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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h new file mode 100644 index 0000000000..f5b110b22b --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h @@ -0,0 +1,52 @@ +// +// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation. + +#ifndef LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_ +#define LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_ + +#include "libANGLE/renderer/d3d/VertexBuffer.h" + +namespace rx +{ +class Renderer9; + +class VertexBuffer9 : public VertexBuffer +{ + public: + explicit VertexBuffer9(Renderer9 *renderer); + virtual ~VertexBuffer9(); + + virtual gl::Error initialize(unsigned int size, bool dynamicUsage); + + static VertexBuffer9 *makeVertexBuffer9(VertexBuffer *vertexBuffer); + + virtual gl::Error storeVertexAttributes(const gl::VertexAttribute &attrib, const gl::VertexAttribCurrentValueData ¤tValue, + GLint start, GLsizei count, GLsizei instances, unsigned int offset); + + virtual gl::Error getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances, unsigned int *outSpaceRequired) const; + + virtual unsigned int getBufferSize() const; + virtual gl::Error setBufferSize(unsigned int size); + virtual gl::Error discard(); + + IDirect3DVertexBuffer9 *getBuffer() const; + + private: + Renderer9 *mRenderer; + + IDirect3DVertexBuffer9 *mVertexBuffer; + unsigned int mBufferSize; + bool mDynamicUsage; + + gl::Error spaceRequired(const gl::VertexAttribute &attrib, std::size_t count, GLsizei instances, + unsigned int *outSpaceRequired) const; +}; + +} + +#endif // LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_ |