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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/HandleAllocator.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/HandleAllocator.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/HandleAllocator.h b/src/3rdparty/angle/src/libGLESv2/HandleAllocator.h new file mode 100644 index 0000000000..a92e1684d4 --- /dev/null +++ b/src/3rdparty/angle/src/libGLESv2/HandleAllocator.h @@ -0,0 +1,45 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to +// allocate GL handles. + +#ifndef LIBGLESV2_HANDLEALLOCATOR_H_ +#define LIBGLESV2_HANDLEALLOCATOR_H_ + +#define GL_APICALL +#include <GLES2/gl2.h> + +#include <vector> + +#include "common/angleutils.h" + +namespace gl +{ + +class HandleAllocator +{ + public: + HandleAllocator(); + virtual ~HandleAllocator(); + + void setBaseHandle(GLuint value); + + GLuint allocate(); + void release(GLuint handle); + + private: + DISALLOW_COPY_AND_ASSIGN(HandleAllocator); + + GLuint mBaseValue; + GLuint mNextValue; + typedef std::vector<GLuint> HandleList; + HandleList mFreeValues; +}; + +} + +#endif // LIBGLESV2_HANDLEALLOCATOR_H_ |