diff options
Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Image9.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Image9.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Image9.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Image9.h new file mode 100644 index 0000000000..8cbfbbebf6 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/Image9.h @@ -0,0 +1,73 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Image9.h: Defines the rx::Image9 class, which acts as the interface to +// the actual underlying surfaces of a Texture. + +#ifndef LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ +#define LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ + +#include "libANGLE/renderer/d3d/ImageD3D.h" +#include "common/debug.h" + +namespace gl +{ +class Framebuffer; +} + +namespace rx +{ +class Renderer9; + +class Image9 : public ImageD3D +{ + public: + Image9(Renderer9 *renderer); + ~Image9(); + + static Image9 *makeImage9(ImageD3D *img); + + static gl::Error generateMipmap(Image9 *dest, Image9 *source); + static gl::Error generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface); + static gl::Error copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source); + + bool redefine(GLenum target, GLenum internalformat, const gl::Extents &size, bool forceRelease) override; + + D3DFORMAT getD3DFormat() const; + + virtual bool isDirty() const; + + virtual gl::Error setManagedSurface2D(TextureStorage *storage, int level); + virtual gl::Error setManagedSurfaceCube(TextureStorage *storage, int face, int level); + virtual gl::Error copyToStorage(TextureStorage *storage, const gl::ImageIndex &index, const gl::Box ®ion); + + virtual gl::Error loadData(const gl::Box &area, const gl::PixelUnpackState &unpack, GLenum type, const void *input); + virtual gl::Error loadCompressedData(const gl::Box &area, const void *input); + + virtual gl::Error copy(const gl::Offset &destOffset, const gl::Rectangle &sourceArea, RenderTargetD3D *source); + virtual gl::Error copy(const gl::Offset &destOffset, const gl::Box &sourceArea, + const gl::ImageIndex &sourceIndex, TextureStorage *source); + + private: + gl::Error getSurface(IDirect3DSurface9 **outSurface); + + gl::Error createSurface(); + gl::Error setManagedSurface(IDirect3DSurface9 *surface); + gl::Error copyToSurface(IDirect3DSurface9 *dest, const gl::Box &area); + + gl::Error lock(D3DLOCKED_RECT *lockedRect, const RECT &rect); + void unlock(); + + Renderer9 *mRenderer; + + D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable. + D3DFORMAT mD3DFormat; + + IDirect3DSurface9 *mSurface; +}; +} + +#endif // LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ |