diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h | 89 |
1 files changed, 65 insertions, 24 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h index 1606a28a73..3efcb81adb 100644 --- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/texture_format_table.h @@ -12,50 +12,91 @@ #include <map> +#include "common/angleutils.h" #include "common/platform.h" +#include "libANGLE/renderer/Format.h" +#include "libANGLE/renderer/renderer_utils.h" #include "libANGLE/renderer/d3d/formatutilsD3D.h" -#include "libANGLE/renderer/d3d/d3d11/Renderer11.h" namespace rx { -namespace d3d11 -{ +struct Renderer11DeviceCaps; -struct LoadImageFunctionInfo +namespace d3d11 { - LoadImageFunctionInfo() : loadFunction(nullptr), requiresConversion(false) {} - LoadImageFunctionInfo(LoadImageFunction loadFunction, bool requiresConversion) - : loadFunction(loadFunction), requiresConversion(requiresConversion) - { - } - - LoadImageFunction loadFunction; - bool requiresConversion; -}; -struct TextureFormat +// For sized GL internal formats, there are several possible corresponding D3D11 formats depending +// on device capabilities. +// This structure allows querying for the DXGI texture formats to use for textures, SRVs, RTVs and +// DSVs given a GL internal format. +struct Format final : private angle::NonCopyable { - TextureFormat(); + constexpr Format(); + constexpr Format(GLenum internalFormat, + angle::Format::ID formatID, + DXGI_FORMAT texFormat, + DXGI_FORMAT srvFormat, + DXGI_FORMAT rtvFormat, + DXGI_FORMAT dsvFormat, + DXGI_FORMAT blitSRVFormat, + GLenum swizzleFormat, + InitializeTextureDataFunction internalFormatInitializer); + + static const Format &Get(GLenum internalFormat, const Renderer11DeviceCaps &deviceCaps); + + const Format &getSwizzleFormat(const Renderer11DeviceCaps &deviceCaps) const; + LoadFunctionMap getLoadFunctions() const; + const angle::Format &format() const; + + GLenum internalFormat; + angle::Format::ID formatID; DXGI_FORMAT texFormat; DXGI_FORMAT srvFormat; DXGI_FORMAT rtvFormat; DXGI_FORMAT dsvFormat; - DXGI_FORMAT renderFormat; - DXGI_FORMAT swizzleTexFormat; - DXGI_FORMAT swizzleSRVFormat; - DXGI_FORMAT swizzleRTVFormat; + DXGI_FORMAT blitSRVFormat; - InitializeTextureDataFunction dataInitializerFunction; - typedef std::map<GLenum, LoadImageFunctionInfo> LoadFunctionMap; + GLenum swizzleFormat; - LoadFunctionMap loadFunctions; + InitializeTextureDataFunction dataInitializerFunction; }; -const TextureFormat &GetTextureFormatInfo(GLenum internalformat, - const Renderer11DeviceCaps &renderer11DeviceCaps); +constexpr Format::Format() + : internalFormat(GL_NONE), + formatID(angle::Format::ID::NONE), + texFormat(DXGI_FORMAT_UNKNOWN), + srvFormat(DXGI_FORMAT_UNKNOWN), + rtvFormat(DXGI_FORMAT_UNKNOWN), + dsvFormat(DXGI_FORMAT_UNKNOWN), + blitSRVFormat(DXGI_FORMAT_UNKNOWN), + swizzleFormat(GL_NONE), + dataInitializerFunction(nullptr) +{ +} + +constexpr Format::Format(GLenum internalFormat, + angle::Format::ID formatID, + DXGI_FORMAT texFormat, + DXGI_FORMAT srvFormat, + DXGI_FORMAT rtvFormat, + DXGI_FORMAT dsvFormat, + DXGI_FORMAT blitSRVFormat, + GLenum swizzleFormat, + InitializeTextureDataFunction internalFormatInitializer) + : internalFormat(internalFormat), + formatID(formatID), + texFormat(texFormat), + srvFormat(srvFormat), + rtvFormat(rtvFormat), + dsvFormat(dsvFormat), + blitSRVFormat(blitSRVFormat), + swizzleFormat(swizzleFormat), + dataInitializerFunction(internalFormatInitializer) +{ +} } // namespace d3d11 |