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-rw-r--r--src/3rdparty/angle/src/libGLESv2/Renderbuffer.cpp235
1 files changed, 36 insertions, 199 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/Renderbuffer.cpp b/src/3rdparty/angle/src/libGLESv2/Renderbuffer.cpp
index 9406fce58d..911a389dfa 100644
--- a/src/3rdparty/angle/src/libGLESv2/Renderbuffer.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/Renderbuffer.cpp
@@ -4,77 +4,86 @@
// found in the LICENSE file.
//
-// Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes
-// Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer
-// objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108.
+// Renderbuffer.cpp: Implements the renderer-agnostic gl::Renderbuffer class,
+// GL renderbuffer objects and related functionality.
+// [OpenGL ES 2.0.24] section 4.4.3 page 108.
#include "libGLESv2/Renderbuffer.h"
#include "libGLESv2/Texture.h"
#include "libGLESv2/formatutils.h"
#include "libGLESv2/FramebufferAttachment.h"
-#include "libGLESv2/renderer/Renderer.h"
+#include "libGLESv2/renderer/d3d/RendererD3D.h"
#include "libGLESv2/renderer/RenderTarget.h"
+#include "libGLESv2/renderer/RenderbufferImpl.h"
#include "common/utilities.h"
namespace gl
{
-unsigned int RenderbufferStorage::mCurrentSerial = 1;
-
-Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *newStorage)
+Renderbuffer::Renderbuffer(rx::RenderbufferImpl *impl, GLuint id)
: RefCountObject(id),
- mStorage(newStorage)
+ mRenderbuffer(impl)
{
- ASSERT(mStorage);
+ ASSERT(mRenderbuffer);
+
+ mWidth = mRenderbuffer->getWidth();
+ mHeight = mRenderbuffer->getHeight();
+ mInternalFormat = mRenderbuffer->getInternalFormat();
+ mActualFormat = mRenderbuffer->getActualFormat();
+ mSamples = mRenderbuffer->getSamples();
}
Renderbuffer::~Renderbuffer()
{
- SafeDelete(mStorage);
+ SafeDelete(mRenderbuffer);
}
-void Renderbuffer::setStorage(RenderbufferStorage *newStorage)
+Error Renderbuffer::setStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
{
- ASSERT(newStorage);
+ Error error = mRenderbuffer->setStorage(width, height, internalformat, samples);
+ if (error.isError())
+ {
+ return error;
+ }
- SafeDelete(mStorage);
- mStorage = newStorage;
+ mWidth = width;
+ mHeight = height;
+ mInternalFormat = internalformat;
+ mSamples = samples;
+ mActualFormat = mRenderbuffer->getActualFormat();
+
+ return Error(GL_NO_ERROR);
}
-RenderbufferStorage *Renderbuffer::getStorage()
+rx::RenderbufferImpl *Renderbuffer::getImplementation()
{
- ASSERT(mStorage);
- return mStorage;
+ ASSERT(mRenderbuffer);
+ return mRenderbuffer;
}
GLsizei Renderbuffer::getWidth() const
{
- ASSERT(mStorage);
- return mStorage->getWidth();
+ return mWidth;
}
GLsizei Renderbuffer::getHeight() const
{
- ASSERT(mStorage);
- return mStorage->getHeight();
+ return mHeight;
}
GLenum Renderbuffer::getInternalFormat() const
{
- ASSERT(mStorage);
- return mStorage->getInternalFormat();
+ return mInternalFormat;
}
GLenum Renderbuffer::getActualFormat() const
{
- ASSERT(mStorage);
- return mStorage->getActualFormat();
+ return mActualFormat;
}
GLsizei Renderbuffer::getSamples() const
{
- ASSERT(mStorage);
- return mStorage->getSamples();
+ return mSamples;
}
GLuint Renderbuffer::getRedSize() const
@@ -107,176 +116,4 @@ GLuint Renderbuffer::getStencilSize() const
return GetInternalFormatInfo(getActualFormat()).stencilBits;
}
-RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerials(1))
-{
- mWidth = 0;
- mHeight = 0;
- mInternalFormat = GL_RGBA4;
- mActualFormat = GL_RGBA8_OES;
- mSamples = 0;
-}
-
