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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/Program.cpp')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/Program.cpp24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/Program.cpp b/src/3rdparty/angle/src/libGLESv2/Program.cpp
index 9bfda09a64..3faa8c56f6 100644
--- a/src/3rdparty/angle/src/libGLESv2/Program.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/Program.cpp
@@ -244,7 +244,7 @@ void Program::bindAttributeLocation(GLuint index, const char *name)
// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
// compiling them into binaries, determining the attribute mappings, and collecting
// a list of uniforms
-bool Program::link(const Caps &caps)
+Error Program::link(const Data &data)
{
unlink(false);
@@ -252,10 +252,15 @@ bool Program::link(const Caps &caps)
resetUniformBlockBindings();
mProgramBinary.set(new ProgramBinary(mRenderer->createProgram()));
- mLinked = mProgramBinary->link(mInfoLog, mAttributeBindings, mFragmentShader, mVertexShader,
- mTransformFeedbackVaryings, mTransformFeedbackBufferMode, caps);
+ LinkResult result = mProgramBinary->link(data, mInfoLog, mAttributeBindings, mFragmentShader, mVertexShader,
+ mTransformFeedbackVaryings, mTransformFeedbackBufferMode);
+ if (result.error.isError())
+ {
+ return result.error;
+ }
- return mLinked;
+ mLinked = result.linkSuccess;
+ return gl::Error(GL_NO_ERROR);
}
int AttributeBindings::getAttributeBinding(const std::string &name) const
@@ -303,21 +308,22 @@ ProgramBinary* Program::getProgramBinary() const
return mProgramBinary.get();
}
-bool Program::setProgramBinary(GLenum binaryFormat, const void *binary, GLsizei length)
+Error Program::setProgramBinary(GLenum binaryFormat, const void *binary, GLsizei length)
{
unlink(false);
mInfoLog.reset();
mProgramBinary.set(new ProgramBinary(mRenderer->createProgram()));
- mLinked = mProgramBinary->load(mInfoLog, binaryFormat, binary, length);
-
- if (!mLinked)
+ LinkResult result = mProgramBinary->load(mInfoLog, binaryFormat, binary, length);
+ if (result.error.isError())
{
mProgramBinary.set(NULL);
+ return result.error;
}
- return mLinked;
+ mLinked = result.linkSuccess;
+ return Error(GL_NO_ERROR);
}
void Program::release()