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Diffstat (limited to 'src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.h')
-rw-r--r-- | src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.h new file mode 100644 index 0000000000..15e26599c8 --- /dev/null +++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/formatutils9.h @@ -0,0 +1,86 @@ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils9.h: Queries for GL image formats and their translations to D3D9 +// formats. + +#ifndef LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ +#define LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ + +#include "libANGLE/renderer/d3d/formatutilsD3D.h" +#include "libANGLE/angletypes.h" + +#include "common/platform.h" + +#include <map> + +namespace rx +{ + +class Renderer9; + +namespace d3d9 +{ + +typedef std::map<std::pair<GLenum, GLenum>, ColorCopyFunction> FastCopyFunctionMap; + +struct D3DFormat +{ + D3DFormat(); + + GLuint pixelBytes; + GLuint blockWidth; + GLuint blockHeight; + + GLuint redBits; + GLuint greenBits; + GLuint blueBits; + GLuint alphaBits; + GLuint luminanceBits; + + GLuint depthBits; + GLuint stencilBits; + + GLenum internalFormat; + + MipGenerationFunction mipGenerationFunction; + ColorReadFunction colorReadFunction; + + FastCopyFunctionMap fastCopyFunctions; + ColorCopyFunction getFastCopyFunction(GLenum format, GLenum type) const; +}; +const D3DFormat &GetD3DFormatInfo(D3DFORMAT format); + +struct VertexFormat +{ + VertexFormat(); + + VertexConversionType conversionType; + size_t outputElementSize; + VertexCopyFunction copyFunction; + D3DDECLTYPE nativeFormat; + GLenum componentType; +}; +const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, const gl::VertexFormat &vertexFormat); + +struct TextureFormat +{ + TextureFormat(); + + D3DFORMAT texFormat; + D3DFORMAT renderFormat; + + InitializeTextureDataFunction dataInitializerFunction; + + LoadImageFunction loadFunction; +}; +const TextureFormat &GetTextureFormatInfo(GLenum internalFormat); + +} + +} + +#endif // LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_ |