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-rw-r--r--src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h154
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diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h
deleted file mode 100644
index 2f51901931..0000000000
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h
+++ /dev/null
@@ -1,154 +0,0 @@
-//
-// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// TextureStorage9.h: Defines the abstract rx::TextureStorage9 class and its concrete derived
-// classes TextureStorage9_2D and TextureStorage9_Cube, which act as the interface to the
-// D3D9 texture.
-
-#ifndef LIBANGLE_RENDERER_D3D_D3D9_TEXTURESTORAGE9_H_
-#define LIBANGLE_RENDERER_D3D_D3D9_TEXTURESTORAGE9_H_
-
-#include "libANGLE/renderer/d3d/TextureStorage.h"
-#include "common/debug.h"
-
-namespace rx
-{
-class EGLImageD3D;
-class Renderer9;
-class SwapChain9;
-class RenderTargetD3D;
-class RenderTarget9;
-
-class TextureStorage9 : public TextureStorage
-{
- public:
- ~TextureStorage9() override;
-
- static DWORD GetTextureUsage(GLenum internalformat, bool renderTarget);
-
- D3DPOOL getPool() const;
- DWORD getUsage() const;
-
- virtual gl::Error getSurfaceLevel(const gl::Context *context,
- GLenum target,
- int level,
- bool dirty,
- IDirect3DSurface9 **outSurface) = 0;
- virtual gl::Error getBaseTexture(const gl::Context *context,
- IDirect3DBaseTexture9 **outTexture) = 0;
-
- int getTopLevel() const override;
- bool isRenderTarget() const override;
- bool isManaged() const override;
- bool supportsNativeMipmapFunction() const override;
- int getLevelCount() const override;
-
- gl::Error setData(const gl::Context *context,
- const gl::ImageIndex &index,
- ImageD3D *image,
- const gl::Box *destBox,
- GLenum type,
- const gl::PixelUnpackState &unpack,
- const uint8_t *pixelData) override;
-
- protected:
- int mTopLevel;
- size_t mMipLevels;
- size_t mTextureWidth;
- size_t mTextureHeight;
- GLenum mInternalFormat;
- D3DFORMAT mTextureFormat;
-
- Renderer9 *mRenderer;
-
- TextureStorage9(Renderer9 *renderer, DWORD usage);
-
- private:
- const DWORD mD3DUsage;
- const D3DPOOL mD3DPool;
-};
-
-class TextureStorage9_2D : public TextureStorage9
-{
- public:
- TextureStorage9_2D(Renderer9 *renderer, SwapChain9 *swapchain);
- TextureStorage9_2D(Renderer9 *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
- ~TextureStorage9_2D() override;
-
- gl::Error getSurfaceLevel(const gl::Context *context,
- GLenum target,
- int level,
- bool dirty,
- IDirect3DSurface9 **outSurface) override;
- gl::Error getRenderTarget(const gl::Context *context,
- const gl::ImageIndex &index,
- RenderTargetD3D **outRT) override;
- gl::Error getBaseTexture(const gl::Context *context,
- IDirect3DBaseTexture9 **outTexture) override;
- gl::Error generateMipmap(const gl::Context *context,
- const gl::ImageIndex &sourceIndex,
- const gl::ImageIndex &destIndex) override;
- gl::Error copyToStorage(const gl::Context *context, TextureStorage *destStorage) override;
-
- private:
- IDirect3DTexture9 *mTexture;
- std::vector<RenderTarget9 *> mRenderTargets;
-};
-
-class TextureStorage9_EGLImage final : public TextureStorage9
-{
- public:
- TextureStorage9_EGLImage(Renderer9 *renderer, EGLImageD3D *image, RenderTarget9 *renderTarget9);
- ~TextureStorage9_EGLImage() override;
-
- gl::Error getSurfaceLevel(const gl::Context *context,
- GLenum target,
- int level,
- bool dirty,
- IDirect3DSurface9 **outSurface) override;
- gl::Error getRenderTarget(const gl::Context *context,
- const gl::ImageIndex &index,
- RenderTargetD3D **outRT) override;
- gl::Error getBaseTexture(const gl::Context *context,
- IDirect3DBaseTexture9 **outTexture) override;
- gl::Error generateMipmap(const gl::Context *context,
- const gl::ImageIndex &sourceIndex,
- const gl::ImageIndex &destIndex) override;
- gl::Error copyToStorage(const gl::Context *context, TextureStorage *destStorage) override;
-
- private:
- EGLImageD3D *mImage;
-};
-
-class TextureStorage9_Cube : public TextureStorage9
-{
- public:
- TextureStorage9_Cube(Renderer9 *renderer, GLenum internalformat, bool renderTarget, int size, int levels, bool hintLevelZeroOnly);
- ~TextureStorage9_Cube() override;
-
- gl::Error getSurfaceLevel(const gl::Context *context,
- GLenum target,
- int level,
- bool dirty,
- IDirect3DSurface9 **outSurface) override;
- gl::Error getRenderTarget(const gl::Context *context,
- const gl::ImageIndex &index,
- RenderTargetD3D **outRT) override;
- gl::Error getBaseTexture(const gl::Context *context,
- IDirect3DBaseTexture9 **outTexture) override;
- gl::Error generateMipmap(const gl::Context *context,
- const gl::ImageIndex &sourceIndex,
- const gl::ImageIndex &destIndex) override;
- gl::Error copyToStorage(const gl::Context *context, TextureStorage *destStorage) override;
-
- private:
- IDirect3DCubeTexture9 *mTexture;
- RenderTarget9 *mRenderTarget[gl::CUBE_FACE_COUNT];
-};
-
-}
-
-#endif // LIBANGLE_RENDERER_D3D_D3D9_TEXTURESTORAGE9_H_