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-rw-r--r--src/3rdparty/angle/src/libGLESv2/Sampler.cpp43
1 files changed, 0 insertions, 43 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/Sampler.cpp b/src/3rdparty/angle/src/libGLESv2/Sampler.cpp
deleted file mode 100644
index b906e65557..0000000000
--- a/src/3rdparty/angle/src/libGLESv2/Sampler.cpp
+++ /dev/null
@@ -1,43 +0,0 @@
-//
-// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Sampler.cpp : Implements the Sampler class, which represents a GLES 3
-// sampler object. Sampler objects store some state needed to sample textures.
-
-#include "libGLESv2/Sampler.h"
-#include "libGLESv2/angletypes.h"
-
-namespace gl
-{
-
-Sampler::Sampler(GLuint id)
- : RefCountObject(id),
- mMinFilter(GL_NEAREST_MIPMAP_LINEAR),
- mMagFilter(GL_LINEAR),
- mWrapS(GL_REPEAT),
- mWrapT(GL_REPEAT),
- mWrapR(GL_REPEAT),
- mMinLod(-1000.0f),
- mMaxLod(1000.0f),
- mComparisonMode(GL_NONE),
- mComparisonFunc(GL_LEQUAL)
-{
-}
-
-void Sampler::getState(SamplerState *samplerState) const
-{
- samplerState->minFilter = mMinFilter;
- samplerState->magFilter = mMagFilter;
- samplerState->wrapS = mWrapS;
- samplerState->wrapT = mWrapT;
- samplerState->wrapR = mWrapR;
- samplerState->minLod = mMinLod;
- samplerState->maxLod = mMaxLod;
- samplerState->compareMode = mComparisonMode;
- samplerState->compareFunc = mComparisonFunc;
-}
-
-}