-RenderbufferStorage::~RenderbufferStorage()
-{
-}
-
-rx::RenderTarget *RenderbufferStorage::getRenderTarget()
-{
- return NULL;
-}
-
-GLsizei RenderbufferStorage::getWidth() const
-{
- return mWidth;
-}
-
-GLsizei RenderbufferStorage::getHeight() const
-{
- return mHeight;
-}
-
-GLenum RenderbufferStorage::getInternalFormat() const
-{
- return mInternalFormat;
-}
-
-GLenum RenderbufferStorage::getActualFormat() const
-{
- return mActualFormat;
-}
-
-GLsizei RenderbufferStorage::getSamples() const
-{
- return mSamples;
-}
-
-unsigned int RenderbufferStorage::getSerial() const
-{
- return mSerial;
-}
-
-unsigned int RenderbufferStorage::issueSerials(unsigned int count)
-{
- unsigned int firstSerial = mCurrentSerial;
- mCurrentSerial += count;
- return firstSerial;
-}
-
-bool RenderbufferStorage::isTexture() const
-{
- return false;
-}
-
-unsigned int RenderbufferStorage::getTextureSerial() const
-{
- return -1;
-}
-
-Colorbuffer::Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain)
-{
- mRenderTarget = renderer->createRenderTarget(swapChain, false);
-
- if (mRenderTarget)
- {
- mWidth = mRenderTarget->getWidth();
- mHeight = mRenderTarget->getHeight();
- mInternalFormat = mRenderTarget->getInternalFormat();
- mActualFormat = mRenderTarget->getActualFormat();
- mSamples = mRenderTarget->getSamples();
- }
-}
-
-Colorbuffer::Colorbuffer(rx::Renderer *renderer, int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL)
-{
- mRenderTarget = renderer->createRenderTarget(width, height, format, samples);
-
- if (mRenderTarget)
- {
- mWidth = width;
- mHeight = height;
- mInternalFormat = format;
- mActualFormat = mRenderTarget->getActualFormat();
- mSamples = mRenderTarget->getSamples();
- }
-}
-
-Colorbuffer::~Colorbuffer()
-{
- if (mRenderTarget)
- {
- delete mRenderTarget;
- }
-}
-
-rx::RenderTarget *Colorbuffer::getRenderTarget()
-{
- return mRenderTarget;
-}
-
-DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain)
-{
- mDepthStencil = renderer->createRenderTarget(swapChain, true);
- if (mDepthStencil)
- {
- mWidth = mDepthStencil->getWidth();
- mHeight = mDepthStencil->getHeight();
- mInternalFormat = mDepthStencil->getInternalFormat();
- mSamples = mDepthStencil->getSamples();
- mActualFormat = mDepthStencil->getActualFormat();
- }
-}
-
-DepthStencilbuffer::DepthStencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples)
-{
-
- mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples);
-
- mWidth = mDepthStencil->getWidth();
- mHeight = mDepthStencil->getHeight();
- mInternalFormat = GL_DEPTH24_STENCIL8_OES;
- mActualFormat = mDepthStencil->getActualFormat();
- mSamples = mDepthStencil->getSamples();
-}
-
-DepthStencilbuffer::~DepthStencilbuffer()
-{
- if (mDepthStencil)
- {
- delete mDepthStencil;
- }
-}
-
-rx::RenderTarget *DepthStencilbuffer::getRenderTarget()
-{
- return mDepthStencil;
-}
-
-Depthbuffer::Depthbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples)
-{
- if (mDepthStencil)
- {
- mInternalFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function
- // will expect one of the valid renderbuffer formats for use in
- // glRenderbufferStorage
- }
-}
-
-Depthbuffer::~Depthbuffer()
-{
-}
-
-Stencilbuffer::Stencilbuffer(rx::Renderer *renderer, int width, int height, GLsizei samples) : DepthStencilbuffer(renderer, width, height, samples)
-{
- if (mDepthStencil)
- {
- mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function
- // will expect one of the valid renderbuffer formats for use in
- // glRenderbufferStorage
- }
-}
-
-Stencilbuffer::~Stencilbuffer()
-{
-}
-
}