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-rw-r--r--src/3rdparty/angle/src/libGLESv2/HandleAllocator.cpp63
1 files changed, 0 insertions, 63 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/HandleAllocator.cpp b/src/3rdparty/angle/src/libGLESv2/HandleAllocator.cpp
deleted file mode 100644
index c498f8a178..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/HandleAllocator.cpp
+++ /dev/null
@@ -1,63 +0,0 @@
-//
-// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// HandleAllocator.cpp: Implements the gl::HandleAllocator class, which is used
-// to allocate GL handles.
-
-#include "libGLESv2/HandleAllocator.h"
-
-#include "libGLESv2/main.h"
-
-namespace gl
-{
-
-HandleAllocator::HandleAllocator() : mBaseValue(1), mNextValue(1)
-{
-}
-
-HandleAllocator::~HandleAllocator()
-{
-}
-
-void HandleAllocator::setBaseHandle(GLuint value)
-{
- ASSERT(mBaseValue == mNextValue);
- mBaseValue = value;
- mNextValue = value;
-}
-
-GLuint HandleAllocator::allocate()
-{
- if (mFreeValues.size())
- {
- GLuint handle = mFreeValues.back();
- mFreeValues.pop_back();
- return handle;
- }
- return mNextValue++;
-}
-
-void HandleAllocator::release(GLuint handle)
-{
- if (handle == mNextValue - 1)
- {
- // Don't drop below base value
- if(mNextValue > mBaseValue)
- {
- mNextValue--;
- }
- }
- else
- {
- // Only free handles that we own - don't drop below the base value
- if (handle >= mBaseValue)
- {
- mFreeValues.push_back(handle);
- }
- }
-}
-
-}