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-rw-r--r--src/3rdparty/angle/src/libEGL/Surface.h120
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diff --git a/src/3rdparty/angle/src/libEGL/Surface.h b/src/3rdparty/angle/src/libEGL/Surface.h
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--- a/src/3rdparty/angle/src/libEGL/Surface.h
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-//
-// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Surface.h: Defines the egl::Surface class, representing a drawing surface
-// such as the client area of a window, including any back buffers.
-// Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
-
-#ifndef LIBEGL_SURFACE_H_
-#define LIBEGL_SURFACE_H_
-
-#include "libEGL/Error.h"
-
-#include <EGL/egl.h>
-
-#include "common/angleutils.h"
-#include "common/NativeWindow.h"
-
-namespace gl
-{
-class Texture2D;
-}
-namespace rx
-{
-class SwapChain;
-class RendererD3D; //TODO(jmadill): remove this
-}
-
-namespace egl
-{
-class Display;
-class Config;
-
-class Surface
-{
- public:
- Surface(Display *display, const egl::Config *config, EGLNativeWindowType window, EGLint fixedSize, EGLint width, EGLint height, EGLint postSubBufferSupported);
- Surface(Display *display, const egl::Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureTarget);
-
- virtual ~Surface();
-
- Error initialize();
- void release();
- Error resetSwapChain();
-
- EGLNativeWindowType getWindowHandle();
- Error swap();
- Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height);
-
- virtual EGLint isPostSubBufferSupported() const;
-
- virtual rx::SwapChain *getSwapChain() const;
-
- void setSwapInterval(EGLint interval);
- bool checkForOutOfDateSwapChain(); // Returns true if swapchain changed due to resize or interval update
-
- virtual EGLint getConfigID() const;
- virtual EGLint getWidth() const;
- virtual EGLint getHeight() const;
- virtual EGLint getPixelAspectRatio() const;
- virtual EGLenum getRenderBuffer() const;
- virtual EGLenum getSwapBehavior() const;
- virtual EGLenum getTextureFormat() const;
- virtual EGLenum getTextureTarget() const;
- virtual EGLenum getFormat() const;
-
- virtual void setBoundTexture(gl::Texture2D *texture);
- virtual gl::Texture2D *getBoundTexture() const;
-
- EGLint isFixedSize() const;
- void setFixedWidth(EGLint width);
- void setFixedHeight(EGLint height);
-
- private:
- DISALLOW_COPY_AND_ASSIGN(Surface);
-
- Display *const mDisplay;
- rx::RendererD3D *mRenderer;
-
- HANDLE mShareHandle;
- rx::SwapChain *mSwapChain;
-
- void subclassWindow();
- void unsubclassWindow();
- Error resizeSwapChain(int backbufferWidth, int backbufferHeight);
- Error resetSwapChain(int backbufferWidth, int backbufferHeight);
- Error swapRect(EGLint x, EGLint y, EGLint width, EGLint height);
-
- rx::NativeWindow mNativeWindow; // Handler for the Window that the surface is created for.
- bool mWindowSubclassed; // Indicates whether we successfully subclassed mWindow for WM_RESIZE hooking
- const egl::Config *mConfig; // EGL config surface was created with
- EGLint mHeight; // Height of surface
- EGLint mWidth; // Width of surface
- EGLint mFixedHeight; // Pending height of the surface
- EGLint mFixedWidth; // Pending width of the surface
-// EGLint horizontalResolution; // Horizontal dot pitch
-// EGLint verticalResolution; // Vertical dot pitch
-// EGLBoolean largestPBuffer; // If true, create largest pbuffer possible
-// EGLBoolean mipmapTexture; // True if texture has mipmaps
-// EGLint mipmapLevel; // Mipmap level to render to
-// EGLenum multisampleResolve; // Multisample resolve behavior
- EGLint mPixelAspectRatio; // Display aspect ratio
- EGLenum mRenderBuffer; // Render buffer
- EGLenum mSwapBehavior; // Buffer swap behavior
- EGLenum mTextureFormat; // Format of texture: RGB, RGBA, or no texture
- EGLenum mTextureTarget; // Type of texture: 2D or no texture
-// EGLenum vgAlphaFormat; // Alpha format for OpenVG
-// EGLenum vgColorSpace; // Color space for OpenVG
- EGLint mSwapInterval;
- EGLint mPostSubBufferSupported;
- EGLint mFixedSize;
-
- bool mSwapIntervalDirty;
- gl::Texture2D *mTexture;
-};
-}
-
-#endif // LIBEGL_SURFACE_H_