - switch (internalFormat) - { - case GL_RGB8: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R8G8B8A8_UNORM: - { - return Initialize4ComponentData<GLubyte, 0x00, 0x00, 0x00, 0xFF>; - } - default: - break; - } - } - case GL_RGB565: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R8G8B8A8_UNORM: - { - return Initialize4ComponentData<GLubyte, 0x00, 0x00, 0x00, 0xFF>; - } - default: - break; - } - } - case GL_SRGB8: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: - { - return Initialize4ComponentData<GLubyte, 0x00, 0x00, 0x00, 0xFF>; - } - default: - break; - } - } - case GL_RGB16F: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R16G16B16A16_FLOAT: - { - return Initialize4ComponentData<GLhalf, 0x0000, 0x0000, 0x0000, gl::Float16One>; - } - default: - break; - } - } - case GL_RGB32F: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R32G32B32A32_FLOAT: - { - return Initialize4ComponentData<GLfloat, 0x00000000, 0x00000000, 0x00000000, - gl::Float32One>; - } - default: - break; - } - } - case GL_RGB8UI: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R8G8B8A8_UINT: - { - return Initialize4ComponentData<GLubyte, 0x00, 0x00, 0x00, 0x01>; - } - default: - break; - } - } - case GL_RGB8I: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R8G8B8A8_SINT: - { - return Initialize4ComponentData<GLbyte, 0x00, 0x00, 0x00, 0x01>; - } - default: - break; - } - } - case GL_RGB16UI: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R16G16B16A16_UINT: - { - return Initialize4ComponentData<GLushort, 0x0000, 0x0000, 0x0000, 0x0001>; - } - default: - break; - } - } - case GL_RGB16I: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R16G16B16A16_SINT: - { - return Initialize4ComponentData<GLshort, 0x0000, 0x0000, 0x0000, 0x0001>; - } - default: - break; - } - } - case GL_RGB32UI: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R32G32B32A32_UINT: - { - return Initialize4ComponentData<GLuint, 0x00000000, 0x00000000, 0x00000000, - 0x00000001>; - } - default: - break; - } - } - case GL_RGB32I: - { - switch (dxgiFormat) - { - case DXGI_FORMAT_R32G32B32A32_SINT: - { - return Initialize4ComponentData<GLint, 0x00000000, 0x00000000, 0x00000000, - 0x00000001>; - } - default: - break; - } - } - default: - { - return nullptr; - } - } -} - -} // namespace d3d11 - -} // namespace rx |